Player Matchup

Medusa
Medusa
IFlubbedIts
Medusa
Level 39
God Stats
4W - 8L
1,408 SR
Queue Stats
141W - 128L
1,415 Elo+
Party 2
Bakasura
Bakasura
L0WGUN
Bakasura
Level 103
God Stats
2W - 5L
1,426 SR
Queue Stats
219W - 227L
1,484 Elo+
Party 2
Bellona
Bellona
SayBunger
Bellona
Level 67
God Stats
12W - 13L
1,522 SR
Queue Stats
93W - 95L
1,390 Elo+
Party 2
Agni
Agni
TrippyMolly
Agni
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 293L
1,450 Elo+
Party 4
Cthulhu
Cthulhu
WitchyHex
Cthulhu
Level 26
God Stats
4W - 5L
1,487 SR
Queue Stats
39W - 41L
1,432 Elo+
Party 4
Team Averages
Level 65
1,469 SR
1,434 Elo+

VS

Team Averages
Level 78
1,522 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Jroydafatman
Gilgamesh
Level 121
God Stats
1W - 4L
1,550 SR
Queue Stats
200W - 242L
1,451 Elo+
Party 1
King Arthur
King Arthur
MOMO-ASSASSIN95
King Arthur
Level 36
God Stats
50W - 44L
1,587 SR
Queue Stats
168W - 180L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
PantherLily3714
Nu Wa
Level 128
God Stats
24W - 13L
1,614 SR
Queue Stats
668W - 672L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Sinocolo
Zhong Kui
Level 39
God Stats
37W - 29L
1,356 SR
Queue Stats
272W - 297L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
tesska93
Cthulhu
Level 65
God Stats
13W - 13L
1,502 SR
Queue Stats
262W - 281L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 3 / 4
8,400
442
11,162
12,064
4,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
L0WGUN
Bakasura
17
8 / 6 / 0
10,597
558
13,644
17,437
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
SayBunger
Bellona
16
2 / 4 / 3
9,376
493
8,040
15,804
14,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 0
8,857
466
4,036
12,359
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
WitchyHex
Cthulhu
14
1 / 2 / 6
7,906
416
7,628
11,357
7,194
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jroydafatman
Gilgamesh
17
3 / 6 / 4
10,197
537
9,317
17,797
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MOMO-ASSASSIN95
King Arthur
17
5 / 3 / 3
10,470
551
10,451
14,070
12,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 5
8,693
458
7,091
8,063
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Sinocolo
Zhong Kui
18
12 / 1 / 2
11,526
607
14,501
12,418
9,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
tesska93
Cthulhu
15
2 / 3 / 5
8,611
453
9,257
13,786
12,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
22
22
Deaths
15
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
3
4
1.67
W
Gilgamesh
Jroydafatman
Gilgamesh
3
6
4
0.83
L
Bakasura
L0WGUN
Bakasura
8
6
0
1.33
W
King Arthur
MOMO-ASSASSIN95
King Arthur
5
3
3
2.17
W
0
2
5
1.25
L
Bellona
SayBunger
Bellona
2
4
3
0.88
W
Zhong Kui
Sinocolo
Zhong Kui
12
1
2
13
L
0
7
0
0
L
Cthulhu
WitchyHex
Cthulhu
1
2
6
2
W
Cthulhu
tesska93
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,510
Damage
50,617
69,021
Taken
66,134
38,679
Mitigated
44,613
15,226
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,162
5,557
0
3,815
12,064
4,166
0
8,269
3,795
0
57,800
W
Gilgamesh
Jroydafatman
Gilgamesh
9,317
2,221
0
5,979
17,797
7,778
861
1,761
14,858
0
78,231
L
Bakasura
L0WGUN
Bakasura
13,644
7,195
0
3,831
17,437
8,197
460
5,761
11,676
0
69,782
W
King Arthur
MOMO-ASSASSIN95
King Arthur
10,451
1,566
238
3,311
14,070
12,822
1,037
881
12,402
2,170
71,098
W
7,091
1,030
0
2,376
8,063
2,283
2,377
1,714
6,349
66,358
0
L
Bellona
SayBunger
Bellona
8,040
3,223
0
4,101
15,804
14,414
248
2,378
13,426
0
55,117
W
Zhong Kui
Sinocolo
Zhong Kui
14,501
1,270
240
6,002
12,418
9,390
278
3,563
8,421
69,366
0
L
4,036
55
0
1,661
12,359
4,708
0
7,676
4,683
62,369
0
L
Cthulhu
WitchyHex
Cthulhu
7,628
340
799
1,019
11,357
7,194
256
7,558
3,799
39,652
0
W
Cthulhu
tesska93
Cthulhu
9,257
232
1,357
4,973
13,786
12,340
369
3,745
9,696
35,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
49,497
557
Minions Killed
559
0
Camps Cleared
0
1,694,337
Distance Traveled
1,742,581
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,400
442
94
5
0
330,396
3
W
Gilgamesh
10,197
537
112
6
0
360,913
3
L
Bakasura
10,597
558
132
7
0
335,872
0
W
King Arthur
10,470
551
148
8
0
354,537
0
W
Nu Wa
8,693
458
117
6
0
322,560
7
L
Bellona
9,376
493
118
6
0
352,602
2
W
Zhong Kui
11,526
607
123
6
0
361,730
7
L
Agni
8,857
466
139
7
0
306,476
5
L
Cthulhu
7,906
416
74
4
0
368,991
0
W
Cthulhu
8,611
453
59
3
0
342,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role