Player Matchup

Loki
Loki
Dragon1415802
Loki
Level 145
God Stats
11W - 20L
1,347 SR
Queue Stats
296W - 343L
1,460 Elo+
Solo
Fenrir
Fenrir
Markuna
Fenrir
Level 69
God Stats
14W - 5L
1,731 SR
Queue Stats
397W - 408L
1,453 Elo+
Party 2
Izanami
Izanami
MissPaprika
Izanami
Level 63
God Stats
54W - 47L
1,500 SR
Queue Stats
220W - 241L
1,475 Elo+
Party 2
Chaac
Chaac
bigron75
Chaac
Level 116
God Stats
29W - 29L
1,453 SR
Queue Stats
350W - 400L
1,451 Elo+
Solo
Discordia
Discordia
mccubbin
Discordia
Level 88
God Stats
7W - 7L
1,610 SR
Queue Stats
139W - 158L
1,473 Elo+
Solo
Team Averages
Level 96
1,528 SR
1,463 Elo+

VS

Team Averages
Level 92
1,499 SR
1,351 Elo+
Danzaburou
Danzaburou
IamMattMan
Danzaburou
Level 118
God Stats
52W - 58L
1,547 SR
Queue Stats
359W - 381L
1,441 Elo+
Solo
Ymir
Ymir
LikeMrGoodBar
Ymir
Level 95
God Stats
19W - 21L
1,536 SR
Queue Stats
341W - 360L
1,359 Elo+
Party 1
Vulcan
Vulcan
WryBrake9812612
Vulcan
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 26L
1,413 Elo+
Solo
Thanatos
Thanatos
oongaboonga0922
Thanatos
Level 56
God Stats
13W - 13L
1,411 SR
Queue Stats
201W - 264L
1,395 Elo+
Party 1
Terra
Terra
Μυστικο
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,514
501
4,286
12,376
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Markuna
Fenrir
14
7 / 3 / 7
9,876
581
12,396
13,451
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MissPaprika
Izanami
17
10 / 3 / 4
10,905
641
11,946
10,130
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
bigron75
Chaac
14
0 / 4 / 8
8,990
529
10,784
14,606
9,465
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
mccubbin
Discordia
15
3 / 4 / 5
9,139
538
8,307
8,131
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IamMattMan
Danzaburou
13
3 / 9 / 0
8,765
516
5,229
13,147
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 2 / 3
9,372
551
7,467
13,035
12,629
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 5 / 0
8,539
502
9,598
12,441
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
6 / 4 / 2
9,051
532
11,071
17,818
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 4
7,327
431
1,880
11,371
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
23
Kills
18
18
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
L
Danzaburou
IamMattMan
Danzaburou
3
9
0
0.33
L
3
2
3
2.25
W
Fenrir
Markuna
Fenrir
7
3
7
3.5
W
Izanami
MissPaprika
Izanami
10
3
4
4
L
5
5
0
1
W
Chaac
bigron75
Chaac
0
4
8
1
W
Discordia
mccubbin
Discordia
3
4
5
1.38
L
Thanatos
6
4
2
1.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,719
Damage
35,245
58,694
Taken
67,812
32,198
Mitigated
40,984
18,437
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,286
1,363
345
3,224
12,376
4,160
38
4,467
7,909
0
56,789
L
Danzaburou
IamMattMan
Danzaburou
5,229
2,579
0
2,269
13,147
3,488
0
0
13,147
0
46,612
L
7,467
2,540
0
5,247
13,035
12,629
414
0
13,035
58,190
0
W
Fenrir
Markuna
Fenrir
12,396
2,989
670
3,261
13,451
12,238
116
2,942
10,509
166
33,290
W
Izanami
MissPaprika
Izanami
11,946
8,207
0
3,769
10,130
3,806
3,267
753
9,377
0
89,610
L
9,598
2,960
0
2,940
12,441
5,051
0
3,220
8,785
54,574
0
W
Chaac
bigron75
Chaac
10,784
1,857
0
6,183
14,606
9,465
225
7,519
7,087
0
51,533
W
Discordia
mccubbin
Discordia
8,307
273
0
985
8,131
2,529
0
3,398
4,733
49,727
0
L
Thanatos
11,071
3,357
0
12,941
17,818
7,497
0
2,228
15,477
0
55,360
L
1,880
303
1,046
2,645
11,371
12,319
0
2,203
8,895
9,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,424
Gold Earned
43,054
483
Minions Killed
425
0
Camps Cleared
0
1,655,805
Distance Traveled
1,553,336
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,514
501
85
5
0
373,239
0
L
Danzaburou
8,765
516
99
6
0
255,755
1
L
Ymir
9,372
551
128
8
0
306,135
4
W
Fenrir
9,876
581
42
2
0
351,703
0
W
Izanami
10,905
641
157
9
0
296,242
5
L
Vulcan
8,539
502
87
5
0
293,957
4
W
Chaac
8,990
529
108
6
0
322,179
4
W
Discordia
9,139
538
91
5
0
312,442
8
L
Thanatos
9,051
532
101
6
0
349,303
5
L
Terra
7,327
431
10
1
0
348,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role