Player Matchup

Hera
Hera
GhostTrevenant
Hera
Level 34
God Stats
12W - 5L
1,917 SR
Queue Stats
284W - 156L
1,642 Elo+
Party 1
Kuzenbo
Kuzenbo
OzzemGames
Kuzenbo
Level 28
God Stats
3W - 0L
1,679 SR
Queue Stats
207W - 95L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
PandaMobBoss
Ne Zha
Level 130
God Stats
9W - 2L
1,903 SR
Queue Stats
278W - 134L
1,698 Elo+
Party 1
Team Averages
Level 64
1,833 SR
1,679 Elo+

VS

Team Averages
Level 53
1,614 SR
1,482 Elo+
Cernunnos
Cernunnos
AlvaroRJ98
Cernunnos
Level 27
God Stats
2W - 3L
1,533 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Agni
Agni
KevyBoi206
Agni
Level 117
God Stats
4W - 2L
1,756 SR
Queue Stats
189W - 245L
1,446 Elo+
Solo
Odin
Odin
Speedofkirb
Odin
Level 14
God Stats
10W - 6L
1,553 SR
Queue Stats
14W - 7L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,836
736
12,871
7,024
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
OzzemGames
Kuzenbo
13
5 / 2 / 4
9,851
821
7,454
10,143
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
12
5 / 7 / 5
9,285
774
13,971
11,369
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlvaroRJ98
Cernunnos
11
2 / 7 / 5
7,832
653
4,747
13,844
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 5 / 7
7,798
650
6,214
10,744
3,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 3
9,373
781
11,132
15,332
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
11
11
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlvaroRJ98
Cernunnos
2
7
5
0.64
W
3
2
7
3.25
L
1
5
7
0.9
W
Kuzenbo
OzzemGames
Kuzenbo
5
2
4
3.5
W
Ne Zha
5
7
5
1.07
L
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
22,093
28,536
Taken
39,920
22,616
Mitigated
16,218
4,318
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlvaroRJ98
Cernunnos
4,747
1,479
455
1,891
13,844
4,646
44
5,670
7,804
0
17,053
W
12,871
2,185
126
1,236
7,024
2,906
36
1,500
5,350
26,902
0
L
6,214
400
144
3,094
10,744
3,488
96
3,827
6,791
17,034
0
W
Kuzenbo
OzzemGames
Kuzenbo
7,454
2,507
0
828
10,143
14,386
287
3,645
6,006
14,961
0
W
Ne Zha
13,971
3,437
0
2,128
11,369
5,324
304
3,184
7,547
0
35,269
L
11,132
1,401
0
3,091
15,332
8,084
0
10,749
4,203
5,756
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
25,003
111
Minions Killed
104
5
Camps Cleared
5
687,170
Distance Traveled
659,148
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,832
653
28
2
0
205,351
1
W
Hera
8,836
736
38
3
0
228,647
1
L
Agni
7,798
650
19
2
0
204,787
3
W
Kuzenbo
9,851
821
30
3
2
237,454
0
W
Ne Zha
9,285
774
43
4
3
221,069
1
L
Odin
9,373
781
57
5
5
249,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role