Player Matchup

Danzaburou
Danzaburou
BKNxxJayo
Danzaburou
Level 68
God Stats
8W - 8L
1,511 SR
Queue Stats
224W - 284L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
John Dunkin
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,235 Elo+
Solo
Ymir
Ymir
TheRealTriple H
Ymir
Level 46
God Stats
12W - 10L
1,363 SR
Queue Stats
167W - 168L
1,347 Elo+
Solo
Team Averages
Level 44
1,458 SR
1,307 Elo+

VS

Team Averages
Level 76
1,530 SR
1,412 Elo+
Apollo
Apollo
AceRivera
Apollo
Level 141
God Stats
3W - 3L
1,761 SR
Queue Stats
769W - 880L
1,590 Elo+
Party 1
Hades
Hades
BucketmanNelson
Hades
Level 69
God Stats
183W - 183L
1,508 SR
Queue Stats
250W - 255L
1,481 Elo+
Party 1
Thor
Thor
EYESOFASNIPER80
Thor
Level 17
God Stats
0W - 2L
1,320 SR
Queue Stats
29W - 62L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BKNxxJayo
Danzaburou
16
10 / 4 / 6
12,950
863
11,803
14,022
5,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
John Dunkin
Baron Samedi
15
4 / 4 / 11
11,260
751
12,325
13,855
7,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 9 / 11
11,051
737
6,785
21,878
24,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AceRivera
Apollo
14
6 / 7 / 7
10,801
720
13,794
13,482
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 5 / 3
12,166
811
20,828
16,459
11,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 5
8,357
557
2,499
7,071
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
17
17
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
AceRivera
Apollo
6
7
7
1.36
W
Danzaburou
BKNxxJayo
Danzaburou
10
4
6
3.25
L
11
5
3
2.5
L
0
5
5
0.5
W
Baron Samedi
John Dunkin
Baron Samedi
4
4
11
2.38
W
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
37,121
49,755
Taken
37,012
37,411
Mitigated
19,592
17,830
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AceRivera
Apollo
13,794
7,124
0
756
13,482
5,717
344
7,239
5,734
0
40,551
W
Danzaburou
BKNxxJayo
Danzaburou
11,803
4,368
527
3,974
14,022
5,252
2,102
7,825
6,197
0
55,077
L
20,828
258
66
5,401
16,459
11,482
967
8,031
8,169
57,660
0
L
2,499
447
0
1,127
7,071
2,393
0
3,479
3,397
0
6,143
W
Baron Samedi
John Dunkin
Baron Samedi
12,325
2,792
2,610
5,897
13,855
7,256
376
8,356
5,499
34,381
0
W
6,785
1,615
647
4,175
21,878
24,903
0
5,323
16,555
19,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
31,324
156
Minions Killed
156
5
Camps Cleared
7
728,942
Distance Traveled
603,974
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,801
720
61
4
3
254,415
3
W
Danzaburou
12,950
863
77
5
5
243,406
5
L
Hades
12,166
811
87
6
4
233,506
0
L
Thor
8,357
557
8
1
0
116,053
2
W
Baron Samedi
11,260
751
51
3
0
246,764
5
W
Ymir
11,051
737
28
2
0
238,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role