Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zophic
Gilgamesh
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
140W - 122L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
jaybiz98
Kumbhakarna
Level 119
God Stats
2W - 3L
1,519 SR
Queue Stats
220W - 204L
1,612 Elo+
Solo
Rama
Rama
oh-its-justJay
Rama
Level 158
God Stats
1W - 0L
1,552 SR
Queue Stats
8W - 4L
1,731 Elo+
Solo
Team Averages
Level 144
1,517 SR
1,581 Elo+

VS

Team Averages
Level 141
1,545 SR
1,600 Elo+
Chronos
Chronos
Askeη
Chronos
Level 121
God Stats
2W - 5L
1,387 SR
Queue Stats
76W - 75L
1,568 Elo+
Solo
Thanatos
Thanatos
Connmhach
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,558 Elo+
Solo
Odin
Odin
LuiVee
Odin
Level 156
God Stats
1W - 2L
1,721 SR
Queue Stats
69W - 65L
1,643 Elo+
Solo
Cthulhu
Cthulhu
PrincesaLiz
Cthulhu
Level 153
God Stats
5W - 6L
1,583 SR
Queue Stats
193W - 182L
1,653 Elo+
Solo
Hou Yi
Hou Yi
WoJo87
Hou Yi
Level 128
God Stats
5W - 5L
1,534 SR
Queue Stats
156W - 159L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
9 / 1 / 8
12,571
898
12,894
9,819
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
 
Nu Wa
18
4 / 4 / 17
11,129
795
15,401
9,969
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Zophic
Gilgamesh
17
8 / 2 / 11
11,681
834
18,963
15,797
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
jaybiz98
Kumbhakarna
17
1 / 1 / 16
10,597
757
4,472
15,006
15,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
5 / 3 / 11
10,831
774
10,164
12,634
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Askeη
Chronos
16
3 / 3 / 2
9,278
663
9,153
12,908
4,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Connmhach
Thanatos
15
4 / 10 / 2
9,779
699
8,556
16,745
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
LuiVee
Odin
16
2 / 6 / 6
9,657
690
8,406
17,395
10,761
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
PrincesaLiz
Cthulhu
17
0 / 1 / 8
9,395
671
16,959
12,559
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
WoJo87
Hou Yi
16
2 / 7 / 4
9,537
681
11,988
13,603
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
27
Kills
11
11
Deaths
27
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
1
8
13
W
Nu Wa
 
Nu Wa
4
4
17
3.13
L
Chronos
Askeη
Chronos
3
3
2
1.33
L
Thanatos
Connmhach
Thanatos
4
10
2
0.5
L
Odin
LuiVee
Odin
2
6
6
0.83
L
Cthulhu
PrincesaLiz
Cthulhu
0
1
8
4
L
Hou Yi
WoJo87
Hou Yi
2
7
4
0.57
W
Gilgamesh
Zophic
Gilgamesh
8
2
11
6.75
W
Kumbhakarna
jaybiz98
Kumbhakarna
1
1
16
9
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,894
Damage
55,062
63,225
Taken
73,210
39,437
Mitigated
39,562
8,407
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,894
978
190
1,675
9,819
4,395
213
2,975
6,669
52,620
0
W
Nu Wa
 
Nu Wa
15,401
3,151
0
868
9,969
3,854
680
4,618
5,170
43,855
0
L
Chronos
Askeη
Chronos
9,153
2,096
0
1,550
12,908
4,586
0
6,136
6,339
41,250
0
L
Thanatos
Connmhach
Thanatos
8,556
2,634
0
6,992
16,745
5,663
0
6,318
9,891
0
24,916
L
Odin
LuiVee
Odin
8,406
967
0
0
17,395
10,761
0
8,314
8,532
105
21,547
L
Cthulhu
PrincesaLiz
Cthulhu
16,959
1,393
155
2,112
12,559
13,417
0
5,187
6,959
45,765
0
L
Hou Yi
WoJo87
Hou Yi
11,988
5,543
0
2,194
13,603
5,135
527
6,326
6,935
0
41,661
W
Gilgamesh
Zophic
Gilgamesh
18,963
3,971
0
1,674
15,797
9,558
160
5,763
9,704
0
29,774
W
Kumbhakarna
jaybiz98
Kumbhakarna
4,472
664
0
1,731
15,006
15,412
208
5,847
8,342
15,165
0
W
10,164
6,724
0
2,269
12,634
6,218
2,434
5,531
6,797
0
38,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
47,646
320
Minions Killed
321
10
Camps Cleared
7
1,291,056
Distance Traveled
1,269,903
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,571
898
93
7
1
267,411
4
W
Nu Wa
11,129
795
80
6
3
240,427
3
L
Chronos
9,278
663
85
6
0
274,194
1
L
Thanatos
9,779
699
36
3
1
214,173
3
L
Odin
9,657
690
39
3
5
258,060
2
L
Cthulhu
9,395
671
75
5
1
290,851
4
L
Hou Yi
9,537
681
86
6
0
232,625
4
W
Gilgamesh
11,681
834
32
2
0
277,090
2
W
Kumbhakarna
10,597
757
37
3
1
267,138
3
W
Rama
10,831
774
78
6
5
238,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role