Player Matchup

Cernunnos
Cernunnos
DrJankenstein
Cernunnos
Level 13
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 3L
1,127 Elo+
Party 2
Fenrir
Fenrir
Kayserrhodes
Fenrir
Level 12
God Stats
9W - 9L
1,416 SR
Queue Stats
9W - 13L
1,307 Elo+
Party 2
Yemoja
Yemoja
NathanC69
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,053 Elo+
Party 2
Team Averages
Level 10
1,465 SR
1,162 Elo+

VS

Team Averages
Level 56
1,409 SR
1,311 Elo+
Kukulkan
Kukulkan
Hadronox
Kukulkan
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 122L
1,214 Elo+
Party 1
King Arthur
King Arthur
Neumond
King Arthur
Level 14
God Stats
4W - 20L
1,392 SR
Queue Stats
60W - 114L
1,220 Elo+
Party 1
Fenrir
Fenrir
Tauchat
Fenrir
Level 13
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrJankenstein
Cernunnos
19
16 / 6 / 1
15,760
829
35,902
29,349
12,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
2 / 11 / 11
12,733
670
6,233
23,535
24,995
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
NathanC69
Yemoja
15
0 / 5 / 14
12,261
645
3,176
18,064
18,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hadronox
Kukulkan
18
9 / 5 / 6
13,964
735
31,307
10,924
4,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Neumond
King Arthur
13
1 / 5 / 13
11,131
586
5,903
20,858
22,086
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Tauchat
Fenrir
15
12 / 9 / 5
12,992
684
19,755
27,951
24,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
18
Kills
22
22
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DrJankenstein
Cernunnos
16
6
1
2.75
L
Kukulkan
Hadronox
Kukulkan
9
5
6
2.4
W
Fenrir
2
11
11
0.68
W
Yemoja
NathanC69
Yemoja
0
5
14
1.4
L
King Arthur
Neumond
King Arthur
1
5
13
1.5
L
Fenrir
Tauchat
Fenrir
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
56,965
70,948
Taken
59,733
55,437
Mitigated
51,050
21,943
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DrJankenstein
Cernunnos
35,902
23,756
0
17,428
29,349
12,350
2,109
13,736
15,613
0
83,043
L
Kukulkan
Hadronox
Kukulkan
31,307
970
0
1,514
10,924
4,832
306
798
10,126
92,134
0
W
Fenrir
6,233
1,480
0
788
23,535
24,995
532
12,877
10,658
0
19,330
W
Yemoja
NathanC69
Yemoja
3,176
1,234
1,766
1,961
18,064
18,092
502
4,813
13,251
13,690
0
L
King Arthur
Neumond
King Arthur
5,903
1,279
0
1,626
20,858
22,086
283
1,942
18,916
0
23,289
L
Fenrir
Tauchat
Fenrir
19,755
5,730
0
2,193
27,951
24,132
445
2,005
25,946
119
39,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
38,087
151
Minions Killed
205
1
Camps Cleared
11
850,240
Distance Traveled
925,535
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,760
829
107
6
0
270,033
0
L
Kukulkan
13,964
735
157
8
7
305,625
0
W
Fenrir
12,733
670
28
1
1
270,899
5
W
Yemoja
12,261
645
16
1
0
309,308
2
L
King Arthur
11,131
586
21
1
1
318,156
3
L
Fenrir
12,992
684
27
1
3
301,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role