Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
FullMonkeyMode
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,648 Elo+
Party 1
Hou Yi
Hou Yi
SaintLaurentDon
Hou Yi
Level 30
God Stats
8W - 5L
1,952 SR
Queue Stats
160W - 127L
1,657 Elo+
Solo
Achilles
Achilles
SmolChild420
Achilles
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
10W - 7L
1,688 Elo+
Party 1
Erlang Shen
Erlang Shen
hueleaobo1
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 84L
1,612 Elo+
Solo
Team Averages
Level 46
1,637 SR
1,621 Elo+

VS

Team Averages
Level 24
1,452 SR
1,645 Elo+
Pele
Pele
ItsZvko
Pele
Level 28
God Stats
1W - 3L
1,446 SR
Queue Stats
81W - 68L
1,622 Elo+
Solo
Scylla
Scylla
KurtiII0
Scylla
Level 18
God Stats
8W - 7L
1,497 SR
Queue Stats
100W - 50L
1,707 Elo+
Solo
Cabrakan
Cabrakan
MarkSinclair
Cabrakan
Level 29
God Stats
5W - 5L
1,213 SR
Queue Stats
106W - 83L
1,571 Elo+
Solo
Charybdis
Charybdis
SinOfClout
Charybdis
Level 26
God Stats
38W - 29L
1,605 SR
Queue Stats
217W - 182L
1,613 Elo+
Solo
Odin
Odin
ZyrantChiquito
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 25L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 8
7,671
590
9,984
6,077
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 9
7,533
579
6,209
11,172
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
12 / 1 / 2
9,779
752
12,158
9,868
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
SmolChild420
Achilles
13
3 / 4 / 2
8,039
618
6,568
10,043
5,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
hueleaobo1
Erlang Shen
14
6 / 2 / 3
8,483
653
6,449
9,657
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ItsZvko
Pele
11
4 / 6 / 2
7,265
559
7,279
11,986
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
KurtiII0
Scylla
10
2 / 3 / 1
6,325
487
5,216
8,032
2,133
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MarkSinclair
Cabrakan
8
3 / 7 / 2
6,298
484
4,065
11,697
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SinOfClout
Charybdis
8
1 / 6 / 2
5,957
458
3,418
9,547
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 4
7,689
591
5,730
11,399
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
24
Kills
13
13
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
8
3
W
1
4
9
1.38
L
Pele
ItsZvko
Pele
4
6
2
0.83
L
Scylla
KurtiII0
Scylla
2
3
1
0.83
L
Cabrakan
MarkSinclair
Cabrakan
3
7
2
0.57
W
12
1
2
13
L
Charybdis
SinOfClout
Charybdis
1
6
2
0.33
W
Achilles
SmolChild420
Achilles
3
4
2
1
L
3
2
4
2.5
W
Erlang Shen
hueleaobo1
Erlang Shen
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,368
Damage
25,708
46,817
Taken
52,661
27,228
Mitigated
24,924
15,406
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,984
1,585
0
1,205
6,077
1,913
1,319
3,570
2,507
39,572
0
W
6,209
775
0
2,953
11,172
9,194
180
3,066
8,106
27,988
0
L
Pele
ItsZvko
Pele
7,279
1,933
0
3,037
11,986
3,581
0
4,254
7,515
0
33,449
L
Scylla
KurtiII0
Scylla
5,216
1,056
0
1,052
8,032
2,133
0
4,296
3,434
35,787
0
L
Cabrakan
MarkSinclair
Cabrakan
4,065
754
0
1,408
11,697
9,450
56
3,118
8,415
13,093
0
W
12,158
6,982
0
4,501
9,868
3,230
0
2,657
7,211
0
79,590
L
Charybdis
SinOfClout
Charybdis
3,418
1,472
0
2,627
9,547
1,429
1,160
1,949
7,460
0
28,152
W
Achilles
SmolChild420
Achilles
6,568
1,551
0
2,942
10,043
5,836
26
1,410
8,633
8,989
38,891
L
5,730
1,332
0
3,446
11,399
8,331
0
2,709
8,574
6,668
31,396
W
Erlang Shen
hueleaobo1
Erlang Shen
6,449
3,461
0
3,805
9,657
7,055
84
623
9,034
0
59,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
33,534
432
Minions Killed
300
0
Camps Cleared
0
1,332,048
Distance Traveled
1,124,682
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,671
590
72
6
0
276,210
4
W
Ares
7,533
579
34
3
0
254,378
1
L
Pele
7,265
559
60
5
0
227,246
1
L
Scylla
6,325
487
74
6
0
247,087
2
L
Cabrakan
6,298
484
15
1
0
225,689
2
W
Hou Yi
9,779
752
131
10
0
247,402
2
L
Charybdis
5,957
458
61
5
0
163,333
0
W
Achilles
8,039
618
99
8
0
266,835
3
L
Odin
7,689
591
90
7
0
261,327
2
W
Erlang Shen
8,483
653
96
7
0
287,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role