Player Matchup

Hou Yi
Hou Yi
DeumAeternum
Hou Yi
Level 143
God Stats
8W - 10L
1,533 SR
Queue Stats
534W - 462L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
DiDi1233
Cthulhu
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
HeniL
Hel
Level 112
God Stats
16W - 7L
1,569 SR
Queue Stats
314W - 257L
1,529 Elo+
Party 2
Team Averages
Level 97
1,534 SR
1,526 Elo+

VS

Team Averages
Level 76
1,435 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CAPITANROGER
Achilles
Level 62
God Stats
57W - 56L
1,598 SR
Queue Stats
197W - 182L
1,575 Elo+
Party 1
Sol
Sol
Yphedra
Sol
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
71W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
6 / 3 / 6
9,903
762
10,520
10,913
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
DiDi1233
Cthulhu
12
2 / 5 / 7
8,657
666
9,045
17,518
17,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
HeniL
Hel
13
4 / 2 / 7
9,481
729
9,672
10,903
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 6 / 6
8,368
644
11,699
16,524
12,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
CAPITANROGER
Achilles
11
2 / 1 / 7
8,408
647
7,861
12,306
14,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
13
5 / 5 / 3
9,291
715
11,002
9,269
3,246
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
9
10
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
6
0.83
L
Achilles
CAPITANROGER
Achilles
2
1
7
5.5
W
Hou Yi
6
3
6
3
W
Cthulhu
DiDi1233
Cthulhu
2
5
7
1.1
W
Hel
HeniL
Hel
4
2
7
3.75
L
Sol
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
30,562
39,334
Taken
38,099
26,469
Mitigated
30,703
13,002
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,699
2,892
975
2,161
16,524
12,491
227
5,239
10,773
0
28,552
L
Achilles
CAPITANROGER
Achilles
7,861
2,716
789
1,587
12,306
14,966
338
5,930
5,903
0
18,188
W
Hou Yi
10,520
6,185
0
468
10,913
4,665
1,962
3,343
7,570
0
36,166
W
Cthulhu
DiDi1233
Cthulhu
9,045
1,211
0
590
17,518
17,374
108
5,606
11,912
19,809
0
W
Hel
HeniL
Hel
9,672
440
5,402
6,542
10,903
4,430
478
2,465
8,438
35,198
0
L
Sol
11,002
4,375
423
1,228
9,269
3,246
959
6,551
2,544
35,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
26,067
137
Minions Killed
118
5
Camps Cleared
4
738,035
Distance Traveled
733,024
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,368
644
26
2
2
248,526
1
L
Achilles
8,408
647
32
2
1
265,461
2
W
Hou Yi
9,903
762
55
4
4
225,668
6
W
Cthulhu
8,657
666
19
1
0
243,370
0
W
Hel
9,481
729
63
5
1
268,997
1
L
Sol
9,291
715
60
5
1
219,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role