Player Matchup

Baron Samedi
Baron Samedi
Duelat_3
Baron Samedi
Level 101
God Stats
12W - 14L
1,497 SR
Queue Stats
57W - 47L
1,478 Elo+
Solo
Loki
Loki
HeroExo2004
Loki
Level 87
God Stats
47W - 73L
1,473 SR
Queue Stats
176W - 246L
1,415 Elo+
Solo
Artemis
Artemis
deadxscene
Artemis
Level 112
God Stats
28W - 32L
1,413 SR
Queue Stats
285W - 360L
1,390 Elo+
Solo
Team Averages
Level 100
1,461 SR
1,428 Elo+

VS

Team Averages
Level 86
1,629 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
PremiumWiz
Cu Chulainn
Level 47
God Stats
12W - 7L
1,606 SR
Queue Stats
44W - 40L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
TiOs XCarnageX
Ah Puch
Level 85
God Stats
27W - 14L
1,555 SR
Queue Stats
65W - 53L
1,442 Elo+
Party 1
Ganesha
Ganesha
xTWERK4RUMHAMx
Ganesha
Level 125
God Stats
3W - 0L
1,726 SR
Queue Stats
294W - 256L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duelat_3
Baron Samedi
15
5 / 6 / 6
12,108
605
13,622
17,735
11,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 8 / 6
12,034
602
11,058
17,850
6,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artemis
deadxscene
Artemis
17
4 / 5 / 6
13,186
659
23,188
16,155
5,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PremiumWiz
Cu Chulainn
17
12 / 6 / 4
14,644
732
13,727
21,029
21,471
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 3 / 11
13,617
681
16,030
15,980
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 16
13,041
652
14,732
29,565
35,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
19
19
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Duelat_3
Baron Samedi
5
6
6
1.33
L
3
8
6
0.75
W
Cu Chulainn
PremiumWiz
Cu Chulainn
12
6
4
2.33
W
5
3
11
3.5
L
Artemis
deadxscene
Artemis
4
5
6
1.4
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,868
Damage
44,489
51,740
Taken
66,574
24,827
Mitigated
62,870
12,646
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Duelat_3
Baron Samedi
13,622
868
1,876
5,195
17,735
11,996
0
10,738
6,997
36,554
0
L
11,058
653
0
2,701
17,850
6,999
0
10,309
7,541
0
46,269
W
Cu Chulainn
PremiumWiz
Cu Chulainn
13,727
1,775
0
5,287
21,029
21,471
416
4,018
17,011
0
32,784
W
16,030
291
0
9,520
15,980
5,757
1,314
3,265
12,715
61,792
0
L
Artemis
deadxscene
Artemis
23,188
9,981
0
2,874
16,155
5,832
0
10,758
5,397
0
66,085
W
14,732
520
497
10,941
29,565
35,642
364
7,424
22,141
47,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
41,302
238
Minions Killed
170
13
Camps Cleared
4
984,638
Distance Traveled
1,112,421
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,108
605
52
3
1
323,817
2
L
Loki
12,034
602
74
4
6
356,258
6
W
Cu Chulainn
14,644
732
36
2
2
362,970
2
W
Ah Puch
13,617
681
118
6
2
376,270
4
L
Artemis
13,186
659
112
6
6
304,563
3
W
Ganesha
13,041
652
16
1
0
373,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role