Player Matchup

Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Gonna Crumb
Ymir
Gold III
Level 106
God Stats
12W - 9L
1,506 SR
Queue Stats
116W - 104L
1,364 MMR
Solo
Discordia
Discordia
Gold I
lStonedProdigyl
Discordia
Gold I
Level 125
God Stats
32W - 38L
1,617 SR
Queue Stats
715W - 841L
1,738 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,541 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,591 SR
1,647 MMR
Medusa
Medusa
Bronze III
EcK x Zech
Medusa
Bronze III
Level 133
God Stats
2W - 3L
1,521 SR
Queue Stats
6W - 10L
1,224 MMR
Solo
Sobek
Sobek
Platinum IV
Slugard
Sobek
Platinum IV
Level 156
God Stats
3W - 0L
1,617 SR
Queue Stats
63W - 64L
1,845 MMR
Solo
Merlin
Merlin
Platinum V
kingqueenkia
Merlin
Platinum V
Level 133
God Stats
6W - 3L
1,635 SR
Queue Stats
38W - 31L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
8 / 3 / 2
11,356
710
11,350
10,083
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 3 / 13
10,929
683
6,743
17,143
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
lStonedProdigyl
Discordia
14
5 / 5 / 8
10,639
665
13,013
11,367
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaChaacGilgameshCthulhuThoth

VS

Bans
Morgan Le FayFenrirBacchusAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EcK x Zech
Medusa
14
4 / 8 / 4
10,779
674
9,267
14,077
5,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
Slugard
Sobek
16
5 / 1 / 6
12,462
779
9,536
19,256
30,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
14
2 / 4 / 7
10,699
669
11,336
9,002
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
11
11
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
8
3
2
3
W
Medusa
EcK x Zech
Medusa
4
8
4
0.75
L
0
3
13
2.17
W
Sobek
Slugard
Sobek
5
1
6
8
W
Merlin
2
4
7
1.38
L
Discordia
lStonedProdigyl
Discordia
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
30,139
38,593
Taken
42,335
30,284
Mitigated
39,768
10,448
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,350
4,896
0
2,316
10,083
4,037
2,659
6,113
3,970
0
47,575
W
Medusa
EcK x Zech
Medusa
9,267
3,140
0
1,770
14,077
5,825
1,720
8,099
5,978
0
36,267
L
6,743
1,384
0
5,547
17,143
21,837
145
8,864
8,279
21,328
0
W
Sobek
Slugard
Sobek
9,536
602
0
7,262
19,256
30,524
326
7,236
12,020
27,615
0
W
Merlin
11,336
38
0
541
9,002
3,419
390
4,963
4,039
52,431
0
L
Discordia
lStonedProdigyl
Discordia
13,013
816
0
2,585
11,367
4,410
150
6,229
5,138
41,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
33,940
177
Minions Killed
173
8
Camps Cleared
5
818,681
Distance Traveled
839,038
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,356
710
83
5
4
268,927
1
W
Medusa
10,779
674
51
3
2
249,947
2
L
Ymir
10,929
683
28
2
1
279,569
3
W
Sobek
12,462
779
25
2
0
315,939
2
W
Merlin
10,699
669
97
6
3
273,152
6
L
Discordia
10,639
665
66
4
3
270,185
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role