Player Matchup

Gilgamesh
Gilgamesh
Silver II
KuroAshiG31
Gilgamesh
Silver II
Level 115
God Stats
5W - 2L
1,738 SR
Queue Stats
56W - 63L
944 MMR
Solo
Ares
Ares
Silver II
LifestealeRR
Ares
Silver II
Level 147
God Stats
10W - 14L
1,369 SR
Queue Stats
1,426W - 1,433L
1,045 MMR
Solo
Chaac
Chaac
Silver V
MrCowboyy
Chaac
Silver V
Level 81
God Stats
3W - 2L
1,443 SR
Queue Stats
5W - 15L
1,116 MMR
Solo
Hachiman
Hachiman
Silver I
Pardo69
Hachiman
Silver I
Level 114
God Stats
3W - 3L
1,523 SR
Queue Stats
63W - 61L
1,189 MMR
Solo
Agni
Agni
Silver III
myrdstom
Agni
Silver III
Level 159
God Stats
14W - 9L
1,518 SR
Queue Stats
129W - 149L
961 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,518 SR
1,051 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,451 SR
1,051 MMR
Rama
Rama
Silver I
LJHarribo
Rama
Silver I
Level 65
God Stats
14W - 16L
1,451 SR
Queue Stats
232W - 239L
1,144 MMR
Solo
Mulan
Mulan
Silver II
MrVilas
Mulan
Silver II
Level 80
God Stats
5W - 3L
1,478 SR
Queue Stats
114W - 123L
1,170 MMR
Solo
Ne Zha
Ne Zha
Silver II
Pipolu
Ne Zha
Silver II
Level 160
God Stats
26W - 28L
1,461 SR
Queue Stats
356W - 362L
939 MMR
Solo
Xing Tian
Xing Tian
Silver III
ZaedD
Xing Tian
Silver III
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 128L
1,136 MMR
Solo
Hel
Hel
Silver III
depressedvirgo
Hel
Silver III
Level 92
God Stats
9W - 14L
1,367 SR
Queue Stats
190W - 206L
866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KuroAshiG31
Gilgamesh
16
11 / 1 / 6
10,502
583
8,596
11,343
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 0 / 14
9,427
524
9,093
14,755
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
MrCowboyy
Chaac
16
1 / 2 / 5
9,501
528
6,660
15,766
11,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Pardo69
Hachiman
16
3 / 2 / 4
9,985
555
7,350
10,380
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
5 / 1 / 9
9,910
551
12,679
9,026
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ApolloTiamatMerlinMorgan Le FayAthena

VS

Bans
SetScyllaTsukuyomiPersephoneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 1 / 1
9,339
519
6,226
8,897
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
MrVilas
Mulan
15
3 / 4 / 0
9,392
522
15,447
16,388
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Pipolu
Ne Zha
13
0 / 8 / 2
7,834
435
7,318
14,460
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
ZaedD
Xing Tian
10
1 / 4 / 1
6,701
372
5,202
10,351
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 7 / 0
8,548
475
5,462
12,702
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
24
Kills
6
6
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KuroAshiG31
Gilgamesh
11
1
6
14
L
Rama
1
1
1
1.5
W
4
0
14
11
W
Chaac
MrCowboyy
Chaac
1
2
5
1.75
L
Mulan
MrVilas
Mulan
3
4
0
0.75
W
Hachiman
Pardo69
Hachiman
3
2
4
2.5
L
Ne Zha
Pipolu
Ne Zha
0
8
2
0.13
L
Xing Tian
ZaedD
Xing Tian
1
4
1
0.38
L
1
7
0
0.14
W
Agni
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,378
Damage
39,655
61,270
Taken
62,798
38,677
Mitigated
33,565
21,883
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KuroAshiG31
Gilgamesh
8,596
2,887
0
2,984
11,343
7,322
0
2,843
8,268
0
67,105
L
Rama
6,226
4,987
0
3,045
8,897
2,766
0
170
8,727
0
70,201
W
9,093
437
0
3,683
14,755
13,478
0
3,606
10,535
16,122
0
W
Chaac
MrCowboyy
Chaac
6,660
1,826
0
6,654
15,766
11,806
370
2,345
12,527
989
69,195
L
Mulan
MrVilas
Mulan
15,447
3,048
0
5,649
16,388
14,151
0
5,049
11,339
10,590
59,998
W
Hachiman
Pardo69
Hachiman
7,350
3,764
0
3,272
10,380
2,389
847
1,332
8,883
0
76,369
L
Ne Zha
Pipolu
Ne Zha
7,318
1,617
0
3,338
14,460
6,224
0
6,070
8,159
0
61,084
L
Xing Tian
ZaedD
Xing Tian
5,202
464
0
621
10,351
6,274
0
5,498
4,682
19,679
0
L
5,462
351
1,294
4,502
12,702
4,150
0
4,921
7,757
58,369
0
W
Agni
12,679
405
207
5,083
9,026
3,682
1,174
2,870
5,955
69,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
41,814
536
Minions Killed
516
0
Camps Cleared
0
1,724,227
Distance Traveled
1,524,816
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,502
583
95
5
0
374,154
3
L
Rama
9,339
519
147
8
0
302,948
7
W
Ares
9,427
524
8
0
0
341,024
7
W
Chaac
9,501
528
150
8
0
350,077
4
L
Mulan
9,392
522
127
7
0
308,659
10
W
Hachiman
9,985
555
155
9
0
311,005
3
L
Ne Zha
7,834
435
99
6
0
304,650
3
L
Xing Tian
6,701
372
25
1
0
275,279
1
L
Hel
8,548
475
118
7
0
333,280
3
W
Agni
9,910
551
128
7
0
347,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role