Player Matchup

Jing Wei
Jing Wei
AquariusHeart
Jing Wei
Level 134
God Stats
3W - 4L
1,531 SR
Queue Stats
153W - 158L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
MysteriousIIXx
Gilgamesh
Level 108
God Stats
5W - 3L
1,662 SR
Queue Stats
360W - 399L
1,479 Elo+
Solo
Medusa
Medusa
SeVeN kLoNeS
Medusa
Level 160
God Stats
14W - 12L
1,639 SR
Queue Stats
971W - 1,019L
1,473 Elo+
Solo
Rama
Rama
Watersthose
Rama
Level 107
God Stats
0W - 2L
1,305 SR
Queue Stats
103W - 120L
1,516 Elo+
Solo
Achilles
Achilles
XoF Vitelas
Achilles
Level 128
God Stats
0W - 3L
1,445 SR
Queue Stats
64W - 65L
1,492 Elo+
Party 2
Team Averages
Level 127
1,517 SR
1,491 Elo+

VS

Team Averages
Level 118
1,518 SR
1,499 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cannibleman72
Charybdis
Level 121
God Stats
5W - 5L
1,262 SR
Queue Stats
1,004W - 1,031L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Eketcham
Nu Wa
Level 143
God Stats
6W - 2L
1,587 SR
Queue Stats
368W - 385L
1,501 Elo+
Party 1
Fafnir
Fafnir
HRGrendel
Fafnir
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 135L
1,482 Elo+
Solo
Ares
Ares
VagrantBinkie
Ares
Level 69
God Stats
25W - 6L
1,743 SR
Queue Stats
523W - 572L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AquariusHeart
Jing Wei
16
1 / 5 / 11
9,641
742
9,727
12,849
4,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MysteriousIIXx
Gilgamesh
18
3 / 5 / 10
10,217
786
10,859
23,028
16,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
20
11 / 5 / 8
12,213
939
18,203
14,509
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 8
9,082
699
12,747
12,774
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
XoF Vitelas
Achilles
15
4 / 3 / 7
9,767
751
13,515
25,501
25,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 4 / 14
10,353
796
20,056
17,585
25,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Cannibleman72
Charybdis
18
7 / 4 / 9
11,020
848
16,962
9,921
5,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Eketcham
Nu Wa
20
8 / 3 / 8
12,200
938
19,911
10,777
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
HRGrendel
Fafnir
16
2 / 6 / 14
10,062
774
11,329
20,128
24,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 4 / 15
11,433
879
9,551
19,843
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
83
21
Kills
23
23
Deaths
21
44
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
4
14
2.5
L
Jing Wei
AquariusHeart
Jing Wei
1
5
11
1.3
W
Charybdis
Cannibleman72
Charybdis
7
4
9
2.88
W
Nu Wa
Eketcham
Nu Wa
8
3
8
4
W
Fafnir
HRGrendel
Fafnir
2
6
14
1.5
L
Gilgamesh
MysteriousIIXx
Gilgamesh
3
5
10
1.6
L
Medusa
11
5
8
3
W
3
4
15
2.63
L
2
5
8
1.2
L
Achilles
XoF Vitelas
Achilles
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,051
Damage
77,809
88,661
Taken
78,254
55,899
Mitigated
84,736
35,084
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,056
2,150
1,703
7,341
17,585
25,066
922
0
16,710
32,554
0
L
Jing Wei
AquariusHeart
Jing Wei
9,727
4,566
456
3,213
12,849
4,876
1,478
10,058
2,569
0
29,752
W
Charybdis
Cannibleman72
Charybdis
16,962
8,921
0
786
9,921
5,475
2,511
0
9,833
0
35,961
W
Nu Wa
Eketcham
Nu Wa
19,911
3,380
1,944
2,358
10,777
5,448
1,504
0
10,735
40,820
0
W
Fafnir
HRGrendel
Fafnir
11,329
2,726
1,693
7,080
20,128
24,404
40
0
19,620
19,815
0
L
Gilgamesh
MysteriousIIXx
Gilgamesh
10,859
2,473
1,651
6,164
23,028
16,484
320
12,987
9,615
0
24,020
L
Medusa
18,203
6,904
1,765
3,655
14,509
4,781
2,247
9,675
4,552
0
42,799
W
9,551
367
0
1,226
19,843
24,343
515
0
19,423
14,516
0
L
12,747
6,553
916
3,755
12,774
4,331
826
10,064
2,500
0
26,467
L
Achilles
XoF Vitelas
Achilles
13,515
1,527
1,124
12,385
25,501
25,427
169
16,536
8,578
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
55,068
157
Minions Killed
135
0
Camps Cleared
0
1,197,321
Distance Traveled
1,146,651
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,353
796
28
2
0
220,896
0
L
Jing Wei
9,641
742
55
4
0
245,824
1
W
Charybdis
11,020
848
37
3
0
221,707
0
W
Nu Wa
12,200
938
56
4
0
222,853
0
W
Fafnir
10,062
774
10
1
0
230,652
5
L
Gilgamesh
10,217
786
17
1
0
242,418
1
L
Medusa
12,213
939
51
4
0
227,145
1
W
Ares
11,433
879
4
0
0
250,543
0
L
Rama
9,082
699
24
2
0
216,792
0
L
Achilles
9,767
751
10
1
0
265,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role