Player Matchup

Pele
Pele
ComeForMe
Pele
Level 47
God Stats
6W - 8L
1,440 SR
Queue Stats
362W - 254L
1,514 Elo+
Solo
Eset
Eset
MomentoCripi
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,459 Elo+
Solo
Heimdallr
Heimdallr
OneSmallBoye
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 11L
1,832 Elo+
Party 2
Baron Samedi
Baron Samedi
SwarmofGeese
Baron Samedi
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 178L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
TxtGriLL
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 2
Team Averages
Level 68
1,488 SR
1,572 Elo+

VS

Team Averages
Level 113
1,975 SR
2,063 Elo+
Persephone
Persephone
LordAversis
Persephone
Level 158
God Stats
27W - 0L
2,182 SR
Queue Stats
218W - 19L
2,037 Elo+
Party 1
Terra
Terra
Malakhar
Terra
Level 139
God Stats
15W - 1L
1,940 SR
Queue Stats
211W - 60L
1,927 Elo+
Party 1
Mercury
Mercury
Pringu
Mercury
Level 83
God Stats
10W - 0L
2,069 SR
Queue Stats
236W - 11L
2,172 Elo+
Party 1
Mulan
Mulan
WoozysStepSis
Mulan
Level 25
God Stats
4W - 0L
1,670 SR
Queue Stats
169W - 7L
2,042 Elo+
Party 1
Baron Samedi
Baron Samedi
Zelkenon
Baron Samedi
Level 159
God Stats
28W - 2L
2,015 SR
Queue Stats
408W - 32L
2,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 5 / 3
10,514
876
8,432
16,141
6,050
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 12 / 4
10,718
893
6,773
22,420
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
OneSmallBoye
Heimdallr
17
0 / 10 / 7
10,344
862
15,805
24,190
9,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SwarmofGeese
Baron Samedi
16
2 / 4 / 5
10,373
864
8,088
11,937
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TxtGriLL
Gilgamesh
17
1 / 5 / 5
10,357
863
8,401
28,443
16,888
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordAversis
Persephone
19
4 / 3 / 23
12,092
1,008
23,309
8,867
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Malakhar
Terra
19
3 / 2 / 30
11,886
991
20,562
12,172
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Pringu
Mercury
19
10 / 1 / 19
13,205
1,100
14,509
10,705
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 1 / 21
12,511
1,043
18,807
15,881
19,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Zelkenon
Baron Samedi
19
9 / 0 / 21
11,975
998
21,526
8,114
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
150
7
Kills
36
36
Deaths
7
24
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Pele
2
5
3
0.7
W
Persephone
LordAversis
Persephone
4
3
23
5.17
W
Terra
Malakhar
Terra
3
2
30
9
L
2
12
4
0.33
L
Heimdallr
OneSmallBoye
Heimdallr
0
10
7
0.35
W
Mercury
Pringu
Mercury
10
1
19
19.5
L
Baron Samedi
SwarmofGeese
Baron Samedi
2
4
5
1.13
L
Gilgamesh
TxtGriLL
Gilgamesh
1
5
5
0.7
W
10
1
21
20.5
W
Baron Samedi
Zelkenon
Baron Samedi
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,499
Damage
98,713
103,131
Taken
55,739
45,637
Mitigated
46,572
10,517
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,432
1,134
0
116
16,141
6,050
0
9,435
6,050
0
27,440
W
Persephone
LordAversis
Persephone
23,309
1,063
105
1,425
8,867
3,420
0
1,965
6,899
41,049
0
W
Terra
Malakhar
Terra
20,562
1,102
3,354
3,708
12,172
15,347
0
3,306
8,866
27,034
0
L
6,773
605
645
970
22,420
8,123
0
15,355
6,075
23,536
0
L
Heimdallr
OneSmallBoye
Heimdallr
15,805
7,277
0
867
24,190
9,434
0
15,570
7,787
0
41,972
W
Mercury
Pringu
Mercury
14,509
8,562
0
1,323
10,705
4,874
0
1,806
8,899
0
43,497
L
Baron Samedi
SwarmofGeese
Baron Samedi
8,088
733
1,647
2,348
11,937
5,142
0
7,895
3,533
20,902
0
L
Gilgamesh
TxtGriLL
Gilgamesh
8,401
928
0
3,924
28,443
16,888
0
15,794
11,791
0
27,325
W
18,807
897
0
1,870
15,881
19,096
0
5,346
10,535
8,059
29,135
W
Baron Samedi
Zelkenon
Baron Samedi
21,526
1,308
5,261
3,139
8,114
3,835
0
2,436
5,678
36,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,306
Gold Earned
61,669
206
Minions Killed
236
6
Camps Cleared
5
977,899
Distance Traveled
1,318,956
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,514
876
36
3
2
212,373
0
W
Persephone
12,092
1,008
49
4
1
219,778
3
W
Terra
11,886
991
15
1
0
256,469
1
L
Eset
10,718
893
46
4
1
185,076
0
L
Heimdallr
10,344
862
54
5
0
167,547
0
W
Mercury
13,205
1,100
82
7
4
315,544
2
L
Baron Samedi
10,373
864
28
2
2
194,540
2
L
Gilgamesh
10,357
863
42
4
1
218,363
0
W
Mulan
12,511
1,043
49
4
0
271,853
3
W
Baron Samedi
11,975
998
41
3
0
255,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role