Player Matchup

Ra
Ra
IvDylanvI
Ra
Level 24
God Stats
2W - 6L
1,365 SR
Queue Stats
104W - 111L
1,447 Elo+
Solo
Nemesis
Nemesis
Melsuri
Nemesis
Level 23
God Stats
1W - 2L
1,259 SR
Queue Stats
117W - 148L
1,433 Elo+
Party 1
Neith
Neith
Tr1ck7
Neith
Level 10
God Stats
8W - 10L
1,144 SR
Queue Stats
15W - 21L
1,147 Elo+
Party 1
Bellona
Bellona
VoltiaLuck
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,274 Elo+
Party 1
Loki
Loki
mi_martes_13
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,517 Elo+
Solo
Team Averages
Level 14
1,354 SR
1,364 Elo+

VS

Team Averages
Level 15
1,548 SR
1,430 Elo+
Ra
Ra
El3ctro 7ord
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 3
Cabrakan
Cabrakan
Ethan-Lenzo7
Cabrakan
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 66L
1,504 Elo+
Party 2
Terra
Terra
HollowCord3327
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,202 Elo+
Party 3
Anhur
Anhur
NingenSK
Anhur
Level 36
God Stats
8W - 0L
1,742 SR
Queue Stats
174W - 190L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
wanheda-31-d
Heimdallr
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 56L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
6,936
385
6,201
10,848
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Melsuri
Nemesis
17
10 / 3 / 2
10,350
575
14,001
13,007
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Tr1ck7
Neith
13
3 / 6 / 1
7,948
442
10,165
11,420
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
VoltiaLuck
Bellona
13
4 / 7 / 4
8,125
451
6,465
15,417
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 10 / 3
6,958
387
4,133
12,210
3,570
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
7,860
437
5,768
10,648
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ethan-Lenzo7
Cabrakan
15
8 / 3 / 10
10,413
579
12,896
19,158
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 5
7,721
429
2,707
12,097
4,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
NingenSK
Anhur
16
8 / 3 / 8
10,510
584
7,665
10,163
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
wanheda-31-d
Heimdallr
18
11 / 1 / 6
11,256
625
16,550
14,872
6,916
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
18
Kills
34
34
Deaths
18
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
8
3
0.69
W
Cabrakan
Ethan-Lenzo7
Cabrakan
8
3
10
4.33
W
3
3
5
1.83
L
0
8
4
0.25
L
Nemesis
Melsuri
Nemesis
10
3
2
3.67
W
Anhur
NingenSK
Anhur
8
3
8
4
L
Neith
Tr1ck7
Neith
3
6
1
0.58
L
Bellona
VoltiaLuck
Bellona
4
7
4
0.86
L
1
10
3
0.25
W
Heimdallr
wanheda-31-d
Heimdallr
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
45,586
62,902
Taken
66,938
27,040
Mitigated
34,472
9,417
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,768
1,128
668
2,584
10,648
3,030
366
0
10,648
36,063
0
W
Cabrakan
Ethan-Lenzo7
Cabrakan
12,896
1,781
0
8,950
19,158
16,027
210
3,338
15,820
41,538
0
W
2,707
754
1,229
2,103
12,097
4,943
157
0
12,097
24,069
0
L
6,201
780
842
2,173
10,848
3,140
359
3,598
7,250
33,560
0
L
Nemesis
Melsuri
Nemesis
14,001
6,974
0
3,760
13,007
5,753
0
2,991
9,908
0
75,967
W
Anhur
NingenSK
Anhur
7,665
4,251
0
4,604
10,163
3,556
434
1,759
8,404
0
64,695
L
Neith
Tr1ck7
Neith
10,165
4,870
0
1,842
11,420
3,520
377
5,059
6,361
0
43,773
L
Bellona
VoltiaLuck
Bellona
6,465
2,214
0
425
15,417
11,057
0
4,122
11,171
0
33,803
L
4,133
727
0
375
12,210
3,570
779
4,959
6,841
0
20,968
W
Heimdallr
wanheda-31-d
Heimdallr
16,550
8,502
0
6,760
14,872
6,916
335
1,104
13,768
0
78,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
47,760
319
Minions Killed
386
0
Camps Cleared
0
1,640,405
Distance Traveled
1,503,891
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,860
437
60
3
0
246,701
0
W
Cabrakan
10,413
579
43
2
0
326,573
2
W
Terra
7,721
429
34
2
0
291,130
0
L
Ra
6,936
385
43
2
0
318,437
5
L
Nemesis
10,350
575
116
6
0
378,094
0
W
Anhur
10,510
584
124
7
0
321,186
4
L
Neith
7,948
442
76
4
0
302,821
0
L
Bellona
8,125
451
50
3
0
367,271
0
L
Loki
6,958
387
34
2
0
273,782
1
W
Heimdallr
11,256
625
125
7
0
318,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role