Player Matchup

Ares
Ares
MochaCandy25118
Ares
Level 95
God Stats
4W - 1L
1,380 SR
Queue Stats
152W - 142L
1,422 Elo+
Solo
Zeus
Zeus
OU812
Zeus
Level 69
God Stats
11W - 6L
1,621 SR
Queue Stats
307W - 337L
1,398 Elo+
Solo
Pele
Pele
SH4KEnBAKEm
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,304 Elo+
Solo
Neith
Neith
SkimpyPigeon575
Neith
Level 125
God Stats
10W - 9L
1,407 SR
Queue Stats
488W - 509L
1,326 Elo+
Party 1
Medusa
Medusa
narunic
Medusa
Level 48
God Stats
10W - 7L
1,234 SR
Queue Stats
327W - 381L
1,316 Elo+
Party 1
Team Averages
Level 85
1,428 SR
1,353 Elo+

VS

Team Averages
Level 63
1,386 SR
1,163 Elo+
Khepri
Khepri
DeadlliestSin30
Khepri
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 203L
1,057 Elo+
Party 2
Sobek
Sobek
DeathTheKid601
Sobek
Level 54
God Stats
0W - 2L
1,324 SR
Queue Stats
58W - 118L
1,199 Elo+
Party 2
Ao Kuang
Ao Kuang
Forceoligy
Ao Kuang
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 202L
1,198 Elo+
Party 2
Thoth
Thoth
Tha024Dude
Thoth
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
105W - 213L
1,021 Elo+
Party 2
Janus
Janus
killerBunny2004
Janus
Level 90
God Stats
4W - 11L
1,297 SR
Queue Stats
736W - 815L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 17
9,592
738
5,835
12,932
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
OU812
Zeus
18
7 / 2 / 16
11,025
848
20,395
7,959
3,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 13
9,998
769
6,272
8,077
3,958
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 1 / 16
11,086
853
11,962
8,723
4,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
narunic
Medusa
18
5 / 2 / 11
10,494
807
8,696
8,200
3,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
7,866
605
2,800
12,544
10,347
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 7
8,326
640
4,177
14,843
17,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Forceoligy
Ao Kuang
14
3 / 6 / 2
8,490
653
2,087
8,708
4,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
17
1 / 6 / 2
9,206
708
11,491
9,496
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 4
10,039
772
9,469
9,601
4,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
25
Kills
8
11
Deaths
25
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
6
7
0.58
L
Ao Kuang
Forceoligy
Ao Kuang
3
6
2
0.67
W
2
3
17
3.5
W
Zeus
OU812
Zeus
7
2
16
7.5
W
4
3
13
3.5
W
7
1
16
15
L
Thoth
1
6
2
0.33
L
3
4
4
1.25
W
Medusa
narunic
Medusa
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,160
Damage
30,024
45,891
Taken
55,192
28,084
Mitigated
40,806
19,975
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,800
34
990
3,747
12,544
10,347
0
8,025
4,519
8,589
0
L
4,177
279
1,541
1,504
14,843
17,681
0
4,980
9,863
7,924
0
L
Ao Kuang
Forceoligy
Ao Kuang
2,087
451
0
348
8,708
4,848
0
4,439
4,269
3,458
0
W
5,835
265
2,900
3,164
12,932
12,752
499
7,316
5,616
13,424
0
W
Zeus
OU812
Zeus
20,395
968
2,520
1,747
7,959
3,835
996
6,173
1,786
32,250
0
W
6,272
606
1,122
752
8,077
3,958
1,777
4,340
3,737
0
18,881
W
11,962
3,443
1,406
2,589
8,723
4,045
885
5,757
2,966
0
30,204
L
Thoth
11,491
827
1,331
1,330
9,496
3,825
0
3,498
5,998
32,829
0
L
9,469
428
2,340
2,331
9,601
4,105
0
5,288
4,313
39,316
0
W
Medusa
narunic
Medusa
8,696
2,130
2,863
912
8,200
3,494
718
6,438
1,762
0
20,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
43,927
147
Minions Killed
127
0
Camps Cleared
0
1,202,104
Distance Traveled
1,112,868
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,866
605
4
0
0
258,315
2
L
Sobek
8,326
640
5
0
0
207,210
0
L
Ao Kuang
8,490
653
6
0
0
190,389
0
W
Ares
9,592
738
10
1
0
225,087
4
W
Zeus
11,025
848
29
2
0
230,198
0
W
Pele
9,998
769
31
2
0
224,332
0
W
Neith
11,086
853
38
3
0
245,964
0
L
Thoth
9,206
708
48
4
0
219,694
0
L
Janus
10,039
772
64
5
0
237,260
4
W
Medusa
10,494
807
39
3
0
276,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role