Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LUCexpeliarmusXP
Nemesis
Level 23
God Stats
6W - 9L
1,394 SR
Queue Stats
37W - 68L
1,215 Elo+
Party 3
Ratatoskr
Ratatoskr
RaymanFtw
Ratatoskr
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
221W - 213L
1,478 Elo+
Party 1
Ullr
Ullr
slama565
Ullr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 43L
1,417 Elo+
Party 3
Team Averages
Level 54
1,479 SR
1,422 Elo+

VS

Team Averages
Level 53
1,500 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GivenChip04306
Nu Wa
Level 87
God Stats
13W - 16L
1,560 SR
Queue Stats
114W - 107L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
MrSmitherss
Hou Yi
Level 11
God Stats
0W - 4L
1,297 SR
Queue Stats
7W - 20L
1,300 Elo+
Party 2
Set
Set
PRO SKILLS XCX
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,529 Elo+
Party 2
Ganesha
Ganesha
Yellin135
Ganesha
Level 57
God Stats
11W - 11L
1,644 SR
Queue Stats
200W - 203L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
16 / 0 / 0
8,451
845
13,752
8,126
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Set
 
Set
11
0 / 1 / 0
6,336
634
785
3,285
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 5
5,727
573
2,026
5,507
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
RaymanFtw
Ratatoskr
8
1 / 0 / 6
5,775
578
1,709
6,081
2,293
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
2 / 1 / 4
6,154
615
3,500
4,748
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 0
5,827
583
2,689
4,135
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 0
4,431
443
2,819
5,481
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
9
2 / 5 / 0
5,417
542
3,644
6,397
1,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 1
5,175
518
2,518
6,806
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Yellin135
Ganesha
7
0 / 5 / 2
4,627
463
1,968
10,822
4,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
3
3
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
0
0
16
W
Set
 
Set
0
1
0
0
L
Mulan
 
Mulan
1
0
0
1
L
0
6
0
0
W
1
1
5
3.5
L
Hou Yi
2
5
0
0.4
L
0
4
1
0.13
W
Ratatoskr
RaymanFtw
Ratatoskr
1
0
6
4
L
Ganesha
Yellin135
Ganesha
0
5
2
0.2
W
Ullr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
13,638
27,747
Taken
33,641
10,410
Mitigated
12,488
12,210
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,752
7,280
0
6,767
8,126
3,026
4,327
2,173
5,953
53,853
7,277
W
Set
 
Set
785
363
0
653
3,285
1,942
834
272
2,769
0
31,844
L
Mulan
 
Mulan
2,689
387
0
1,317
4,135
2,165
473
0
4,135
0
29,372
L
2,819
534
0
456
5,481
2,010
0
4,133
1,348
14,841
1,816
W
2,026
760
0
2,393
5,507
1,900
0
838
4,588
0
23,407
L
Hou Yi
3,644
1,679
0
911
6,397
1,881
527
981
5,416
0
26,386
L
2,518
1,193
0
444
6,806
2,299
0
2,301
4,505
0
29,809
W
Ratatoskr
RaymanFtw
Ratatoskr
1,709
574
0
1,149
6,081
2,293
158
839
5,242
0
17,534
L
Ganesha
Yellin135
Ganesha
1,968
366
479
1,967
10,822
4,133
0
4,699
6,123
12,793
0
W
Ullr
3,500
1,396
0
1,248
4,748
1,249
620
540
4,208
0
28,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
25,477
320
Minions Killed
229
0
Camps Cleared
0
1,016,964
Distance Traveled
935,962
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,451
845
106
11
0
192,875
4
W
Set
6,336
634
78
8
0
184,907
3
L
Mulan
5,827
583
71
7
0
215,111
5
L
Nu Wa
4,431
443
28
3
0
162,479
3
W
Nemesis
5,727
573
47
5
0
245,103
3
L
Hou Yi
5,417
542
52
5
0
181,146
2
L
Set
5,175
518
66
7
0
189,700
0
W
Ratatoskr
5,775
578
34
3
0
223,298
0
L
Ganesha
4,627
463
12
1
0
187,526
3
W
Ullr
6,154
615
55
6
0
170,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role