Player Matchup

Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Aries-Senpai_713
Cupid
Level 104
God Stats
10W - 10L
1,453 SR
Queue Stats
86W - 76L
1,550 Elo+
Party 1
Mulan
Mulan
BrentBlackwolf
Mulan
Level 45
God Stats
7W - 6L
1,573 SR
Queue Stats
33W - 43L
1,528 Elo+
Party 1
Arachne
Arachne
Kelsar420-
Arachne
Level 44
God Stats
54W - 40L
1,530 SR
Queue Stats
118W - 142L
1,428 Elo+
Solo
Janus
Janus
Shiinzae
Janus
Level 129
God Stats
2W - 3L
1,373 SR
Queue Stats
62W - 53L
1,575 Elo+
Party 3
Team Averages
Level 70
1,486 SR
1,516 Elo+

VS

Team Averages
Level 61
1,503 SR
1,465 Elo+
Erlang Shen
Erlang Shen
Luvluss
Erlang Shen
Level 47
God Stats
1W - 1L
1,609 SR
Queue Stats
146W - 164L
1,505 Elo+
Solo
Bellona
Bellona
MightyMolly681
Bellona
Level 46
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 3L
1,262 Elo+
Solo
Cernunnos
Cernunnos
XxSicixX1653
Cernunnos
Level 19
God Stats
1W - 2L
1,353 SR
Queue Stats
32W - 37L
1,539 Elo+
Party 2
Terra
Terra
camskyfish
Terra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,516 Elo+
Solo
Sol
Sol
xXBOOsackNOODLE
Sol
Level 159
God Stats
4W - 3L
1,755 SR
Queue Stats
714W - 690L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 8
9,249
487
7,543
12,129
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 0 / 3
10,025
528
11,060
8,370
2,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 2
10,411
548
8,782
8,836
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Kelsar420-
Arachne
15
3 / 1 / 4
9,363
493
9,880
16,284
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Shiinzae
Janus
16
4 / 3 / 5
10,324
543
11,221
8,691
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Luvluss
Erlang Shen
15
2 / 3 / 2
8,918
469
7,767
17,944
8,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 6 / 0
7,233
381
2,645
10,933
7,271
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
XxSicixX1653
Cernunnos
14
1 / 3 / 3
8,505
448
6,150
13,394
4,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
11
3 / 3 / 2
8,162
430
6,875
21,527
20,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 2 / 3
9,717
511
10,641
10,340
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
7
7
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
8
2.5
W
4
0
3
5.5
W
5
1
2
6
W
Arachne
Kelsar420-
Arachne
3
1
4
5
L
Erlang Shen
Luvluss
Erlang Shen
2
3
2
1
L
0
6
0
0
W
Janus
Shiinzae
Janus
4
3
5
2.17
L
Cernunnos
XxSicixX1653
Cernunnos
1
3
3
0.83
L
Terra
3
3
2
1.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
34,078
54,310
Taken
74,138
29,426
Mitigated
45,247
17,007
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,543
1,321
0
1,596
12,129
9,015
0
4,972
6,947
26,264
0
W
11,060
5,611
105
3,372
8,370
2,536
1,229
1,786
6,570
0
85,599
W
8,782
858
0
3,153
8,836
8,927
69
1,915
6,897
0
58,946
W
Arachne
Kelsar420-
Arachne
9,880
5,387
0
6,895
16,284
6,351
0
4,132
11,974
0
70,516
L
Erlang Shen
Luvluss
Erlang Shen
7,767
3,668
0
4,728
17,944
8,890
840
7,327
10,167
0
64,187
L
2,645
164
0
271
10,933
7,271
250
207
10,235
0
18,700
W
Janus
Shiinzae
Janus
11,221
870
0
1,886
8,691
2,597
315
4,019
4,406
71,972
0
L
Cernunnos
XxSicixX1653
Cernunnos
6,150
2,376
0
3,670
13,394
4,495
37
1,522
11,828
0
70,259
L
Terra
6,875
1,621
3,026
4,358
21,527
20,277
274
6,225
15,007
20,538
0
L
10,641
1,581
0
5,554
10,340
4,314
0
3,322
6,845
76,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
42,535
552
Minions Killed
466
0
Camps Cleared
0
1,801,423
Distance Traveled
1,666,958
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,249
487
40
2
0
383,750
0
W
Cupid
10,025
528
142
7
0
355,077
3
W
Mulan
10,411
548
118
6
0
318,056
4
W
Arachne
9,363
493
94
5
0
394,986
0
L
Erlang Shen
8,918
469
97
5
0
364,892
1
L
Bellona
7,233
381
43
2
0
298,521
0
W
Janus
10,324
543
158
8
0
349,554
5
L
Cernunnos
8,505
448
126
7
0
323,704
3
L
Terra
8,162
430
28
1
0
350,281
5
L
Sol
9,717
511
172
9
0
329,560
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role