Player Matchup

Danzaburou
Danzaburou
Haha Ranchin
Danzaburou
Level 34
God Stats
9W - 9L
1,630 SR
Queue Stats
104W - 88L
1,489 Elo+
Party 2
Hel
Hel
Mircury
Hel
Level 8
God Stats
2W - 0L
1,766 SR
Queue Stats
12W - 4L
1,746 Elo+
Party 2
Chiron
Chiron
Seaweed1942
Chiron
Level 17
God Stats
1W - 1L
1,289 SR
Queue Stats
15W - 19L
1,641 Elo+
Party 1
King Arthur
King Arthur
Zorarify
King Arthur
Level 111
God Stats
3W - 4L
1,449 SR
Queue Stats
168W - 164L
1,509 Elo+
Party 2
Arachne
Arachne
celewde
Arachne
Level 10
God Stats
6W - 2L
1,907 SR
Queue Stats
204W - 241L
1,729 Elo+
Party 1
Team Averages
Level 36
1,608 SR
1,623 Elo+

VS

Team Averages
Level 20
1,487 SR
1,469 Elo+
Pele
Pele
EBRAKE666
Pele
Level 28
God Stats
4W - 5L
1,585 SR
Queue Stats
92W - 86L
1,577 Elo+
Solo
Ares
Ares
HAVOCGOLFWANG
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
1,531 Elo+
Solo
Charybdis
Charybdis
RelativZEW
Charybdis
Level 17
God Stats
12W - 14L
1,205 SR
Queue Stats
142W - 169L
1,437 Elo+
Solo
Artemis
Artemis
Rogue Rykell
Artemis
Level 6
God Stats
1W - 1L
1,406 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Olorun
Olorun
SaikoKagakusha
Olorun
Level 27
God Stats
5W - 7L
1,737 SR
Queue Stats
74W - 90L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Haha Ranchin
Danzaburou
13
1 / 0 / 4
6,976
581
3,531
4,951
1,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
11
5 / 1 / 5
6,762
564
6,472
7,054
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
12 / 0 / 5
8,357
696
16,342
9,872
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Zorarify
King Arthur
12
5 / 0 / 0
7,386
616
6,707
7,718
5,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
celewde
Arachne
11
5 / 2 / 4
6,891
574
4,264
8,520
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 5 / 1
6,419
535
3,523
9,639
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,963
497
5,430
9,200
6,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
RelativZEW
Charybdis
8
0 / 5 / 1
5,243
437
2,841
8,832
1,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Rogue Rykell
Artemis
7
1 / 10 / 1
4,887
407
4,495
10,229
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 2
5,356
446
4,305
12,253
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
28
Kills
3
3
Deaths
28
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
0
5
1
0.1
L
2
2
0
1
W
Danzaburou
Haha Ranchin
Danzaburou
1
0
4
3
W
Hel
5
1
5
7.5
L
Charybdis
RelativZEW
Charybdis
0
5
1
0.1
L
Artemis
Rogue Rykell
Artemis
1
10
1
0.15
L
0
6
2
0.17
W
Chiron
12
0
5
14.5
W
King Arthur
Zorarify
King Arthur
5
0
0
5
W
Arachne
celewde
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
20,594
38,115
Taken
50,153
15,559
Mitigated
17,368
17,150
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,523
1,093
0
3,204
9,639
2,975
0
967
8,672
0
50,853
L
5,430
759
0
3,404
9,200
6,908
0
854
8,346
27,821
0
W
Danzaburou
Haha Ranchin
Danzaburou
3,531
1,257
0
2,244
4,951
1,575
408
95
4,856
0
46,398
W
Hel
6,472
48
2,352
4,391
7,054
1,770
0
916
6,138
37,447
0
L
Charybdis
RelativZEW
Charybdis
2,841
1,779
0
2,374
8,832
1,858
607
2,804
6,028
0
23,928
L
Artemis
Rogue Rykell
Artemis
4,495
2,570
0
1,271
10,229
2,594
120
472
9,757
0
15,098
L
4,305
2,403
434
5,616
12,253
3,033
120
1,375
10,878
29,999
0
W
Chiron
16,342
4,916
130
3,577
9,872
3,636
816
4,264
5,608
0
53,433
W
King Arthur
Zorarify
King Arthur
6,707
1,281
0
1,820
7,718
5,064
114
3,506
4,212
0
40,323
W
Arachne
celewde
Arachne
4,264
3,186
0
2,636
8,520
3,514
0
954
7,566
0
32,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
27,868
389
Minions Killed
285
0
Camps Cleared
0
1,156,032
Distance Traveled
1,016,743
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,419
535
103
9
0
222,333
3
L
Ares
5,963
497
45
4
0
226,087
0
W
Danzaburou
6,976
581
83
7
0
235,993
1
W
Hel
6,762
564
70
6
0
261,233
1
L
Charybdis
5,243
437
49
4
0
183,614
0
L
Artemis
4,887
407
35
3
0
204,290
0
L
Olorun
5,356
446
53
4
0
180,419
1
W
Chiron
8,357
696
84
7
0
204,209
0
W
King Arthur
7,386
616
82
7
0
203,192
2
W
Arachne
6,891
574
70
6
0
251,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role