Player Matchup

Odin
Odin
Dripk0ng
Odin
Level 109
God Stats
5W - 4L
1,471 SR
Queue Stats
180W - 112L
1,649 Elo+
Party 2
Chang'e
Chang'e
M3eatyClaws
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 41L
1,667 Elo+
Solo
Danzaburou
Danzaburou
blackflame12
Danzaburou
Level 88
God Stats
1W - 1L
1,668 SR
Queue Stats
214W - 175L
1,644 Elo+
Party 2
Team Averages
Level 89
1,546 SR
1,653 Elo+

VS

Team Averages
Level 75
1,500 SR
1,380 Elo+
Tiamat
Tiamat
 
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AzazelW
Cthulhu
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
iL Skraev
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 1 / 7
7,924
792
6,885
8,605
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
M3eatyClaws
Chang'e
13
7 / 1 / 4
8,375
838
7,967
6,984
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
blackflame12
Danzaburou
12
0 / 0 / 9
7,523
752
4,210
6,132
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 5 / 0
6,585
659
2,505
7,226
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
AzazelW
Cthulhu
8
1 / 1 / 1
6,959
696
5,820
8,743
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
iL Skraev
Danzaburou
9
0 / 5 / 1
6,235
624
3,532
6,550
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
L
Cthulhu
AzazelW
Cthulhu
1
1
1
1.5
W
Odin
4
1
7
7.5
W
Chang'e
M3eatyClaws
Chang'e
7
1
4
9
W
Danzaburou
blackflame12
Danzaburou
0
0
9
4.5
L
Danzaburou
iL Skraev
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
11,857
21,721
Taken
22,519
11,791
Mitigated
11,379
11,827
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,505
336
475
822
7,226
3,344
0
2,333
4,700
8,492
0
L
Cthulhu
AzazelW
Cthulhu
5,820
138
539
962
8,743
5,857
0
2,454
5,879
11,248
0
W
Odin
6,885
1,430
495
1,847
8,605
7,020
383
3,343
5,262
0
18,640
W
Chang'e
M3eatyClaws
Chang'e
7,967
777
3,399
3,749
6,984
2,505
626
3,273
3,711
30,958
0
W
Danzaburou
blackflame12
Danzaburou
4,210
2,275
0
2,337
6,132
2,266
1,677
2,411
3,721
0
32,918
L
Danzaburou
iL Skraev
Danzaburou
3,532
789
131
394
6,550
2,178
0
2,779
3,532
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
19,779
144
Minions Killed
65
8
Camps Cleared
1
605,945
Distance Traveled
504,970
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,585
659
20
2
1
167,648
2
L
Cthulhu
6,959
696
15
2
0
172,965
4
W
Odin
7,924
792
29
3
2
198,123
2
W
Chang'e
8,375
838
64
6
1
204,819
4
W
Danzaburou
7,523
752
51
5
5
203,003
2
L
Danzaburou
6,235
624
30
3
0
164,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role