Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dodgy XL
Cthulhu
Level 129
God Stats
19W - 14L
1,524 SR
Queue Stats
431W - 396L
1,479 Elo+
Solo
Cerberus
Cerberus
REDBOOL KsA11
Cerberus
Level 68
God Stats
5W - 4L
1,750 SR
Queue Stats
219W - 217L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
saad808
Gilgamesh
Level 36
God Stats
2W - 1L
1,468 SR
Queue Stats
20W - 22L
1,458 Elo+
Party 1
Vulcan
Vulcan
Куинси
Vulcan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,446 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,475 Elo+

VS

Team Averages
Level 114
1,514 SR
1,543 Elo+
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Espinaso
Chang'e
Level 103
God Stats
3W - 4L
1,556 SR
Queue Stats
102W - 93L
1,574 Elo+
Party 2
Chiron
Chiron
GrantelsvenTTV
Chiron
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
134W - 151L
1,419 Elo+
Solo
Skadi
Skadi
Miniaso
Skadi
Level 139
God Stats
1W - 1L
1,718 SR
Queue Stats
117W - 106L
1,585 Elo+
Party 2
Osiris
Osiris
josepakero
Osiris
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 5 / 24
12,138
714
14,760
20,629
27,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Dodgy XL
Cthulhu
20
9 / 0 / 15
13,118
772
29,904
38,734
31,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
REDBOOL KsA11
Cerberus
20
5 / 3 / 24
12,934
761
18,576
37,323
53,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
saad808
Gilgamesh
18
5 / 5 / 17
11,450
674
15,349
20,307
21,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
19
9 / 2 / 13
12,698
747
22,864
12,455
6,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 7 / 13
9,761
574
15,656
20,143
24,196
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Espinaso
Chang'e
18
2 / 4 / 9
10,326
607
16,821
23,213
8,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 4 / 8
11,395
670
23,820
18,951
6,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Miniaso
Skadi
18
5 / 7 / 8
10,510
618
31,692
19,385
7,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
josepakero
Osiris
16
2 / 8 / 9
9,724
572
15,617
26,989
25,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
30
Kills
15
15
Deaths
30
93
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
5
24
2.8
L
Ganesha
 
Ganesha
0
7
13
0.93
W
Cthulhu
Dodgy XL
Cthulhu
9
0
15
16.5
L
Chang'e
Espinaso
Chang'e
2
4
9
1.63
L
6
4
8
2.5
L
Skadi
Miniaso
Skadi
5
7
8
1.29
W
Cerberus
REDBOOL KsA11
Cerberus
5
3
24
5.67
L
Osiris
josepakero
Osiris
2
8
9
0.81
W
Gilgamesh
saad808
Gilgamesh
5
5
17
2.7
W
Vulcan
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,453
Damage
103,606
129,448
Taken
108,681
139,452
Mitigated
73,071
81,014
Healing
51,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,760
1,069
17,808
6,647
20,629
27,807
222
6,559
14,070
25,922
0
L
Ganesha
 
Ganesha
15,656
288
821
1,413
20,143
24,196
0
15,205
4,131
30,401
0
W
Cthulhu
Dodgy XL
Cthulhu
29,904
1,646
6,554
19,381
38,734
31,373
1,231
8,873
29,861
57,616
0
L
Chang'e
Espinaso
Chang'e
16,821
1,607
18,542
13,746
23,213
8,842
0
18,705
3,817
33,128
0
L
23,820
7,307
3,095
4,921
18,951
6,925
138
15,582
2,934
0
41,117
L
Skadi
Miniaso
Skadi
31,692
15,693
842
3,967
19,385
7,374
0
14,870
4,123
0
55,517
W
Cerberus
REDBOOL KsA11
Cerberus
18,576
651
7,524
13,588
37,323
53,061
914
7,380
29,943
35,092
0
L
Osiris
josepakero
Osiris
15,617
4,516
2,207
1,733
26,989
25,734
0
19,638
6,420
0
30,445
W
Gilgamesh
saad808
Gilgamesh
15,349
2,936
3,368
1,932
20,307
21,044
1,309
6,952
12,761
2,165
17,872
W
Vulcan
22,864
5,918
1,985
2,227
12,455
6,167
1,334
2,713
9,742
51,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
51,716
193
Minions Killed
172
0
Camps Cleared
0
1,655,778
Distance Traveled
1,483,457
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,138
714
23
1
0
316,016
0
L
Ganesha
9,761
574
3
0
0
290,800
0
W
Cthulhu
13,118
772
52
3
0
385,267
0
L
Chang'e
10,326
607
48
3
0
348,117
0
L
Chiron
11,395
670
51
3
0
296,771
0
L
Skadi
10,510
618
39
2
0
249,424
1
W
Cerberus
12,934
761
46
3
0
327,019
2
L
Osiris
9,724
572
31
2
0
298,345
0
W
Gilgamesh
11,450
674
9
1
0
306,971
0
W
Vulcan
12,698
747
63
4
0
320,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role