Player Matchup

Xing Tian
Xing Tian
Bright_Phonsie
Xing Tian
Level 60
God Stats
14W - 9L
1,519 SR
Queue Stats
73W - 73L
1,451 Elo+
Party 1
Geb
Geb
Jacob130603
Geb
Level 66
God Stats
5W - 1L
1,775 SR
Queue Stats
93W - 92L
1,495 Elo+
Party 1
Fenrir
Fenrir
Smirna2009
Fenrir
Level 128
God Stats
840W - 893L
1,451 SR
Queue Stats
879W - 944L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Walter6857
Tsukuyomi
Level 100
God Stats
16W - 9L
1,653 SR
Queue Stats
118W - 129L
1,487 Elo+
Solo
Merlin
Merlin
kira_deathplayer
Merlin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,581 Elo+
Solo
Team Averages
Level 83
1,579 SR
1,490 Elo+

VS

Team Averages
Level 91
1,499 SR
1,459 Elo+
Tiamat
Tiamat
ForecastSniper
Tiamat
Level 124
God Stats
4W - 5L
1,556 SR
Queue Stats
329W - 334L
1,484 Elo+
Solo
Artemis
Artemis
KaoSxTryHarder
Artemis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 64L
1,469 Elo+
Solo
Fenrir
Fenrir
Micam_92
Fenrir
Level 86
God Stats
16W - 20L
1,429 SR
Queue Stats
493W - 529L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Petrifical
Aphrodite
Level 36
God Stats
10W - 14L
1,509 SR
Queue Stats
49W - 45L
1,521 Elo+
Solo
Hercules
Hercules
takeiteasyyyyy89
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bright_Phonsie
Xing Tian
20
12 / 1 / 21
14,672
1,129
27,620
16,817
12,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 0 / 25
14,056
1,081
22,182
8,951
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Smirna2009
Fenrir
19
4 / 2 / 10
11,969
921
4,676
10,495
5,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Walter6857
Tsukuyomi
20
13 / 5 / 19
14,895
1,146
25,089
15,983
7,893
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 5 / 29
14,494
1,115
29,522
12,549
6,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 5
13,101
1,008
13,292
23,067
9,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 7 / 4
13,250
1,019
18,069
14,450
4,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Micam_92
Fenrir
18
4 / 10 / 4
12,139
934
10,867
28,489
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Petrifical
Aphrodite
18
0 / 5 / 7
11,790
907
7,504
12,554
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 12 / 8
12,370
952
9,532
36,557
24,689
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
41
42
Kills
13
13
Deaths
42
104
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bright_Phonsie
Xing Tian
12
1
21
22.5
L
2
8
5
0.56
W
6
0
25
18.5
L
5
7
4
1
L
Fenrir
Micam_92
Fenrir
4
10
4
0.6
L
Aphrodite
Petrifical
Aphrodite
0
5
7
0.7
W
Fenrir
Smirna2009
Fenrir
4
2
10
4.5
W
Tsukuyomi
Walter6857
Tsukuyomi
13
5
19
4.5
W
7
5
29
4.3
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,089
Damage
59,264
64,795
Taken
115,117
36,792
Mitigated
62,530
5,660
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bright_Phonsie
Xing Tian
27,620
2,284
0
0
16,817
12,763
0
7,564
8,430
40,461
0
L
13,292
688
63
1,562
23,067
9,837
0
15,722
7,345
55,130
0
W
22,182
1,819
0
952
8,951
4,486
0
3,941
4,838
42,714
0
L
18,069
8,718
0
0
14,450
4,311
0
9,309
5,141
0
41,605
L
Fenrir
Micam_92
Fenrir
10,867
1,956
131
4,002
28,489
12,034
0
19,793
8,696
0
18,947
L
Aphrodite
Petrifical
Aphrodite
7,504
995
2,180
3,747
12,554
11,659
0
8,996
3,558
24,897
0
W
Fenrir
Smirna2009
Fenrir
4,676
435
0
521
10,495
5,289
0
823
9,527
0
12,234
W
Tsukuyomi
Walter6857
Tsukuyomi
25,089
4,746
0
1,837
15,983
7,893
0
5,273
10,312
0
53,380
W
29,522
206
190
2,160
12,549
6,361
0
2,344
9,631
57,832
0
L
9,532
1,704
60
5,495
36,557
24,689
0
25,504
11,053
0
19,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,086
Gold Earned
62,650
232
Minions Killed
213
8
Camps Cleared
7
1,298,939
Distance Traveled
1,191,177
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,672
1,129
28
2
0
265,456
0
L
Tiamat
13,101
1,008
93
7
1
243,123
0
W
Geb
14,056
1,081
54
4
2
298,136
1
L
Artemis
13,250
1,019
39
3
6
234,852
0
L
Fenrir
12,139
934
18
1
0
268,425
1
L
Aphrodite
11,790
907
37
3
0
187,470
3
W
Fenrir
11,969
921
17
1
4
273,922
0
W
Tsukuyomi
14,895
1,146
62
5
0
245,285
4
W
Merlin
14,494
1,115
71
5
2
216,140
0
L
Hercules
12,370
952
26
2
0
257,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role