Player Matchup

Thoth
Thoth
Elite-187Dual
Thoth
Level 29
God Stats
2W - 1L
1,172 SR
Queue Stats
47W - 58L
1,325 Elo+
Solo
Athena
Athena
Karabs
Athena
Level 29
God Stats
12W - 7L
1,611 SR
Queue Stats
140W - 157L
1,429 Elo+
Party 2
Fenrir
Fenrir
LosingSpirit
Fenrir
Level 28
God Stats
8W - 1L
1,837 SR
Queue Stats
66W - 52L
1,460 Elo+
Party 2
Team Averages
Level 29
1,540 SR
1,405 Elo+

VS

Team Averages
Level 9
1,385 SR
1,363 Elo+
Anubis
Anubis
Gadvat
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
IcyThunder69
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,341 Elo+
Party 1
Medusa
Medusa
MLGC Pia
Medusa
Level 14
God Stats
8W - 12L
1,154 SR
Queue Stats
56W - 65L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 15
11,385
949
21,499
7,581
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Karabs
Athena
14
6 / 1 / 19
9,931
828
6,939
13,544
15,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
13
10 / 2 / 9
9,848
821
6,360
9,524
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gadvat
Anubis
10
2 / 12 / 1
7,727
644
4,912
13,965
5,525
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
IcyThunder69
Cthulhu
10
1 / 10 / 2
7,561
630
6,167
13,789
5,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Medusa
MLGC Pia
Medusa
11
1 / 10 / 3
7,746
646
8,971
13,524
4,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
31
Kills
4
4
Deaths
32
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
1
15
22.5
L
Anubis
Gadvat
Anubis
2
12
1
0.21
L
Cthulhu
IcyThunder69
Cthulhu
1
10
2
0.2
W
Athena
Karabs
Athena
6
1
19
15.5
W
Fenrir
10
2
9
7.25
L
Medusa
MLGC Pia
Medusa
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
20,050
30,649
Taken
41,278
23,073
Mitigated
15,513
8,935
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,499
1,429
400
1,714
7,581
2,406
931
3,286
4,295
47,096
0
L
Anubis
Gadvat
Anubis
4,912
703
0
1,110
13,965
5,525
211
9,940
3,563
14,576
0
L
Cthulhu
IcyThunder69
Cthulhu
6,167
1,783
0
796
13,789
5,782
0
8,338
5,047
14,174
0
W
Athena
Karabs
Athena
6,939
1,642
913
4,539
13,544
15,421
210
4,552
8,992
27,612
0
W
Fenrir
6,360
1,903
0
1,369
9,524
5,246
972
4,001
5,523
0
16,554
L
Medusa
MLGC Pia
Medusa
8,971
4,830
155
493
13,524
4,206
816
9,114
4,046
0
19,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
23,034
123
Minions Killed
53
6
Camps Cleared
2
648,281
Distance Traveled
471,790
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,385
949
73
6
2
225,167
3
L
Anubis
7,727
644
20
2
0
140,717
0
L
Cthulhu
7,561
630
9
1
2
168,557
0
W
Athena
9,931
828
33
3
2
225,622
3
W
Fenrir
9,848
821
17
1
2
197,492
0
L
Medusa
7,746
646
24
2
0
162,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role