Player Matchup

Sun Wukong
Sun Wukong
genzolm
Sun Wukong
Level 102
God Stats
2W - 2L
1,787 SR
Queue Stats
168W - 206L
1,372 Elo+
Party 1
Hachiman
Hachiman
negrovero
Hachiman
Level 23
God Stats
0W - 2L
1,403 SR
Queue Stats
4W - 10L
1,237 Elo+
Party 1
He Bo
He Bo
rimbecillai
He Bo
Level 45
God Stats
3W - 8L
1,427 SR
Queue Stats
165W - 207L
1,331 Elo+
Party 1
Team Averages
Level 57
1,539 SR
1,313 Elo+

VS

Team Averages
Level 42
1,304 SR
1,292 Elo+
Artemis
Artemis
Niekos1666
Artemis
Level 17
God Stats
4W - 4L
1,346 SR
Queue Stats
5W - 15L
1,302 Elo+
Party 2
Nemesis
Nemesis
Semmyboy007
Nemesis
Level 5
God Stats
1W - 3L
1,211 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Discordia
Discordia
Z0mb1eCqt
Discordia
Level 104
God Stats
9W - 17L
1,355 SR
Queue Stats
398W - 565L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
genzolm
Sun Wukong
14
3 / 4 / 2
10,927
643
11,991
19,462
20,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
negrovero
Hachiman
14
1 / 5 / 1
9,651
568
5,329
14,036
4,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 1
10,350
609
5,832
14,004
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Niekos1666
Artemis
16
5 / 1 / 12
11,930
702
16,985
11,345
4,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Semmyboy007
Nemesis
15
6 / 3 / 11
12,012
707
4,586
9,336
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Z0mb1eCqt
Discordia
16
7 / 2 / 10
12,506
736
19,358
9,353
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
18
18
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
Niekos1666
Artemis
5
1
12
11
W
Nemesis
Semmyboy007
Nemesis
6
3
11
3.83
W
Discordia
Z0mb1eCqt
Discordia
7
2
10
6
L
Sun Wukong
genzolm
Sun Wukong
3
4
2
1
L
Hachiman
negrovero
Hachiman
1
5
1
0.3
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
40,929
47,502
Taken
30,034
28,655
Mitigated
11,498
3,034
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Niekos1666
Artemis
16,985
9,366
0
4,331
11,345
4,063
1,985
2,806
8,159
0
55,360
W
Nemesis
Semmyboy007
Nemesis
4,586
1,051
0
1,115
9,336
4,032
11
1,499
7,631
0
19,104
W
Discordia
Z0mb1eCqt
Discordia
19,358
495
0
2,737
9,353
3,403
519
1,233
7,978
64,332
0
L
Sun Wukong
genzolm
Sun Wukong
11,991
1,017
0
2,333
19,462
20,160
92
6,319
13,143
253
39,105
L
Hachiman
negrovero
Hachiman
5,329
2,328
0
701
14,036
4,538
0
6,583
7,453
0
33,016
L
5,832
41
0
0
14,004
3,957
0
6,813
7,191
22,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
36,448
139
Minions Killed
196
3
Camps Cleared
10
877,622
Distance Traveled
949,349
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,930
702
63
4
4
304,764
2
W
Nemesis
12,012
707
29
2
1
331,649
4
W
Discordia
12,506
736
104
6
5
312,936
4
L
Sun Wukong
10,927
643
47
3
0
320,752
0
L
Hachiman
9,651
568
58
3
0
280,443
0
L
He Bo
10,350
609
34
2
3
276,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role