Player Matchup

Anubis
Anubis
BalefulBoogeyman
Anubis
Level 56
God Stats
1W - 4L
1,617 SR
Queue Stats
40W - 43L
1,574 Elo+
Party 2
Agni
Agni
Hoserr
Agni
Level 121
God Stats
0W - 1L
1,399 SR
Queue Stats
21W - 13L
1,599 Elo+
Party 3
Neith
Neith
Threeski55
Neith
Level 69
God Stats
15W - 11L
1,650 SR
Queue Stats
308W - 264L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
congolol
Gilgamesh
Level 95
God Stats
15W - 10L
1,735 SR
Queue Stats
447W - 416L
1,555 Elo+
Party 2
Ymir
Ymir
drdoomkin
Ymir
Level 89
God Stats
0W - 1L
1,736 SR
Queue Stats
19W - 10L
1,620 Elo+
Party 3
Team Averages
Level 86
1,627 SR
1,585 Elo+

VS

Team Averages
Level 127
1,653 SR
1,605 Elo+
Chang'e
Chang'e
AwesomeBoy120
Chang'e
Level 116
God Stats
1W - 0L
1,710 SR
Queue Stats
44W - 35L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
Ayasys
Sylvanus
Level 104
God Stats
14W - 12L
1,509 SR
Queue Stats
262W - 249L
1,542 Elo+
Solo
Anhur
Anhur
Dexteryl
Anhur
Level 155
God Stats
1W - 0L
1,493 SR
Queue Stats
7W - 3L
1,666 Elo+
Solo
Sun Wukong
Sun Wukong
Dâvid
Sun Wukong
Level 122
God Stats
8W - 3L
1,757 SR
Queue Stats
285W - 279L
1,634 Elo+
Party 1
Geb
Geb
diego1803
Geb
Level 139
God Stats
6W - 3L
1,797 SR
Queue Stats
245W - 245L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,070
507
2,859
7,167
2,896
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Hoserr
Agni
10
3 / 3 / 1
5,966
597
3,964
5,531
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
9
0 / 4 / 0
5,128
513
3,188
5,387
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
congolol
Gilgamesh
12
5 / 2 / 2
6,799
680
7,061
8,659
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
0 / 4 / 5
5,282
528
2,652
9,290
3,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 2 / 2
5,858
586
4,212
5,269
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ayasys
Sylvanus
9
3 / 2 / 5
5,927
593
4,768
7,949
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Dexteryl
Anhur
12
7 / 0 / 2
7,461
746
6,520
5,371
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Dâvid
Sun Wukong
12
4 / 1 / 1
6,895
690
5,845
7,829
3,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,577
558
3,218
8,158
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
17
17
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
2
2
1
W
Sylvanus
Ayasys
Sylvanus
3
2
5
2.75
L
0
4
0
0
W
Anhur
Dexteryl
Anhur
7
0
2
8
W
Sun Wukong
Dâvid
Sun Wukong
4
1
1
4.5
L
Agni
Hoserr
Agni
3
3
1
1.17
L
Neith
0
4
0
0
L
Gilgamesh
congolol
Gilgamesh
5
2
2
3
W
2
3
1
0.83
L
Ymir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
24,563
36,034
Taken
34,576
13,238
Mitigated
15,584
11,169
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,212
335
620
1,979
5,269
1,401
0
1,697
3,288
28,263
0
W
Sylvanus
Ayasys
Sylvanus
4,768
1,550
1,023
3,387
7,949
6,604
257
1,626
6,277
22,146
0
L
2,859
416
0
2,601
7,167
2,896
0
982
6,185
25,470
0
W
Anhur
Dexteryl
Anhur
6,520
3,765
0
2,276
5,371
1,567
615
559
4,812
0
41,210
W
Sun Wukong
Dâvid
Sun Wukong
5,845
903
0
3,453
7,829
3,223
97
3,001
4,828
0
36,326
L
Agni
Hoserr
Agni
3,964
653
0
1,478
5,531
1,726
0
3,331
2,000
28,778
0
L
Neith
3,188
1,682
0
844
5,387
881
0
1,159
4,228
0
29,641
L
Gilgamesh
congolol
Gilgamesh
7,061
3,087
0
3,009
8,659
3,787
0
2,779
5,706
0
38,480
W
3,218
178
0
2,054
8,158
2,789
0
2,138
5,896
20,649
0
L
Ymir
2,652
646
715
2,522
9,290
3,948
0
3,551
5,717
11,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
31,718
272
Minions Killed
318
0
Camps Cleared
0
975,798
Distance Traveled
1,017,008
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,858
586
69
7
0
215,531
5
W
Sylvanus
5,927
593
35
4
0
189,609
1
L
Anubis
5,070
507
50
5
0
169,598
0
W
Anhur
7,461
746
84
8
0
191,934
4
W
Sun Wukong
6,895
690
89
9
0
216,995
1
L
Agni
5,966
597
64
6
0
192,128
1
L
Neith
5,128
513
70
7
0
175,310
4
L
Gilgamesh
6,799
680
79
8
0
227,540
2
W
Geb
5,577
558
41
4
0
202,939
1
L
Ymir
5,282
528
9
1
0
211,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role