Player Matchup

Scylla
Scylla
HasimLeader
Scylla
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,491 Elo+
Party 2
Cupid
Cupid
NewUolD
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,669 Elo+
Solo
Kumbhakarna
Kumbhakarna
OblongOcelot
Kumbhakarna
Level 14
God Stats
3W - 0L
1,837 SR
Queue Stats
27W - 21L
1,603 Elo+
Party 2
Neith
Neith
Stellaryn
Neith
Level 28
God Stats
22W - 15L
1,596 SR
Queue Stats
238W - 227L
1,524 Elo+
Solo
Osiris
Osiris
schmoschmos47
Osiris
Level 26
God Stats
2W - 0L
1,565 SR
Queue Stats
46W - 27L
1,590 Elo+
Party 2
Team Averages
Level 19
1,600 SR
1,575 Elo+

VS

Team Averages
Level 18
1,589 SR
1,466 Elo+
Terra
Terra
GGunslinger
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,451 Elo+
Party 1
Nemesis
Nemesis
Izkret
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,365 Elo+
Party 1
Medusa
Medusa
JasieQ
Medusa
Level 15
God Stats
0W - 2L
1,345 SR
Queue Stats
24W - 20L
1,427 Elo+
Party 1
Tiamat
Tiamat
Obiwan47
Tiamat
Level 7
God Stats
12W - 8L
1,860 SR
Queue Stats
21W - 16L
1,459 Elo+
Party 1
Artemis
Artemis
Simijang
Artemis
Level 6
God Stats
1W - 2L
1,739 SR
Queue Stats
7W - 8L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
15 / 0 / 22
12,703
1,270
25,224
8,945
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
NewUolD
Cupid
18
8 / 2 / 22
10,910
1,091
23,490
10,648
4,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
OblongOcelot
Kumbhakarna
18
2 / 1 / 30
10,714
1,071
10,058
16,684
16,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Stellaryn
Neith
18
14 / 0 / 17
12,488
1,249
26,111
9,040
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
8 / 3 / 18
10,996
1,100
12,515
11,947
9,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,491
949
9,623
26,562
25,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Izkret
Nemesis
15
0 / 13 / 4
8,470
847
8,608
25,347
9,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
JasieQ
Medusa
15
2 / 8 / 3
9,391
939
11,105
19,064
6,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Obiwan47
Tiamat
15
1 / 8 / 3
8,937
894
11,279
17,526
8,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Simijang
Artemis
15
3 / 11 / 3
9,766
977
10,917
16,853
5,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
25
47
Kills
6
6
Deaths
47
109
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Scylla
15
0
22
26
L
Nemesis
Izkret
Nemesis
0
13
4
0.15
L
Medusa
JasieQ
Medusa
2
8
3
0.44
W
Cupid
NewUolD
Cupid
8
2
22
9.5
L
Tiamat
Obiwan47
Tiamat
1
8
3
0.31
W
Kumbhakarna
OblongOcelot
Kumbhakarna
2
1
30
17
L
Artemis
Simijang
Artemis
3
11
3
0.41
W
Neith
Stellaryn
Neith
14
0
17
22.5
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,398
Damage
51,532
57,264
Taken
105,352
39,273
Mitigated
55,322
8,177
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,623
1,676
1,893
2,966
26,562
25,727
0
4,359
22,203
23,607
0
W
Scylla
25,224
2,500
0
458
8,945
4,305
0
3,863
5,082
46,083
0
L
Nemesis
Izkret
Nemesis
8,608
2,660
0
3,441
25,347
9,110
0
8,663
16,557
0
18,807
L
Medusa
JasieQ
Medusa
11,105
5,224
0
576
19,064
6,224
0
9,614
9,450
0
24,475
W
Cupid
NewUolD
Cupid
23,490
10,235
61
3,443
10,648
4,854
0
5,603
5,045
0
51,142
L
Tiamat
Obiwan47
Tiamat
11,279
675
396
1,971
17,526
8,629
0
5,549
11,977
27,217
0
W
Kumbhakarna
OblongOcelot
Kumbhakarna
10,058
722
0
813
16,684
16,354
0
4,906
11,778
17,434
0
L
Artemis
Simijang
Artemis
10,917
5,148
0
1,018
16,853
5,632
0
6,970
9,883
0
35,260
W
Neith
Stellaryn
Neith
26,111
9,584
0
3,017
9,040
4,244
0
3,214
5,826
0
34,246
W
12,515
4,116
0
385
11,947
9,516
0
3,316
8,517
0
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,811
Gold Earned
46,055
195
Minions Killed
148
10
Camps Cleared
3
937,716
Distance Traveled
846,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,491
949
27
3
1
182,128
0
W
Scylla
12,703
1,270
50
5
1
203,863
0
L
Nemesis
8,470
847
14
1
1
180,525
1
L
Medusa
9,391
939
25
3
1
182,325
0
W
Cupid
10,910
1,091
54
5
2
165,995
0
L
Tiamat
8,937
894
41
4
0
175,936
0
W
Kumbhakarna
10,714
1,071
22
2
0
195,595
0
L
Artemis
9,766
977
41
4
0
125,984
0
W
Neith
12,488
1,249
18
2
1
173,795
2
W
Osiris
10,996
1,100
51
5
6
198,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role