Player Matchup

Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Dreepatz
Thoth
Level 109
God Stats
10W - 11L
1,249 SR
Queue Stats
327W - 309L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rammbane
Ah Muzen Cab
Level 148
God Stats
10W - 1L
1,484 SR
Queue Stats
525W - 463L
1,594 Elo+
Party 1
Odin
Odin
Welkmen
Odin
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,326 Elo+
Solo
Nike
Nike
Xinophorbia
Nike
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 105
1,447 SR
1,493 Elo+

VS

Team Averages
Level 80
1,457 SR
1,612 Elo+
Medusa
Medusa
Defensia
Medusa
Level 46
God Stats
0W - 1L
1,452 SR
Queue Stats
11W - 8L
1,711 Elo+
Party 2
Kuzenbo
Kuzenbo
Flying_Fox89
Kuzenbo
Level 129
God Stats
1W - 7L
1,436 SR
Queue Stats
411W - 450L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
IntermissionJC
Ao Kuang
Level 142
God Stats
1W - 2L
1,376 SR
Queue Stats
206W - 241L
1,503 Elo+
Solo
Odin
Odin
Oxycool
Odin
Level 69
God Stats
2W - 4L
1,520 SR
Queue Stats
113W - 115L
1,510 Elo+
Solo
Charybdis
Charybdis
TorixGalba
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 3 / 14
10,371
741
9,398
18,840
28,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
Dreepatz
Thoth
18
5 / 2 / 17
10,710
765
19,550
8,802
4,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Rammbane
Ah Muzen Cab
19
7 / 1 / 14
11,287
806
23,747
10,627
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Welkmen
Odin
17
6 / 3 / 12
10,606
758
10,674
16,564
11,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 16
9,965
712
5,644
12,414
9,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Defensia
Medusa
17
5 / 6 / 4
10,162
726
14,924
12,664
6,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Flying_Fox89
Kuzenbo
17
1 / 3 / 10
8,911
637
6,849
17,983
26,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
16
4 / 7 / 3
10,016
715
4,688
14,988
8,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Oxycool
Odin
17
2 / 4 / 6
8,943
639
9,068
16,704
16,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TorixGalba
Charybdis
16
0 / 5 / 6
8,860
633
7,853
13,210
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
25
Kills
12
12
Deaths
25
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
14
4
L
Medusa
Defensia
Medusa
5
6
4
1.17
W
Thoth
Dreepatz
Thoth
5
2
17
6.75
L
Kuzenbo
Flying_Fox89
Kuzenbo
1
3
10
2
L
Ao Kuang
4
7
3
0.79
L
Odin
Oxycool
Odin
2
4
6
1.25
W
Ah Muzen Cab
Rammbane
Ah Muzen Cab
7
1
14
14
L
Charybdis
TorixGalba
Charybdis
0
5
6
0.6
W
Odin
Welkmen
Odin
6
3
12
4
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,013
Damage
43,382
67,247
Taken
75,549
59,375
Mitigated
63,523
21,323
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,398
4,023
1,557
4,705
18,840
28,016
360
3,878
14,962
103
22,132
L
Medusa
Defensia
Medusa
14,924
4,010
2,469
1,380
12,664
6,290
1,432
3,585
9,079
0
35,960
W
Thoth
Dreepatz
Thoth
19,550
599
153
435
8,802
4,580
362
1,277
7,525
38,741
0
L
Kuzenbo
Flying_Fox89
Kuzenbo
6,849
1,794
1,349
3,354
17,983
26,161
101
4,304
13,679
11,623
0
L
Ao Kuang
4,688
509
802
1,944
14,988
8,227
1,137
5,039
9,949
13,836
0
L
Odin
Oxycool
Odin
9,068
645
254
3,427
16,704
16,920
188
4,391
12,313
0
14,223
W
Ah Muzen Cab
Rammbane
Ah Muzen Cab
23,747
8,102
1,040
4,975
10,627
6,162
2,843
2,879
7,748
0
61,053
L
Charybdis
TorixGalba
Charybdis
7,853
2,885
672
2,620
13,210
5,925
848
2,924
10,286
0
18,957
W
Odin
Welkmen
Odin
10,674
1,293
3,603
4,080
16,564
11,214
1,070
1,718
14,178
0
14,987
W
5,644
442
0
775
12,414
9,403
371
1,785
10,629
1,560
10,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
46,892
179
Minions Killed
133
0
Camps Cleared
0
1,322,021
Distance Traveled
1,167,367
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,371
741
15
1
0
268,306
3
L
Medusa
10,162
726
49
4
0
243,434
0
W
Thoth
10,710
765
57
4
0
269,195
13
L
Kuzenbo
8,911
637
12
1
0
229,910
1
L
Ao Kuang
10,016
715
20
1
0
218,146
2
L
Odin
8,943
639
17
1
0
219,924
0
W
Ah Muzen Cab
11,287
806
70
5
0
288,856
0
L
Charybdis
8,860
633
35
3
0
255,953
0
W
Odin
10,606
758
16
1
0
248,450
1
W
Nike
9,965
712
21
2
0
247,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role