Player Matchup

Horus
Horus
Gabbuwu
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,161 Elo+
Party 1
Nox
Nox
Illuru
Nox
Level 16
God Stats
2W - 0L
1,708 SR
Queue Stats
9W - 9L
1,333 Elo+
Party 1
Thor
Thor
Nedori
Thor
Level 6
God Stats
1W - 1L
1,244 SR
Queue Stats
7W - 5L
1,339 Elo+
Party 1
Hun Batz
Hun Batz
Pies202
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,446 Elo+
Party 1
Izanami
Izanami
dsdmc
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,313 Elo+
Party 1
Team Averages
Level 34
1,490 SR
1,318 Elo+

VS

Team Averages
Level 20
1,527 SR
1,420 Elo+
Pele
Pele
AidenAang
Pele
Level 16
God Stats
49W - 44L
1,442 SR
Queue Stats
66W - 69L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
Jaguar2k01
Ao Kuang
Level 8
God Stats
2W - 3L
1,445 SR
Queue Stats
9W - 22L
1,262 Elo+
Solo
Athena
Athena
StavromulaBeta
Athena
Level 21
God Stats
7W - 6L
1,748 SR
Queue Stats
79W - 75L
1,532 Elo+
Solo
Loki
Loki
elrissiko
Loki
Level 28
God Stats
10W - 9L
1,500 SR
Queue Stats
326W - 307L
1,568 Elo+
Solo
Nu Wa
Nu Wa
wáyland
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gabbuwu
Horus
17
3 / 1 / 13
10,144
1,127
7,273
9,558
8,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
Illuru
Nox
16
1 / 2 / 11
9,360
1,040
6,999
7,123
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Nedori
Thor
16
4 / 2 / 12
9,663
1,074
8,416
8,615
2,909
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Pies202
Hun Batz
18
18 / 5 / 9
13,571
1,508
26,818
14,767
5,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
dsdmc
Izanami
16
3 / 2 / 8
9,456
1,051
10,141
8,940
2,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 10 / 2
8,810
979
7,063
16,082
4,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Jaguar2k01
Ao Kuang
14
1 / 2 / 5
8,558
951
2,937
9,987
3,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 5
8,620
958
5,378
16,382
19,701
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
7 / 7 / 3
10,311
1,146
11,189
12,726
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
wáyland
Nu Wa
16
1 / 6 / 10
9,482
1,054
13,058
11,463
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
29
Kills
12
12
Deaths
29
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
2
10
2
0.3
W
Horus
Gabbuwu
Horus
3
1
13
9.5
W
Nox
Illuru
Nox
1
2
11
3.25
L
Ao Kuang
Jaguar2k01
Ao Kuang
1
2
5
1.75
W
Thor
Nedori
Thor
4
2
12
5
W
Hun Batz
Pies202
Hun Batz
18
5
9
4.5
L
1
4
5
0.88
W
Izanami
dsdmc
Izanami
3
2
8
3.5
L
Loki
7
7
3
1.21
L
Nu Wa
wáyland
Nu Wa
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,647
Damage
39,625
49,003
Taken
66,640
22,155
Mitigated
35,470
7,108
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,063
956
0
165
16,082
4,616
0
729
15,353
0
27,766
W
Horus
Gabbuwu
Horus
7,273
2,895
2,001
2,942
9,558
8,616
0
5,121
4,437
0
17,088
W
Nox
Illuru
Nox
6,999
1,654
82
545
7,123
2,375
0
2,352
4,771
21,006
0
L
Ao Kuang
Jaguar2k01
Ao Kuang
2,937
274
0
1,073
9,987
3,492
0
985
9,002
7,919
0
W
Thor
Nedori
Thor
8,416
2,223
0
0
8,615
2,909
0
3,729
4,886
0
15,249
W
Hun Batz
Pies202
Hun Batz
26,818
10,213
0
1,248
14,767
5,382
0
6,351
8,076
0
51,527
L
5,378
914
0
440
16,382
19,701
0
3,409
12,973
13,433
0
W
Izanami
dsdmc
Izanami
10,141
6,471
0
290
8,940
2,873
0
3,820
5,120
0
29,983
L
Loki
11,189
3,365
0
291
12,726
4,685
0
1,417
11,309
0
21,090
L
Nu Wa
wáyland
Nu Wa
13,058
3,517
0
0
11,463
2,976
0
459
11,004
29,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
45,781
157
Minions Killed
126
7
Camps Cleared
4
959,268
Distance Traveled
831,088
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,810
979
50
6
0
192,253
1
W
Horus
10,144
1,127
16
2
2
212,422
2
W
Nox
9,360
1,040
23
3
0
184,583
0
L
Ao Kuang
8,558
951
11
1
1
153,810
2
W
Thor
9,663
1,074
12
1
0
191,707
0
W
Hun Batz
13,571
1,508
66
7
4
199,637
0
L
Athena
8,620
958
15
2
0
140,729
2
W
Izanami
9,456
1,051
40
4
1
170,919
0
L
Loki
10,311
1,146
23
3
1
185,455
0
L
Nu Wa
9,482
1,054
27
3
2
158,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role