Player Matchup

Tiamat
Tiamat
A LeGiT BoX
Tiamat
Level 149
God Stats
4W - 3L
1,614 SR
Queue Stats
111W - 77L
1,685 Elo+
Party 2
Fenrir
Fenrir
Dad Kising 101
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,825 Elo+
Party 2
Arachne
Arachne
xSchmidt
Arachne
Level 160
God Stats
3W - 0L
1,608 SR
Queue Stats
79W - 49L
1,746 Elo+
Party 2
Team Averages
Level 108
1,574 SR
1,752 Elo+

VS

Team Averages
Level 45
1,511 SR
1,438 Elo+
Athena
Athena
CrxzyBugz
Athena
Level 84
God Stats
9W - 6L
1,578 SR
Queue Stats
430W - 444L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
KING OF AP3X
Aphrodite
Level 27
God Stats
32W - 25L
1,544 SR
Queue Stats
91W - 83L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
OGDea7hmonkey
Cernunnos
Level 24
God Stats
14W - 20L
1,412 SR
Queue Stats
70W - 90L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
14 / 1 / 8
12,387
826
23,043
11,510
8,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 13
10,901
727
16,756
14,148
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xSchmidt
Arachne
14
3 / 3 / 15
11,460
764
12,024
25,036
32,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CrxzyBugz
Athena
12
1 / 8 / 6
9,075
605
9,602
26,597
23,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
KING OF AP3X
Aphrodite
13
2 / 6 / 4
9,398
627
10,253
14,411
10,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OGDea7hmonkey
Cernunnos
13
5 / 8 / 2
10,449
697
14,404
18,031
6,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
8
8
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
14
1
8
18
L
Athena
CrxzyBugz
Athena
1
8
6
0.5
W
5
4
13
2.88
L
Aphrodite
KING OF AP3X
Aphrodite
2
6
4
0.67
L
Cernunnos
OGDea7hmonkey
Cernunnos
5
8
2
0.75
W
Arachne
xSchmidt
Arachne
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,823
Damage
34,259
50,694
Taken
59,039
51,213
Mitigated
40,879
19,834
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,043
2,418
666
5,742
11,510
8,656
964
5,690
5,484
66,207
0
L
Athena
CrxzyBugz
Athena
9,602
1,780
384
3,786
26,597
23,617
0
9,778
15,315
20,360
0
W
16,756
3,869
0
2,116
14,148
10,173
797
5,984
7,730
0
33,117
L
Aphrodite
KING OF AP3X
Aphrodite
10,253
1,473
3,469
4,445
14,411
10,924
0
6,314
7,218
39,210
0
L
Cernunnos
OGDea7hmonkey
Cernunnos
14,404
6,603
621
2,002
18,031
6,338
0
6,148
11,281
0
40,169
W
Arachne
xSchmidt
Arachne
12,024
6,982
0
11,310
25,036
32,384
180
7,134
17,238
0
16,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
28,922
151
Minions Killed
197
7
Camps Cleared
5
891,519
Distance Traveled
722,209
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,387
826
103
7
4
280,792
3
L
Athena
9,075
605
37
2
1
249,178
1
W
Fenrir
10,901
727
39
3
2
288,048
5
L
Aphrodite
9,398
627
74
5
3
237,886
0
L
Cernunnos
10,449
697
86
6
1
235,145
1
W
Arachne
11,460
764
9
1
1
322,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role