Player Matchup

Nemesis
Nemesis
Andre319485
Nemesis
Level 9
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 1
Neith
Neith
McBootySofa
Neith
Level 15
God Stats
14W - 13L
1,248 SR
Queue Stats
17W - 15L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
Reckless killa7
Xing Tian
Level 129
God Stats
1W - 1L
1,313 SR
Queue Stats
17W - 25L
1,439 Elo+
Party 1
Team Averages
Level 51
1,253 SR
1,348 Elo+

VS

Team Averages
Level 67
1,553 SR
1,503 Elo+
Chang'e
Chang'e
Goldenmidget15
Chang'e
Level 66
God Stats
17W - 17L
1,473 SR
Queue Stats
330W - 483L
1,353 Elo+
Solo
Ullr
Ullr
KobeYashiBeef
Ullr
Level 29
God Stats
18W - 8L
1,550 SR
Queue Stats
116W - 84L
1,543 Elo+
Party 2
Sol
Sol
ZooterBill
Sol
Level 105
God Stats
4W - 1L
1,637 SR
Queue Stats
156W - 137L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andre319485
Nemesis
9
0 / 8 / 0
6,422
535
3,054
12,372
3,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
0 / 10 / 0
6,621
552
4,202
12,124
3,181
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Xing Tian
Reckless killa7
Xing Tian
9
0 / 7 / 0
6,866
572
3,279
15,992
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
7,892
658
1,658
5,757
1,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
10 / 0 / 15
10,362
864
15,882
8,225
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
14 / 0 / 8
10,640
887
18,142
8,053
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
25
25
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andre319485
Nemesis
0
8
0
0
W
1
0
9
5.5
W
10
0
15
17.5
L
0
10
0
0
L
Xing Tian
Reckless killa7
Xing Tian
0
7
0
0
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,535
Damage
35,682
40,488
Taken
22,035
18,826
Mitigated
8,037
3,801
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andre319485
Nemesis
3,054
1,210
0
712
12,372
3,284
0
5,734
6,638
0
8,184
W
1,658
234
2,335
3,554
5,757
1,949
0
1,818
3,939
20,147
0
W
15,882
6,021
0
1,909
8,225
3,306
384
1,693
6,532
0
41,292
L
4,202
1,303
0
1,542
12,124
3,181
0
6,518
5,606
0
20,778
L
Xing Tian
Reckless killa7
Xing Tian
3,279
295
0
1,547
15,992
12,361
0
7,548
8,444
15,287
0
W
18,142
4,330
0
4,198
8,053
2,782
2,079
1,274
6,779
46,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,909
Gold Earned
28,894
66
Minions Killed
155
0
Camps Cleared
9
587,171
Distance Traveled
621,010
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,422
535
10
1
0
208,190
0
W
Chang'e
7,892
658
27
2
3
154,390
4
W
Ullr
10,362
864
55
5
3
242,636
3
L
Neith
6,621
552
40
3
0
170,333
2
L
Xing Tian
6,866
572
16
1
0
208,648
0
W
Sol
10,640
887
73
6
3
223,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role