Player Matchup

Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AntonioGuterres
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,690 Elo+
Party 2
Tyr
Tyr
DAfonsoHenriques
Tyr
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 16L
1,946 Elo+
Party 2
Chiron
Chiron
Iskone
Chiron
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 2
Chaac
Chaac
Puxima
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,554 Elo+

VS

Team Averages
Level 26
1,631 SR
1,577 Elo+
Hel
Hel
Faythereal
Hel
Level 28
God Stats
4W - 5L
1,589 SR
Queue Stats
90W - 79L
1,573 Elo+
Party 1
Awilix
Awilix
JisBae
Awilix
Level 23
God Stats
2W - 2L
1,515 SR
Queue Stats
106W - 67L
1,640 Elo+
Party 1
Artemis
Artemis
Nilemreis
Artemis
Level 27
God Stats
12W - 7L
1,761 SR
Queue Stats
25W - 27L
1,559 Elo+
Solo
Chaac
Chaac
Polarity17
Chaac
Level 26
God Stats
8W - 8L
1,789 SR
Queue Stats
241W - 198L
1,603 Elo+
Party 1
Athena
Athena
Sushiroll02
Athena
Level 28
God Stats
16W - 6L
1,500 SR
Queue Stats
369W - 325L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
10 / 2 / 3
6,993
699
10,278
5,840
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 10
6,234
623
3,862
5,315
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 3
6,224
622
3,847
5,761
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Iskone
Chiron
11
7 / 2 / 3
6,747
675
7,550
5,488
1,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
Puxima
Chaac
10
0 / 0 / 1
5,478
548
2,699
5,653
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,717
472
1,653
8,384
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
JisBae
Awilix
7
4 / 4 / 1
5,388
539
5,228
6,748
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Nilemreis
Artemis
7
1 / 8 / 1
5,049
505
4,043
6,842
1,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
1 / 2 / 1
5,688
569
4,723
7,032
4,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
6
1 / 4 / 2
4,753
475
2,466
8,266
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
7
7
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
3
5.75
W
4
1
10
9
W
3
2
3
2.25
L
0
6
2
0.17
W
Chiron
Iskone
Chiron
7
2
3
4.25
L
Awilix
JisBae
Awilix
4
4
1
1.13
L
Artemis
Nilemreis
Artemis
1
8
1
0.19
L
Chaac
1
2
1
0.75
W
Chaac
Puxima
Chaac
0
0
1
0.5
L
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,236
Damage
18,113
28,057
Taken
37,272
12,511
Mitigated
14,261
11,284
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,278
4,806
0
2,659
5,840
2,162
568
1,184
4,656
36,535
4,791
W
3,862
693
0
1,601
5,315
3,077
87
1,771
3,544
9,252
0
W
3,847
532
0
2,825
5,761
1,850
0
112
5,649
0
35,885
L
1,653
199
278
1,549
8,384
2,030
0
1,163
7,221
19,497
0
W
Chiron
Iskone
Chiron
7,550
2,848
150
1,571
5,488
1,732
590
1,410
4,078
0
41,195
L
Awilix
JisBae
Awilix
5,228
2,782
0
1,232
6,748
1,665
0
1,696
5,052
0
13,508
L
Artemis
Nilemreis
Artemis
4,043
2,687
0
588
6,842
1,727
375
5,111
1,731
0
16,341
L
Chaac
4,723
1,212
0
2,215
7,032
4,119
0
320
6,260
3,166
21,848
W
Chaac
Puxima
Chaac
2,699
377
0
2,478
5,653
3,690
238
689
4,964
2,562
23,352
L
Athena
2,466
1,428
0
1,168
8,266
4,720
0
5,174
3,092
8,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
25,595
268
Minions Killed
181
0
Camps Cleared
0
971,911
Distance Traveled
884,969
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,993
699
62
6
0
184,653
0
W
Ares
6,234
623
14
1
0
203,464
6
W
Tyr
6,224
622
64
6
0
219,314
3
L
Hel
4,717
472
39
4
0
178,652
1
W
Chiron
6,747
675
71
7
0
178,787
0
L
Awilix
5,388
539
30
3
0
209,513
0
L
Artemis
5,049
505
32
3
0
151,765
0
L
Chaac
5,688
569
66
7
0
176,132
4
W
Chaac
5,478
548
57
6
0
185,693
1
L
Athena
4,753
475
14
1
0
168,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role