Player Matchup

Sun Wukong
Sun Wukong
AlphaCherno
Sun Wukong
Level 29
God Stats
4W - 1L
1,590 SR
Queue Stats
122W - 29L
1,912 Elo+
Party 1
The Morrigan
The Morrigan
MisterFister6006
The Morrigan
Level 5
God Stats
2W - 1L
1,559 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 2
Zeus
Zeus
SolarPhrophet
Zeus
Level 29
God Stats
8W - 0L
1,979 SR
Queue Stats
48W - 13L
1,783 Elo+
Party 1
Baron Samedi
Baron Samedi
TRITON99
Baron Samedi
Level 100
God Stats
14W - 7L
1,598 SR
Queue Stats
297W - 317L
1,516 Elo+
Party 2
Hercules
Hercules
phapp
Hercules
Level 21
God Stats
10W - 12L
1,448 SR
Queue Stats
190W - 217L
1,452 Elo+
Solo
Team Averages
Level 37
1,635 SR
1,647 Elo+

VS

Team Averages
Level 22
1,582 SR
1,500 Elo+
Hel
Hel
ArcticFoxSekki
Hel
Level 25
God Stats
3W - 1L
1,667 SR
Queue Stats
69W - 53L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Demynx
Jormungandr
Level 28
God Stats
23W - 13L
1,659 SR
Queue Stats
52W - 36L
1,559 Elo+
Party 3
Neith
Neith
Kolojou
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Tomatekz
Guan Yu
Level 28
God Stats
26W - 17L
1,603 SR
Queue Stats
51W - 43L
1,467 Elo+
Party 3
Loki
Loki
Vukadine
Loki
Level 8
God Stats
5W - 8L
1,483 SR
Queue Stats
18W - 21L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaCherno
Sun Wukong
20
0 / 2 / 15
13,232
882
18,839
22,366
14,793
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
MisterFister6006
The Morrigan
19
2 / 2 / 12
13,276
885
14,322
4,881
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 0 / 5
16,231
1,082
58,921
6,728
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
TRITON99
Baron Samedi
20
3 / 1 / 14
14,000
933
22,243
11,848
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
phapp
Hercules
20
0 / 1 / 11
12,454
830
8,465
21,724
17,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

157

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 3
13,574
905
12,030
29,449
31,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Demynx
Jormungandr
19
2 / 5 / 4
13,248
883
20,352
40,322
45,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Kolojou
Neith
19
2 / 3 / 4
12,825
855
18,486
16,600
6,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Tomatekz
Guan Yu
19
1 / 3 / 5
12,942
863
8,900
31,714
36,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
19
1 / 3 / 3
13,582
905
4,217
9,042
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
18
Kills
6
6
Deaths
18
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaCherno
Sun Wukong
0
2
15
3.75
L
0
4
3
0.38
L
Jormungandr
Demynx
Jormungandr
2
5
4
0.8
L
Neith
Kolojou
Neith
2
3
4
1.33
W
The Morrigan
MisterFister6006
The Morrigan
2
2
12
4
W
13
0
5
15.5
W
Baron Samedi
TRITON99
Baron Samedi
3
1
14
10
L
Guan Yu
Tomatekz
Guan Yu
1
3
5
1.17
L
Loki
1
3
3
0.83
W
Hercules
phapp
Hercules
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,790
Damage
63,985
67,547
Taken
127,127
42,578
Mitigated
122,603
22,053
Healing
48,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaCherno
Sun Wukong
18,839
3,805
0
3,714
22,366
14,793
0
7,872
13,829
0
39,757
L
12,030
77
10,185
10,268
29,449
31,068
0
21,656
7,793
35,096
0
L
Jormungandr
Demynx
Jormungandr
20,352
3,791
1,656
4,220
40,322
45,234
0
32,837
7,485
46,464
0
L
Neith
Kolojou
Neith
18,486
7,976
0
3,244
16,600
6,565
0
11,808
4,792
0
46,328
W
The Morrigan
MisterFister6006
The Morrigan
14,322
870
292
244
4,881
2,106
0
3,340
1,537
32,525
0
W
58,921
6,170
0
403
6,728
2,493
0
3,344
3,345
109,821
0
W
Baron Samedi
TRITON99
Baron Samedi
22,243
1,014
6,887
3,747
11,848
5,706
0
7,169
4,545
49,542
0
L
Guan Yu
Tomatekz
Guan Yu
8,900
473
6,826
11,085
31,714
36,629
0
23,301
8,413
0
40,819
L
Loki
4,217
0
0
516
9,042
3,107
0
5,884
3,158
0
49,971
W
Hercules
phapp
Hercules
8,465
3,639
911
5,855
21,724
17,480
0
10,657
10,518
0
17,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,193
Gold Earned
66,171
308
Minions Killed
309
8
Camps Cleared
16
1,546,314
Distance Traveled
1,642,514
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,232
882
41
3
0
328,785
0
L
Hel
13,574
905
61
4
0
340,169
0
L
Jormungandr
13,248
883
45
3
0
305,406
1
L
Neith
12,825
855
62
4
0
308,862
1
W
The Morrigan
13,276
885
39
3
3
296,116
1
W
Zeus
16,231
1,082
123
8
2
298,734
4
W
Baron Samedi
14,000
933
79
5
1
296,758
3
L
Guan Yu
12,942
863
75
5
2
368,325
0
L
Loki
13,582
905
66
4
14
319,752
4
W
Hercules
12,454
830
26
2
2
325,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role