Player Matchup

Susano
Susano
Just_A_Norwegian
Susano
Level 156
God Stats
0W - 1L
1,608 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 1
Tiamat
Tiamat
MortenH01
Tiamat
Level 153
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Neith
Neith
eMIN420
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,522 Elo+

VS

Team Averages
Level 111
1,564 SR
1,482 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RS_Dukydeath
Merlin
Level 96
God Stats
32W - 28L
1,433 SR
Queue Stats
119W - 121L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
llKAMiiKAzll
Cthulhu
Level 128
God Stats
6W - 5L
1,760 SR
Queue Stats
106W - 90L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
9,422
725
11,744
13,598
5,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
MortenH01
Tiamat
13
4 / 7 / 4
9,651
742
9,933
14,935
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
eMIN420
Neith
12
0 / 6 / 4
8,143
626
3,230
11,444
3,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 6 / 13
9,306
716
8,881
11,482
3,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
15
9 / 3 / 9
10,946
842
15,810
10,863
4,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
llKAMiiKAzll
Cthulhu
14
8 / 1 / 11
10,419
801
9,375
12,052
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
19
19
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
6
13
1.42
L
6
6
2
1.17
L
Tiamat
MortenH01
Tiamat
4
7
4
0.86
W
Merlin
9
3
9
4.5
L
Neith
eMIN420
Neith
0
6
4
0.33
W
Cthulhu
llKAMiiKAzll
Cthulhu
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
34,066
39,977
Taken
34,397
15,694
Mitigated
20,620
2,283
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,881
5,103
0
1,175
11,482
3,417
2,324
2,361
9,121
0
44,386
L
11,744
606
0
203
13,598
5,375
0
6,566
6,678
0
35,341
L
Tiamat
MortenH01
Tiamat
9,933
810
0
1,201
14,935
7,100
0
9,437
4,848
29,306
0
W
Merlin
15,810
947
0
3,020
10,863
4,492
646
3,406
7,457
39,557
0
L
Neith
eMIN420
Neith
3,230
1,906
0
879
11,444
3,219
88
8,522
2,799
0
19,676
W
Cthulhu
llKAMiiKAzll
Cthulhu
9,375
489
499
2,162
12,052
12,711
286
4,206
7,846
24,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
30,671
127
Minions Killed
163
4
Camps Cleared
8
623,063
Distance Traveled
710,087
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,306
716
67
5
2
202,238
2
L
Susano
9,422
725
36
3
4
241,546
5
L
Tiamat
9,651
742
44
3
0
222,849
0
W
Merlin
10,946
842
57
4
4
243,194
2
L
Neith
8,143
626
47
4
0
158,668
1
W
Cthulhu
10,419
801
39
3
2
264,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role