Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CallmeDirty
Nemesis
Level 160
God Stats
2W - 3L
1,362 SR
Queue Stats
177W - 178L
1,444 Elo+
Party 2
Awilix
Awilix
ScrotombRaider
Awilix
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 96L
1,424 Elo+
Solo
Arachne
Arachne
Serae
Arachne
Level 68
God Stats
6W - 3L
1,669 SR
Queue Stats
216W - 199L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
seezah
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 122L
1,359 Elo+
Party 1
Team Averages
Level 72
1,506 SR
1,427 Elo+

VS

Team Averages
Level 61
1,481 SR
1,401 Elo+
Ra
Ra
ED andy 2457
Ra
Level 42
God Stats
0W - 1L
1,224 SR
Queue Stats
96W - 129L
1,376 Elo+
Solo
Rama
Rama
FaBric TricKS
Rama
Level 69
God Stats
1W - 2L
1,304 SR
Queue Stats
27W - 28L
1,386 Elo+
Solo
Scylla
Scylla
NINJA_TuRteL_77
Scylla
Level 98
God Stats
4W - 5L
1,511 SR
Queue Stats
377W - 364L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
huteflut
Tsukuyomi
Level 69
God Stats
3W - 4L
1,693 SR
Queue Stats
113W - 123L
1,386 Elo+
Solo
Janus
Janus
xXsanyaxdXx
Janus
Level 25
God Stats
0W - 1L
1,673 SR
Queue Stats
6W - 9L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
4 / 3 / 17
10,956
843
4,039
19,919
26,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
CallmeDirty
Nemesis
18
7 / 1 / 16
10,997
846
13,130
17,755
18,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
5 / 4 / 16
10,323
794
14,048
18,315
11,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Serae
Arachne
16
8 / 4 / 16
10,423
802
11,166
14,179
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
seezah
Sylvanus
17
3 / 1 / 22
10,675
821
6,644
11,279
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
8,906
685
8,683
11,622
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 10
8,336
641
9,634
7,593
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 7
9,229
710
15,616
9,559
3,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
huteflut
Tsukuyomi
15
4 / 7 / 8
9,728
748
20,752
15,046
8,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 7
9,680
745
10,754
7,914
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
27
Kills
13
13
Deaths
27
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
3
17
4.17
W
Nemesis
CallmeDirty
Nemesis
7
1
16
15
L
2
8
3
0.44
L
1
4
10
1.5
L
2
4
7
1.38
W
5
4
16
3.25
W
Arachne
Serae
Arachne
8
4
16
4
L
Tsukuyomi
huteflut
Tsukuyomi
4
7
8
1.14
W
Sylvanus
seezah
Sylvanus
3
1
22
14
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,027
Damage
65,439
81,447
Taken
51,734
81,114
Mitigated
20,685
34,667
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,039
304
849
2,315
19,919
26,784
519
7,119
12,546
15,539
0
W
Nemesis
CallmeDirty
Nemesis
13,130
3,251
1,454
2,939
17,755
18,674
2,174
8,070
9,475
0
38,299
L
8,683
852
2,328
1,949
11,622
3,325
0
1,847
9,775
26,066
0
L
9,634
5,791
215
250
7,593
2,566
612
1,258
6,335
0
17,242
L
15,616
792
1,132
2,580
9,559
3,311
0
2,276
7,283
29,286
0
W
14,048
3,758
882
2,753
18,315
11,601
853
7,033
11,086
0
24,449
W
Arachne
Serae
Arachne
11,166
7,112
2,759
4,111
14,179
8,369
1,865
7,091
7,008
0
22,239
L
Tsukuyomi
huteflut
Tsukuyomi
20,752
3,145
391
3,130
15,046
8,536
558
3,972
11,074
0
35,445
W
Sylvanus
seezah
Sylvanus
6,644
419
12,368
4,237
11,279
15,686
245
4,914
6,279
11,406
0
L
10,754
138
0
263
7,914
2,947
336
1,330
6,584
24,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
45,879
124
Minions Killed
165
0
Camps Cleared
0
1,279,292
Distance Traveled
1,161,822
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,956
843
21
2
0
242,828
1
W
Nemesis
10,997
846
43
3
0
275,401
0
L
Ra
8,906
685
50
4
0
209,271
0
L
Rama
8,336
641
21
2
0
221,130
2
L
Scylla
9,229
710
35
3
0
244,788
0
W
Awilix
10,323
794
22
2
0
268,529
0
W
Arachne
10,423
802
22
2
0
239,572
4
L
Tsukuyomi
9,728
748
22
2
0
250,193
0
W
Sylvanus
10,675
821
16
1
0
252,962
0
L
Janus
9,680
745
37
3
0
236,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role