Player Matchup

Agni
Agni
Godofwar__1005
Agni
Level 58
God Stats
2W - 3L
1,403 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 2
Chronos
Chronos
LazyAppleJuice
Chronos
Level 85
God Stats
22W - 23L
1,557 SR
Queue Stats
130W - 119L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
Peshmerga97
Kumbhakarna
Level 104
God Stats
0W - 2L
1,298 SR
Queue Stats
73W - 96L
1,457 Elo+
Party 2
Ullr
Ullr
caze24
Ullr
Level 142
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 2
Ratatoskr
Ratatoskr
xHOWLxHAVOCx
Ratatoskr
Level 149
God Stats
0W - 3L
1,618 SR
Queue Stats
60W - 61L
1,513 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,456 Elo+

VS

Team Averages
Level 122
1,735 SR
2,024 Elo+
Amaterasu
Amaterasu
HorseJoke
Amaterasu
Level 129
God Stats
3W - 0L
1,535 SR
Queue Stats
17W - 6L
1,614 Elo+
Party 1
Scylla
Scylla
LordAversis
Scylla
Level 158
God Stats
4W - 1L
1,738 SR
Queue Stats
102W - 2L
2,188 Elo+
Party 1
Ares
Ares
Malakhar
Ares
Level 139
God Stats
1W - 0L
1,639 SR
Queue Stats
78W - 3L
2,075 Elo+
Party 1
Vulcan
Vulcan
WoozysStepSis
Vulcan
Level 25
God Stats
3W - 0L
1,742 SR
Queue Stats
80W - 1L
2,029 Elo+
Party 1
Baron Samedi
Baron Samedi
Zelkenon
Baron Samedi
Level 159
God Stats
11W - 1L
2,023 SR
Queue Stats
196W - 5L
2,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
7,513
626
6,869
11,738
3,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
8,345
695
6,606
14,246
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Peshmerga97
Kumbhakarna
14
1 / 7 / 1
7,753
646
3,350
19,884
16,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
caze24
Ullr
13
0 / 5 / 2
7,079
590
5,238
16,586
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
xHOWLxHAVOCx
Ratatoskr
14
1 / 5 / 0
7,726
644
6,437
14,171
8,973
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HorseJoke
Amaterasu
16
9 / 1 / 14
11,540
962
7,764
13,614
13,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
10 / 1 / 16
11,457
955
21,169
8,901
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
3 / 3 / 20
10,139
845
7,350
13,738
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 16
9,817
818
15,685
4,740
1,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Zelkenon
Baron Samedi
16
5 / 0 / 16
10,176
848
15,573
8,477
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
114
5
Kills
32
32
Deaths
5
6
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Amaterasu
HorseJoke
Amaterasu
9
1
14
16
L
2
6
2
0.5
W
Scylla
10
1
16
18
W
Ares
3
3
20
4.33
L
Kumbhakarna
Peshmerga97
Kumbhakarna
1
7
1
0.21
W
5
0
16
13
W
Baron Samedi
Zelkenon
Baron Samedi
5
0
16
13
L
Ullr
caze24
Ullr
0
5
2
0.2
L
Ratatoskr
xHOWLxHAVOCx
Ratatoskr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
67,541
76,625
Taken
49,470
40,136
Mitigated
37,291
4,229
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,869
258
27
34
11,738
3,833
1
9,749
1,794
23,263
0
W
Amaterasu
HorseJoke
Amaterasu
7,764
1,532
999
4,384
13,614
13,468
477
3,308
10,114
4,211
13,809
L
6,606
613
0
2,054
14,246
4,896
0
13,288
946
21,947
0
W
Scylla
21,169
1,959
158
1,277
8,901
3,643
2,005
4,728
4,049
44,955
0
W
Ares
7,350
130
0
1,149
13,738
14,339
243
3,051
10,555
17,863
0
L
Kumbhakarna
Peshmerga97
Kumbhakarna
3,350
532
95
836
19,884
16,233
0
15,535
4,145
15,327
0
W
15,685
2,807
0
1,489
4,740
1,727
1,834
2,373
2,309
40,120
0
W
Baron Samedi
Zelkenon
Baron Samedi
15,573
1,060
3,572
4,557
8,477
4,114
2,914
2,831
5,618
42,339
0
L
Ullr
caze24
Ullr
5,238
3,288
0
1,183
16,586
6,201
0
12,423
3,961
0
23,289
L
Ratatoskr
xHOWLxHAVOCx
Ratatoskr
6,437
410
0
0
14,171
8,973
0
9,833
4,234
0
27,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
53,129
221
Minions Killed
229
5
Camps Cleared
7
1,024,761
Distance Traveled
1,179,658
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,513
626
49
4
0
183,498
1
W
Amaterasu
11,540
962
14
1
0
229,686
0
L
Chronos
8,345
695
47
4
2
202,878
4
W
Scylla
11,457
955
72
6
5
232,564
3
W
Ares
10,139
845
13
1
1
222,110
2
L
Kumbhakarna
7,753
646
27
2
2
196,288
2
W
Vulcan
9,817
818
57
5
1
255,929
5
W
Baron Samedi
10,176
848
73
6
0
239,369
2
L
Ullr
7,079
590
38
3
1
196,226
0
L
Ratatoskr
7,726
644
60
5
0
245,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role