Player Matchup

Horus
Horus
DZtroyer128
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,308 Elo+
Solo
Izanami
Izanami
TAYI0R SW1FT
Izanami
Level 18
God Stats
3W - 0L
1,720 SR
Queue Stats
39W - 14L
1,686 Elo+
Party 1
Hel
Hel
Thicc Like Valk
Hel
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
47W - 20L
1,691 Elo+
Party 1
Team Averages
Level 31
1,640 SR
1,562 Elo+

VS

Team Averages
Level 47
1,452 SR
1,379 Elo+
Aphrodite
Aphrodite
Acount973
Aphrodite
Level 16
God Stats
6W - 9L
1,445 SR
Queue Stats
33W - 37L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
cesarlex11
Baron Samedi
Level 109
God Stats
13W - 23L
1,456 SR
Queue Stats
101W - 169L
1,367 Elo+
Solo
Fenrir
Fenrir
vDeluxe
Fenrir
Level 16
God Stats
3W - 7L
1,455 SR
Queue Stats
54W - 60L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 9
7,023
638
1,793
8,882
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TAYI0R SW1FT
Izanami
14
10 / 0 / 2
9,246
841
15,849
5,789
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 10
7,968
724
5,396
6,918
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acount973
Aphrodite
9
0 / 4 / 6
6,495
590
3,129
7,536
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
cesarlex11
Baron Samedi
11
3 / 4 / 3
7,124
648
6,760
9,890
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
vDeluxe
Fenrir
9
4 / 5 / 2
7,147
650
6,470
11,328
7,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Acount973
Aphrodite
0
4
6
0.75
W
0
5
9
0.9
W
Izanami
TAYI0R SW1FT
Izanami
10
0
2
11
W
2
2
10
3.5
L
Baron Samedi
cesarlex11
Baron Samedi
3
4
3
1.13
L
Fenrir
vDeluxe
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
16,359
21,589
Taken
28,754
11,953
Mitigated
18,146
10,235
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Acount973
Aphrodite
3,129
517
2,247
2,171
7,536
6,452
98
1,542
5,910
12,026
0
W
1,793
858
897
1,051
8,882
6,878
0
5,498
3,384
0
6,129
W
Izanami
TAYI0R SW1FT
Izanami
15,849
10,487
0
458
5,789
2,456
2,250
2,461
3,328
0
43,234
W
5,396
470
4,156
3,673
6,918
2,619
667
2,124
4,794
28,782
0
L
Baron Samedi
cesarlex11
Baron Samedi
6,760
790
582
3,013
9,890
4,614
132
2,172
7,718
33,262
0
L
Fenrir
vDeluxe
Fenrir
6,470
862
83
1,793
11,328
7,080
102
2,010
9,120
0
11,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
20,766
126
Minions Killed
94
6
Camps Cleared
3
520,445
Distance Traveled
539,261
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,495
590
22
2
1
171,398
2
W
Horus
7,023
638
8
1
0
171,976
0
W
Izanami
9,246
841
67
6
4
158,927
5
W
Hel
7,968
724
51
5
2
189,542
1
L
Baron Samedi
7,124
648
55
5
1
178,786
3
L
Fenrir
7,147
650
17
2
1
189,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role