Player Matchup

Heimdallr
Heimdallr
Sir_Cathal
Heimdallr
Level 99
God Stats
2W - 3L
1,361 SR
Queue Stats
172W - 197L
1,402 Elo+
Party 1
Ra
Ra
Vixey_Ark
Ra
Level 5
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 14L
1,628 Elo+
Party 1
Chaac
Chaac
Zalacar
Chaac
Level 46
God Stats
11W - 12L
1,488 SR
Queue Stats
49W - 77L
1,330 Elo+
Party 1
Team Averages
Level 50
1,508 SR
1,453 Elo+

VS

Team Averages
Level 61
1,513 SR
1,404 Elo+
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Dracandys
Persephone
Level 56
God Stats
1W - 0L
1,564 SR
Queue Stats
10W - 10L
1,298 Elo+
Party 2
Horus
Horus
ItzYukiArashi
Horus
Level 103
God Stats
1W - 3L
1,476 SR
Queue Stats
59W - 64L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sir_Cathal
Heimdallr
9
0 / 5 / 0
5,788
579
2,801
8,966
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 4 / 0
5,644
564
1,189
5,206
1,493
Chaac
Zalacar
Chaac
9
0 / 6 / 0
5,774
577
4,368
9,330
6,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 0 / 5
8,828
883
9,565
4,684
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Dracandys
Persephone
12
5 / 0 / 7
8,116
812
6,739
4,242
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 13
7,386
739
4,874
5,973
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
5
11.5
W
Persephone
Dracandys
Persephone
5
0
7
8.5
W
1
0
13
7.5
L
Heimdallr
Sir_Cathal
Heimdallr
0
5
0
0
L
0
4
0
0
L
Chaac
Zalacar
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,358
Damage
21,178
23,502
Taken
14,899
11,272
Mitigated
7,415
3,209
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,565
3,040
0
23
4,684
1,869
1,302
682
4,002
0
39,815
W
Persephone
Dracandys
Persephone
6,739
119
0
818
4,242
1,304
694
557
3,685
24,302
0
W
4,874
1,657
1,549
2,846
5,973
4,242
667
351
5,622
849
12,692
L
Heimdallr
Sir_Cathal
Heimdallr
2,801
1,026
0
358
8,966
3,030
0
2,210
6,306
0
15,255
L
1,189
192
297
866
5,206
1,493
0
1,726
3,315
9,679
0
L
Chaac
Zalacar
Chaac
4,368
295
0
1,688
9,330
6,749
0
2,871
6,104
0
14,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,206
Gold Earned
24,330
81
Minions Killed
137
2
Camps Cleared
8
440,001
Distance Traveled
563,678
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,828
883
72
7
4
206,045
0
W
Persephone
8,116
812
41
4
3
192,875
0
W
Horus
7,386
739
24
2
1
164,758
0
L
Heimdallr
5,788
579
43
4
2
157,694
2
L
Ra
5,644
564
22
2
0
106,096
3
L
Chaac
5,774
577
16
2
0
176,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role