Player Matchup

Osiris
Osiris
SammyC6
Osiris
Level 140
God Stats
0W - 1L
1,558 SR
Queue Stats
42W - 38L
1,523 Elo+
Party 2
Cerberus
Cerberus
TohkaBuccellati
Cerberus
Level 105
God Stats
2W - 2L
1,350 SR
Queue Stats
112W - 119L
1,529 Elo+
Solo
Discordia
Discordia
bKarpy
Discordia
Level 117
God Stats
1W - 1L
1,566 SR
Queue Stats
45W - 43L
1,537 Elo+
Party 2
Nox
Nox
octoink
Nox
Level 58
God Stats
1W - 1L
1,638 SR
Queue Stats
28W - 36L
1,507 Elo+
Solo
Pele
Pele
susardu
Pele
Level 156
God Stats
7W - 6L
1,564 SR
Queue Stats
1,278W - 1,317L
1,512 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,522 Elo+

VS

Team Averages
Level 111
1,395 SR
1,544 Elo+
Thoth
Thoth
Bambi Daniel
Thoth
Level 106
God Stats
2W - 8L
1,182 SR
Queue Stats
180W - 163L
1,548 Elo+
Party 1
Bacchus
Bacchus
Detarn
Bacchus
Level 129
God Stats
3W - 7L
1,561 SR
Queue Stats
446W - 470L
1,530 Elo+
Party 3
Xing Tian
Xing Tian
GloomySquabbler
Xing Tian
Level 136
God Stats
9W - 5L
1,562 SR
Queue Stats
357W - 333L
1,567 Elo+
Solo
Hera
Hera
Gulthrak
Hera
Level 79
God Stats
2W - 1L
1,432 SR
Queue Stats
111W - 120L
1,521 Elo+
Party 3
Anubis
Anubis
KVIKKSAAND
Anubis
Level 104
God Stats
2W - 1L
1,239 SR
Queue Stats
106W - 96L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SammyC6
Osiris
15
0 / 7 / 11
8,912
637
8,501
16,783
21,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
15
2 / 5 / 9
9,817
701
7,944
20,108
26,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
bKarpy
Discordia
18
8 / 4 / 6
11,153
797
22,776
12,946
4,510
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
17
4 / 3 / 10
10,668
762
7,091
9,654
3,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
susardu
Pele
16
4 / 3 / 8
10,043
717
5,594
9,111
7,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 13
10,498
750
12,627
7,110
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Detarn
Bacchus
17
3 / 2 / 15
10,382
742
9,533
22,028
24,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
GloomySquabbler
Xing Tian
16
0 / 3 / 19
10,407
743
8,937
14,889
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
19
9 / 5 / 7
11,656
833
11,122
9,016
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
KVIKKSAAND
Anubis
18
6 / 4 / 10
10,763
769
13,346
8,768
4,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
85
18
Kills
21
22
Deaths
18
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Bacchus
Detarn
Bacchus
3
2
15
5.25
W
Xing Tian
GloomySquabbler
Xing Tian
0
3
19
3.17
W
Hera
9
5
7
2.5
W
Anubis
KVIKKSAAND
Anubis
6
4
10
2.75
L
Osiris
SammyC6
Osiris
0
7
11
0.79
L
Cerberus
2
5
9
1.3
L
Discordia
bKarpy
Discordia
8
4
6
2.75
L
Nox
4
3
10
3
L
Pele
susardu
Pele
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
55,565
68,602
Taken
61,811
64,311
Mitigated
52,424
25,651
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,627
384
1,801
666
7,110
2,410
1,740
5,863
1,200
38,375
0
W
Bacchus
Detarn
Bacchus
9,533
633
2,287
9,222
22,028
24,904
788
13,708
7,972
17,952
0
W
Xing Tian
GloomySquabbler
Xing Tian
8,937
476
1,407
3,126
14,889
16,061
0
6,708
7,922
16,950
0
W
Hera
11,122
2,776
949
1,001
9,016
4,773
1,105
6,433
2,407
29,203
0
W
Anubis
KVIKKSAAND
Anubis
13,346
113
0
596
8,768
4,276
1,478
5,815
2,637
26,383
0
L
Osiris
SammyC6
Osiris
8,501
1,434
2,687
3,347
16,783
21,762
60
13,593
3,190
724
14,425
L
Cerberus
7,944
339
2,228
6,898
20,108
26,166
179
14,972
5,136
15,269
0
L
Discordia
bKarpy
Discordia
22,776
2,564
362
3,955
12,946
4,510
693
11,025
1,921
51,786
0
L
Nox
7,091
868
651
2,551
9,654
3,892
583
8,541
1,113
16,627
0
L
Pele
susardu
Pele
5,594
428
1,184
1,788
9,111
7,981
251
7,434
1,677
0
17,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
53,706
136
Minions Killed
142
0
Camps Cleared
0
1,338,996
Distance Traveled
1,359,819
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,498
750
34
2
0
284,307
1
W
Bacchus
10,382
742
8
1
0
316,840
2
W
Xing Tian
10,407
743
12
1
0
280,846
5
W
Hera
11,656
833
47
3
0
254,559
1
W
Anubis
10,763
769
41
3
0
223,267
0
L
Osiris
8,912
637
16
1
0
248,727
0
L
Cerberus
9,817
701
22
2
0
270,009
0
L
Discordia
11,153
797
65
5
0
246,307
1
L
Nox
10,668
762
23
2
0
287,426
0
L
Pele
10,043
717
10
1
0
286,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role