Player Matchup

Odin
Odin
LordInquisitor92
Odin
Level 129
God Stats
1W - 3L
1,587 SR
Queue Stats
137W - 104L
1,622 Elo+
Party 1
Arachne
Arachne
PeanutOfTheNorth
Arachne
Level 155
God Stats
5W - 2L
1,531 SR
Queue Stats
249W - 196L
1,558 Elo+
Party 1
Horus
Horus
SetoJama4
Horus
Level 37
God Stats
22W - 8L
1,780 SR
Queue Stats
79W - 57L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
Yuri-Fuart
The Morrigan
Level 160
God Stats
54W - 33L
1,617 SR
Queue Stats
378W - 301L
1,552 Elo+
Party 1
Anhur
Anhur
q1q2345
Anhur
Level 89
God Stats
8W - 3L
1,695 SR
Queue Stats
123W - 109L
1,563 Elo+
Party 1
Team Averages
Level 114
1,642 SR
1,577 Elo+

VS

Team Averages
Level 40
1,522 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MarkMc996390
Thor
Level 40
God Stats
31W - 16L
1,685 SR
Queue Stats
222W - 170L
1,580 Elo+
Solo
Anhur
Anhur
SmRsandro110
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,365 Elo+
Party 3
Sobek
Sobek
Vicent617
Sobek
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 235L
1,443 Elo+
Party 3
Nu Wa
Nu Wa
kpoxaKAPTOXA
Nu Wa
Level 61
God Stats
5W - 10L
1,423 SR
Queue Stats
90W - 116L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,002
546
3,390
5,992
3,605
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 0 / 6
7,359
669
6,820
9,114
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
SetoJama4
Horus
8
1 / 1 / 10
5,627
512
3,774
7,486
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Yuri-Fuart
The Morrigan
11
6 / 3 / 6
6,745
613
5,522
5,212
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
q1q2345
Anhur
10
6 / 1 / 5
6,310
574
6,592
7,870
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,944
540
4,534
8,165
6,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 1
5,893
536
6,007
8,011
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 3
5,078
462
3,286
6,808
1,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Vicent617
Sobek
7
1 / 4 / 2
5,260
478
3,758
9,110
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 6 / 1
5,477
498
4,557
5,723
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
5
5
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
0
0
2
1
L
3
3
1
1.17
W
7
0
6
10
W
Horus
SetoJama4
Horus
1
1
10
6
L
0
6
3
0.25
L
Sobek
Vicent617
Sobek
1
4
2
0.5
W
The Morrigan
Yuri-Fuart
The Morrigan
6
3
6
3
L
1
6
1
0.25
W
Anhur
q1q2345
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
22,142
35,674
Taken
37,817
14,883
Mitigated
19,511
15,741
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,534
2,111
0
2,819
8,165
6,415
0
58
8,107
0
29,916
W
3,390
580
0
875
5,992
3,605
23
210
5,782
0
31,801
L
6,007
1,621
0
1,642
8,011
3,092
525
128
7,883
0
31,229
W
6,820
3,942
0
5,709
9,114
3,150
0
2,436
6,678
0
38,170
W
Horus
SetoJama4
Horus
3,774
2,402
2,801
3,622
7,486
4,514
0
3,026
4,460
0
9,961
L
3,286
1,194
97
1,002
6,808
1,286
503
518
6,210
0
22,490
L
Sobek
Vicent617
Sobek
3,758
392
130
3,253
9,110
7,275
0
1,287
7,759
12,225
0
W
The Morrigan
Yuri-Fuart
The Morrigan
5,522
1,382
0
806
5,212
1,513
0
857
4,342
33,321
1,365
L
4,557
1,319
0
397
5,723
1,443
293
2,255
3,234
25,446
0
W
Anhur
q1q2345
Anhur
6,592
3,522
0
1,928
7,870
2,101
0
1,773
6,097
0
29,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
27,652
271
Minions Killed
261
0
Camps Cleared
0
1,051,233
Distance Traveled
969,489
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,944
540
79
7
0
184,672
1
W
Odin
6,002
546
70
6
0
190,221
5
L
Thor
5,893
536
67
6
0
220,930
3
W
Arachne
7,359
669
76
7
0
271,406
1
W
Horus
5,627
512
13
1
0
192,472
4
L
Anhur
5,078
462
56
5
0
183,501
0
L
Sobek
5,260
478
14
1
0
183,182
1
W
The Morrigan
6,745
613
62
6
0
203,587
5
L
Nu Wa
5,477
498
45
4
0
197,204
3
W
Anhur
6,310
574
50
5
0
193,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role