Player Matchup

Terra
Terra
ActuallyCandy17
Terra
Level 82
God Stats
2W - 1L
1,467 SR
Queue Stats
219W - 205L
1,499 Elo+
Party 1
Neith
Neith
Grunnpy
Neith
Level 18
God Stats
26W - 31L
1,503 SR
Queue Stats
46W - 55L
1,424 Elo+
Party 1
Olorun
Olorun
MichaelCM618
Olorun
Level 4
God Stats
1W - 1L
1,300 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 35
1,423 SR
1,474 Elo+

VS

Team Averages
Level 27
1,449 SR
1,292 Elo+
Tyr
Tyr
DarkThunder9870
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 228L
1,357 Elo+
Party 2
Thor
Thor
alighazi
Thor
Level 11
God Stats
5W - 9L
1,145 SR
Queue Stats
60W - 80L
1,164 Elo+
Solo
Anubis
Anubis
countryboylolgg
Anubis
Level 29
God Stats
0W - 1L
1,700 SR
Queue Stats
87W - 144L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 15
15,841
720
12,783
27,299
35,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Grunnpy
Neith
19
16 / 3 / 3
16,911
769
33,844
18,489
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
14
1 / 11 / 10
12,994
591
6,912
16,477
5,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
13,458
612
15,427
19,039
14,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
16
4 / 6 / 9
13,009
591
12,059
18,376
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 9 / 9
14,332
651
24,085
26,674
13,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
20
Kills
17
17
Deaths
20
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
5
5
10
2
W
Neith
Grunnpy
Neith
16
3
3
5.83
W
Olorun
1
11
10
0.55
L
Thor
4
6
9
1.42
L
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
51,571
62,265
Taken
64,089
47,643
Mitigated
36,662
19,276
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,783
2,330
2,945
9,828
27,299
35,809
155
12,721
13,775
43,386
0
L
15,427
2,318
0
1,070
19,039
14,287
0
5,907
13,132
0
56,430
W
Neith
Grunnpy
Neith
33,844
15,369
0
4,006
18,489
6,698
2,352
6,246
11,838
0
86,310
W
Olorun
6,912
4,659
553
1,944
16,477
5,136
572
5,555
10,578
23,200
2,273
L
Thor
12,059
799
0
1,210
18,376
8,918
348
5,328
13,048
0
28,787
L
24,085
1,112
0
10,046
26,674
13,457
726
8,209
18,465
73,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,746
Gold Earned
40,799
185
Minions Killed
229
8
Camps Cleared
9
975,867
Distance Traveled
1,078,205
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,841
720
51
2
2
374,039
3
L
Tyr
13,458
612
102
5
6
377,680
1
W
Neith
16,911
769
93
4
3
348,585
0
W
Olorun
12,994
591
41
2
3
253,243
1
L
Thor
13,009
591
32
1
1
394,032
2
L
Anubis
14,332
651
95
4
2
306,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role