Player Matchup

Hachiman
Hachiman
ElRude1800
Hachiman
Level 105
God Stats
4W - 0L
1,522 SR
Queue Stats
44W - 51L
1,559 Elo+
Party 2
Bacchus
Bacchus
Hyperiongig
Bacchus
Level 156
God Stats
5W - 1L
1,588 SR
Queue Stats
142W - 158L
1,633 Elo+
Party 2
Ah Puch
Ah Puch
pocoy0800
Ah Puch
Level 135
God Stats
14W - 10L
1,696 SR
Queue Stats
201W - 229L
1,540 Elo+
Party 2
Team Averages
Level 132
1,602 SR
1,577 Elo+

VS

Team Averages
Level 94
1,692 SR
1,657 Elo+
Ah Muzen Cab
Ah Muzen Cab
Joshing
Ah Muzen Cab
Level 45
God Stats
2W - 1L
1,902 SR
Queue Stats
20W - 14L
1,493 Elo+
Solo
Artio
Artio
MooseNut
Artio
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 138L
1,779 Elo+
Party 1
Vulcan
Vulcan
Williep718
Vulcan
Level 108
God Stats
1W - 1L
1,674 SR
Queue Stats
68W - 52L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElRude1800
Hachiman
19
13 / 5 / 5
15,185
759
17,610
13,659
4,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hyperiongig
Bacchus
17
4 / 4 / 14
14,684
734
14,021
22,210
33,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
pocoy0800
Ah Puch
17
6 / 5 / 12
13,987
699
18,725
22,718
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Joshing
Ah Muzen Cab
17
8 / 6 / 3
13,840
692
21,188
19,387
6,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
MooseNut
Artio
16
2 / 8 / 8
12,896
645
16,438
29,233
22,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Williep718
Vulcan
16
4 / 9 / 7
12,875
644
12,996
13,929
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
23
Kills
14
14
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ElRude1800
Hachiman
13
5
5
3.1
W
Bacchus
Hyperiongig
Bacchus
4
4
14
2.75
L
Ah Muzen Cab
Joshing
Ah Muzen Cab
8
6
3
1.58
L
Artio
MooseNut
Artio
2
8
8
0.75
L
Vulcan
Williep718
Vulcan
4
9
7
0.83
W
Ah Puch
pocoy0800
Ah Puch
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,356
Damage
50,622
58,587
Taken
62,549
44,217
Mitigated
32,697
14,480
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ElRude1800
Hachiman
17,610
11,010
0
0
13,659
4,438
2,133
8,153
5,506
0
58,045
W
Bacchus
Hyperiongig
Bacchus
14,021
2,400
1,266
4,663
22,210
33,184
471
8,165
14,045
33,228
0
L
Ah Muzen Cab
Joshing
Ah Muzen Cab
21,188
9,247
0
6,630
19,387
6,274
1,456
11,824
7,353
0
79,558
L
Artio
MooseNut
Artio
16,438
3,166
761
6,556
29,233
22,597
0
10,355
18,230
38,504
0
L
Vulcan
Williep718
Vulcan
12,996
2,621
0
553
13,929
3,826
325
9,668
3,921
49,393
0
W
Ah Puch
pocoy0800
Ah Puch
18,725
679
196
8,355
22,718
6,595
505
13,469
9,249
52,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
39,611
260
Minions Killed
227
6
Camps Cleared
9
1,042,515
Distance Traveled
1,009,336
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,185
759
116
6
2
349,091
10
W
Bacchus
14,684
734
45
2
1
327,385
5
L
Ah Muzen Cab
13,840
692
124
6
6
335,648
1
L
Artio
12,896
645
35
2
2
359,940
5
L
Vulcan
12,875
644
68
3
1
313,748
3
W
Ah Puch
13,987
699
99
5
3
366,039
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role