Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
A_Pringle32
Jormungandr
Level 69
God Stats
12W - 12L
1,686 SR
Queue Stats
153W - 111L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
AnimeKing27057
Danzaburou
Level 37
God Stats
15W - 10L
1,580 SR
Queue Stats
33W - 34L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
Scaddy08
Sun Wukong
Level 91
God Stats
3W - 3L
1,539 SR
Queue Stats
96W - 102L
1,442 Elo+
Party 4
Erlang Shen
Erlang Shen
Soggyorphans
Erlang Shen
Level 100
God Stats
1W - 2L
1,085 SR
Queue Stats
101W - 112L
1,406 Elo+
Party 4
Team Averages
Level 80
1,478 SR
1,487 Elo+

VS

Team Averages
Level 45
1,576 SR
1,379 Elo+
Sol
Sol
MGcris
Sol
Level 24
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 3
Neith
Neith
St Mercenary
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 1
Geb
Geb
hazydoom69
Geb
Level 81
God Stats
33W - 11L
1,866 SR
Queue Stats
54W - 35L
1,651 Elo+
Party 1
Ravana
Ravana
jair1920
Ravana
Level 83
God Stats
1W - 1L
1,621 SR
Queue Stats
47W - 50L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
vitmer7
Kukulkan
Level 19
God Stats
2W - 3L
1,553 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 3 / 11
14,421
721
26,826
15,765
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
A_Pringle32
Jormungandr
20
6 / 0 / 19
14,997
750
20,382
17,285
31,020
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
AnimeKing27057
Danzaburou
20
5 / 5 / 15
14,744
737
15,028
20,719
8,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Scaddy08
Sun Wukong
20
8 / 5 / 10
14,408
720
16,029
26,078
22,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Soggyorphans
Erlang Shen
20
6 / 3 / 13
15,410
771
18,328
21,660
14,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MGcris
Sol
18
0 / 5 / 9
11,382
569
9,115
15,670
6,759
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 3
11,017
551
7,651
16,870
14,482
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 5 / 7
12,310
616
15,882
27,548
35,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
jair1920
Ravana
20
9 / 9 / 2
14,797
740
16,441
27,020
16,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
vitmer7
Kukulkan
20
6 / 7 / 4
14,473
724
27,978
19,294
9,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
32
Kills
16
16
Deaths
32
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
11
4.17
W
Jormungandr
A_Pringle32
Jormungandr
6
0
19
15.5
W
Danzaburou
AnimeKing27057
Danzaburou
5
5
15
2.5
L
Sol
MGcris
Sol
0
5
9
0.9
W
Sun Wukong
Scaddy08
Sun Wukong
8
5
10
2.6
W
Erlang Shen
Soggyorphans
Erlang Shen
6
3
13
4.17
L
0
6
3
0.25
L
1
5
7
0.9
L
Ravana
jair1920
Ravana
9
9
2
1.11
L
Kukulkan
vitmer7
Kukulkan
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,593
Damage
77,067
101,507
Taken
106,402
82,958
Mitigated
82,971
24,292
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,826
1,624
146
1,400
15,765
6,499
1,097
7,102
8,663
69,794
0
W
Jormungandr
A_Pringle32
Jormungandr
20,382
2,900
0
500
17,285
31,020
488
8,051
9,234
52,797
0
W
Danzaburou
AnimeKing27057
Danzaburou
15,028
5,950
0
6,308
20,719
8,739
943
13,352
7,367
0
54,293
L
Sol
MGcris
Sol
9,115
1,885
0
2,073
15,670
6,759
0
8,119
7,479
33,341
0
W
Sun Wukong
Scaddy08
Sun Wukong
16,029
1,413
0
3,451
26,078
22,093
1,712
16,615
9,463
633
41,524
W
Erlang Shen
Soggyorphans
Erlang Shen
18,328
12,067
1,742
10,745
21,660
14,607
2,181
8,337
13,323
0
60,113
L
7,651
2,716
0
777
16,870
14,482
403
7,990
8,728
0
46,481
L
15,882
237
0
2,190
27,548
35,715
1
11,591
15,471
29,440
0
L
Ravana
jair1920
Ravana
16,441
5,036
0
3,030
27,020
16,796
0
7,400
19,369
0
56,077
L
Kukulkan
vitmer7
Kukulkan
27,978
2,453
0
2,209
19,294
9,219
44
11,420
7,532
65,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,980
Gold Earned
63,979
430
Minions Killed
382
8
Camps Cleared
5
1,797,941
Distance Traveled
1,629,056
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,421
721
108
5
3
363,373
1
W
Jormungandr
14,997
750
87
4
1
376,488
4
W
Danzaburou
14,744
737
87
4
3
319,035
0
L
Sol
11,382
569
68
3
0
320,242
1
W
Sun Wukong
14,408
720
59
3
0
359,189
2
W
Erlang Shen
15,410
771
89
4
1
379,856
0
L
Neith
11,017
551
84
4
0
296,258
0
L
Geb
12,310
616
19
1
1
375,687
0
L
Ravana
14,797
740
106
5
4
326,013
3
L
Kukulkan
14,473
724
105
5
0
310,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role