Player Matchup

Mercury
Mercury
ESV Moshys
Mercury
Level 129
God Stats
10W - 4L
1,739 SR
Queue Stats
1,059W - 575L
1,642 Elo+
Party 2
Artemis
Artemis
Forza Europa
Artemis
Level 129
God Stats
19W - 6L
1,744 SR
Queue Stats
893W - 610L
1,641 Elo+
Party 2
Freya
Freya
PDQ Rogue
Freya
Level 18
God Stats
2W - 0L
1,773 SR
Queue Stats
69W - 37L
1,601 Elo+
Party 2
Fafnir
Fafnir
dannyboy1532
Fafnir
Level 129
God Stats
9W - 8L
1,649 SR
Queue Stats
356W - 297L
1,515 Elo+
Solo
Scylla
Scylla
xAkkashi
Scylla
Level 44
God Stats
3W - 1L
1,512 SR
Queue Stats
102W - 94L
1,466 Elo+
Solo
Team Averages
Level 90
1,683 SR
1,573 Elo+

VS

Team Averages
Level 119
1,430 SR
1,548 Elo+
Chiron
Chiron
A___ROD84
Chiron
Level 125
God Stats
15W - 9L
1,735 SR
Queue Stats
197W - 182L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
GrGsmite
Sun Wukong
Level 144
God Stats
3W - 5L
1,384 SR
Queue Stats
185W - 157L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
JokofDeath
Zhong Kui
Level 47
God Stats
3W - 5L
1,336 SR
Queue Stats
145W - 131L
1,526 Elo+
Party 1
Ravana
Ravana
Josd13
Ravana
Level 149
God Stats
0W - 2L
1,273 SR
Queue Stats
149W - 140L
1,580 Elo+
Solo
Cthulhu
Cthulhu
LuCiFeRo15
Cthulhu
Level 129
God Stats
2W - 5L
1,421 SR
Queue Stats
304W - 314L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ESV Moshys
Mercury
20
11 / 7 / 15
16,310
1,019
30,744
26,138
8,058
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Forza Europa
Artemis
20
7 / 8 / 19
16,761
1,048
44,600
25,684
8,831
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
PDQ Rogue
Freya
20
12 / 4 / 15
16,000
1,000
32,610
18,333
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
20
1 / 1 / 30
16,128
1,008
18,850
26,810
31,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
xAkkashi
Scylla
20
4 / 5 / 22
15,443
965
20,438
11,705
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
A___ROD84
Chiron
20
4 / 6 / 12
15,005
938
20,480
23,221
11,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
GrGsmite
Sun Wukong
20
2 / 5 / 12
14,415
901
14,110
37,271
47,485
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
JokofDeath
Zhong Kui
20
0 / 10 / 10
13,313
832
11,016
30,506
28,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Josd13
Ravana
20
11 / 10 / 10
17,870
1,117
31,015
23,627
15,112
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LuCiFeRo15
Cthulhu
20
8 / 4 / 14
16,838
1,052
25,635
38,732
66,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
83
35
Kills
25
25
Deaths
35
101
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chiron
A___ROD84
Chiron
4
6
12
1.67
W
Mercury
ESV Moshys
Mercury
11
7
15
2.64
W
Artemis
Forza Europa
Artemis
7
8
19
2.06
L
Sun Wukong
GrGsmite
Sun Wukong
2
5
12
1.6
L
Zhong Kui
JokofDeath
Zhong Kui
0
10
10
0.5
L
Ravana
Josd13
Ravana
11
10
10
1.6
L
Cthulhu
LuCiFeRo15
Cthulhu
8
4
14
3.75
W
Freya
PDQ Rogue
Freya
12
4
15
4.88
W
Fafnir
1
1
30
16
W
Scylla
xAkkashi
Scylla
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,242
Damage
102,256
108,670
Taken
153,357
58,592
Mitigated
169,027
20,864
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
A___ROD84
Chiron
20,480
5,246
1,848
2,643
23,221
11,209
0
8,271
14,949
0
58,631
W
Mercury
ESV Moshys
Mercury
30,744
21,586
0
1,551
26,138
8,058
0
10,728
15,410
0
47,154
W
Artemis
Forza Europa
Artemis
44,600
26,152
0
6,063
25,684
8,831
0
9,391
16,293
0
94,569
L
Sun Wukong
GrGsmite
Sun Wukong
14,110
537
0
3,703
37,271
47,485
0
19,821
17,450
0
34,067
L
Zhong Kui
JokofDeath
Zhong Kui
11,016
481
201
3,186
30,506
28,538
0
15,083
15,423
32,309
0
L
Ravana
Josd13
Ravana
31,015
5,353
0
1,855
23,627
15,112
0
10,717
12,910
0
60,052
L
Cthulhu
LuCiFeRo15
Cthulhu
25,635
464
1,240
0
38,732
66,683
0
18,006
20,726
60,014
0
W
Freya
PDQ Rogue
Freya
32,610
9,262
0
6,217
18,333
6,415
0
5,903
12,430
46,265
0
W
Fafnir
18,850
6,097
957
5,711
26,810
31,637
0
7,435
19,375
31,397
0
W
Scylla
xAkkashi
Scylla
20,438
2,540
0
365
11,705
3,651
0
3,194
8,511
64,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,642
Gold Earned
77,441
293
Minions Killed
336
7
Camps Cleared
17
1,589,645
Distance Traveled
1,491,797
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,005
938
94
6
2
284,672
0
W
Mercury
16,310
1,019
52
3
0
368,863
0
W
Artemis
16,761
1,048
106
7
4
287,406
0
L
Sun Wukong
14,415
901
48
3
0
307,248
0
L
Zhong Kui
13,313
832
52
3
1
267,215
0
L
Ravana
17,870
1,117
64
4
14
317,065
1
L
Cthulhu
16,838
1,052
78
5
0
315,597
0
W
Freya
16,000
1,000
25
2
1
299,407
0
W
Fafnir
16,128
1,008
13
1
1
321,301
3
W
Scylla
15,443
965
97
6
1
312,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role