Player Matchup

Danzaburou
Danzaburou
FitraDaytime
Danzaburou
Level 71
God Stats
1W - 0L
1,238 SR
Queue Stats
13W - 16L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
JellyMySkelly
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,329 Elo+
Party 1
Hera
Hera
Nunchukdaddi
Hera
Level 67
God Stats
2W - 1L
1,467 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 1
Team Averages
Level 51
1,402 SR
1,394 Elo+

VS

Team Averages
Level 37
1,527 SR
1,340 Elo+
Ao Kuang
Ao Kuang
ADamnWerewolf
Ao Kuang
Level 59
God Stats
0W - 2L
1,801 SR
Queue Stats
14W - 15L
1,359 Elo+
Party 2
Ares
Ares
ShadowDMG6969
Ares
Level 29
God Stats
1W - 1L
1,389 SR
Queue Stats
19W - 22L
1,354 Elo+
Party 2
Cupid
Cupid
Typicalbenny834
Cupid
Level 24
God Stats
21W - 31L
1,392 SR
Queue Stats
57W - 65L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FitraDaytime
Danzaburou
16
10 / 4 / 6
12,162
811
15,322
11,000
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
JellyMySkelly
Jormungandr
14
6 / 2 / 6
10,817
721
8,780
10,587
10,239
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 11
9,832
655
8,570
9,741
2,973
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ADamnWerewolf
Ao Kuang
13
6 / 7 / 3
9,895
660
8,505
12,881
6,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 8
9,097
606
4,765
18,105
15,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 3
10,660
711
7,875
10,900
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
11
12
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ADamnWerewolf
Ao Kuang
6
7
3
1.07
W
Danzaburou
FitraDaytime
Danzaburou
10
4
6
3.25
W
Jormungandr
JellyMySkelly
Jormungandr
6
2
6
4.5
W
1
6
11
1.08
L
1
7
8
0.71
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
21,145
31,328
Taken
41,886
17,822
Mitigated
26,198
4,444
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ADamnWerewolf
Ao Kuang
8,505
3,500
369
1,753
12,881
6,371
243
3,774
9,107
22,180
0
W
Danzaburou
FitraDaytime
Danzaburou
15,322
7,241
0
1,633
11,000
4,610
1,287
3,893
7,107
0
50,909
W
Jormungandr
JellyMySkelly
Jormungandr
8,780
2,262
0
655
10,587
10,239
243
4,517
6,070
35,289
0
W
8,570
2,046
136
2,020
9,741
2,973
867
5,749
3,992
25,924
0
L
4,765
590
553
826
18,105
15,697
333
9,951
8,154
13,237
0
L
7,875
3,698
41
1,201
10,900
4,130
55
4,140
6,760
0
42,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
29,652
156
Minions Killed
112
8
Camps Cleared
4
692,591
Distance Traveled
716,633
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,895
660
34
2
3
243,599
0
W
Danzaburou
12,162
811
77
5
5
255,657
1
W
Jormungandr
10,817
721
49
3
2
240,459
0
W
Hera
9,832
655
30
2
1
196,475
2
L
Ares
9,097
606
12
1
1
252,840
3
L
Cupid
10,660
711
66
4
0
220,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role