Player Matchup

Neith
Neith
Dargo259
Neith
Level 26
God Stats
9W - 8L
1,442 SR
Queue Stats
18W - 22L
1,278 Elo+
Solo
Bacchus
Bacchus
fabiancito2
Bacchus
Level 126
God Stats
13W - 10L
1,498 SR
Queue Stats
83W - 109L
1,369 Elo+
Solo
Merlin
Merlin
specsauce
Merlin
Level 108
God Stats
19W - 31L
1,407 SR
Queue Stats
60W - 68L
1,378 Elo+
Solo
Team Averages
Level 87
1,449 SR
1,341 Elo+

VS

Team Averages
Level 61
1,441 SR
1,247 Elo+
Camazotz
Camazotz
Tritenicks
Camazotz
Level 81
God Stats
4W - 6L
1,468 SR
Queue Stats
174W - 253L
1,324 Elo+
Solo
Apollo
Apollo
countryted
Apollo
Level 7
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 5L
996 Elo+
Solo
Chang'e
Chang'e
lennoxx0
Chang'e
Level 95
God Stats
3W - 2L
1,637 SR
Queue Stats
41W - 56L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dargo259
Neith
13
4 / 3 / 6
10,897
641
14,366
9,922
3,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
fabiancito2
Bacchus
15
4 / 0 / 9
12,514
736
11,162
17,151
23,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
specsauce
Merlin
16
5 / 3 / 6
11,754
691
12,092
8,414
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Tritenicks
Camazotz
14
6 / 4 / 0
10,513
618
15,204
23,032
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
countryted
Apollo
9
0 / 6 / 2
8,520
501
364
7,750
2,551
Chang'e
lennoxx0
Chang'e
13
0 / 4 / 5
9,623
566
8,565
21,128
13,965
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Dargo259
Neith
4
3
6
2.33
L
Camazotz
Tritenicks
Camazotz
6
4
0
1.5
L
Apollo
countryted
Apollo
0
6
2
0.17
W
Bacchus
fabiancito2
Bacchus
4
0
9
8.5
L
Chang'e
lennoxx0
Chang'e
0
4
5
0.63
W
Merlin
specsauce
Merlin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
24,133
35,487
Taken
51,910
29,678
Mitigated
27,740
9,723
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dargo259
Neith
14,366
5,714
0
1,038
9,922
3,720
2,046
2,828
7,094
0
34,705
L
Camazotz
Tritenicks
Camazotz
15,204
5,003
0
5,269
23,032
11,224
0
10,653
12,379
0
41,202
L
Apollo
countryted
Apollo
364
364
0
0
7,750
2,551
0
4,488
3,120
0
3,703
W
Bacchus
fabiancito2
Bacchus
11,162
1,388
518
6,914
17,151
23,321
97
4,612
12,539
29,182
0
L
Chang'e
lennoxx0
Chang'e
8,565
1,036
3,669
7,939
21,128
13,965
0
8,803
12,325
36,288
0
W
Merlin
specsauce
Merlin
12,092
822
546
707
8,414
2,637
834
1,730
6,684
53,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
28,656
170
Minions Killed
112
6
Camps Cleared
5
923,000
Distance Traveled
815,357
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,897
641
60
4
2
258,245
0
L
Camazotz
10,513
618
60
4
4
341,542
0
L
Apollo
8,520
501
10
1
1
179,158
0
W
Bacchus
12,514
736
25
1
2
328,559
1
L
Chang'e
9,623
566
42
2
0
294,657
2
W
Merlin
11,754
691
85
5
2
336,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role