Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
CACTUSARMS
Khepri
Silver IV
Level 85
God Stats
5W - 4L
1,328 SR
Queue Stats
115W - 126L
686 MMR
Solo
Chang'e
Chang'e
Silver III
FishDrowning
Chang'e
Silver III
Level 113
God Stats
8W - 3L
1,610 SR
Queue Stats
161W - 166L
823 MMR
Solo
Chiron
Chiron
Silver II
PlayObjective
Chiron
Silver II
Level 146
God Stats
11W - 6L
1,457 SR
Queue Stats
439W - 472L
915 MMR
Solo
Ravana
Ravana
Silver III
Smooresie
Ravana
Silver III
Level 102
God Stats
2W - 3L
1,453 SR
Queue Stats
58W - 65L
812 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,470 SR
947 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,529 SR
972 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
BlazePlay64
Kali
Silver III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
775 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
MAZZ_XdespriwyxX
Sun Wukong
Silver IV
Level 86
God Stats
1W - 1L
1,536 SR
Queue Stats
31W - 55L
832 MMR
Solo
Hel
Hel
Silver I
TheCornChili
Hel
Silver I
Level 109
God Stats
1W - 2L
1,611 SR
Queue Stats
38W - 59L
846 MMR
Solo
Athena
Athena
Silver III
VitoGodly
Athena
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 1 / 11
10,677
562
13,250
12,097
7,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
CACTUSARMS
Khepri
15
3 / 1 / 16
10,398
547
5,440
13,955
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
FishDrowning
Chang'e
19
10 / 1 / 6
12,517
659
18,003
14,816
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 5
11,860
624
12,644
13,287
5,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Smooresie
Ravana
16
9 / 2 / 7
11,086
583
10,019
11,215
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TsukuyomiTiamatMorgan Le FayPersephoneGilgamesh

VS

Bans
ArtemisSetOdinFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 8 / 3
8,683
457
10,818
19,417
6,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 2
8,877
467
6,635
16,859
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MAZZ_XdespriwyxX
Sun Wukong
11
0 / 6 / 1
7,395
389
3,070
12,363
8,300
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 8 / 0
9,735
512
8,463
13,612
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
VitoGodly
Athena
12
2 / 7 / 4
8,479
446
5,066
21,794
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
32
Kills
9
9
Deaths
32
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
11
8.5
L
Cernunnos
 
Cernunnos
2
8
3
0.44
L
1
3
2
0.67
W
Khepri
CACTUSARMS
Khepri
3
1
16
11
W
Chang'e
FishDrowning
Chang'e
10
1
6
13
L
Sun Wukong
MAZZ_XdespriwyxX
Sun Wukong
0
6
1
0.08
W
7
4
5
2.38
W
Ravana
Smooresie
Ravana
9
2
7
6.25
L
4
8
0
0.5
L
Athena
VitoGodly
Athena
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
34,052
65,370
Taken
84,045
43,392
Mitigated
48,292
30,200
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,250
5,222
0
4,751
12,097
7,117
1,725
6,166
5,549
72,138
0
L
Cernunnos
 
Cernunnos
10,818
4,472
0
6,371
19,417
6,019
993
5,847
13,542
0
67,423
L
6,635
2,830
0
3,793
16,859
7,633
894
6,490
10,167
0
64,735
W
Khepri
CACTUSARMS
Khepri
5,440
480
0
1,590
13,955
19,134
491
2,323
11,558
24,515
0
W
Chang'e
FishDrowning
Chang'e
18,003
1,712
3,298
10,093
14,816
6,408
2,201
1,134
13,666
85,697
0
L
Sun Wukong
MAZZ_XdespriwyxX
Sun Wukong
3,070
686
0
927
12,363
8,300
0
5,371
6,622
0
36,430
W
12,644
6,638
612
6,633
13,287
5,374
2,927
2,172
11,075
0
103,446
W
Ravana
Smooresie
Ravana
10,019
2,943
0
3,223
11,215
5,359
2,974
1,456
9,637
0
67,591
L
8,463
532
1,879
3,948
13,612
4,535
0
10,137
3,331
56,930
0
L
Athena
VitoGodly
Athena
5,066
1,651
0
1,786
21,794
21,805
63
8,335
13,355
22,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
43,169
592
Minions Killed
448
0
Camps Cleared
0
1,825,476
Distance Traveled
1,595,451
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,677
562
122
6
0
375,208
6
L
Cernunnos
8,683
457
117
6
0
319,655
4
L
Kali
8,877
467
105
6
0
381,250
3
W
Khepri
10,398
547
33
2
0
383,960
3
W
Chang'e
12,517
659
193
10
0
367,344
3
L
Sun Wukong
7,395
389
83
4
0
222,239
3
W
Chiron
11,860
624
150
8
0
310,489
0
W
Ravana
11,086
583
94
5
0
388,475
3
L
Hel
9,735
512
111
6
0
310,770
0
L
Athena
8,479
446
32
2
0
361,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role