Player Matchup

Chang'e
Chang'e
JokerP5Rrs
Chang'e
Level 7
God Stats
10W - 18L
1,297 SR
Queue Stats
23W - 30L
1,256 Elo+
Party 1
Tyr
Tyr
VonPrince_
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,424 Elo+
Solo
Hou Yi
Hou Yi
Yunieverse
Hou Yi
Level 142
God Stats
10W - 14L
1,464 SR
Queue Stats
727W - 733L
1,379 Elo+
Party 1
Yemoja
Yemoja
lost_twice
Yemoja
Level 3
God Stats
1W - 1L
1,205 SR
Queue Stats
2W - 2L
1,070 Elo+
Solo
Da Ji
Da Ji
nixegro
Da Ji
Level 27
God Stats
4W - 1L
1,657 SR
Queue Stats
36W - 50L
1,291 Elo+
Solo
Team Averages
Level 37
1,425 SR
1,284 Elo+

VS

Team Averages
Level 20
1,389 SR
1,329 Elo+
Anubis
Anubis
A9C got issues
Anubis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 15L
1,324 Elo+
Solo
King Arthur
King Arthur
Bunny-Spire08
King Arthur
Level 10
God Stats
1W - 2L
1,525 SR
Queue Stats
10W - 9L
1,396 Elo+
Solo
Athena
Athena
Freyja_468
Athena
Level 21
God Stats
1W - 7L
1,180 SR
Queue Stats
102W - 140L
1,320 Elo+
Solo
Loki
Loki
TheOnlyTotal
Loki
Level 26
God Stats
2W - 2L
1,577 SR
Queue Stats
6W - 7L
1,355 Elo+
Solo
Artemis
Artemis
fidjimen
Artemis
Level 18
God Stats
3W - 7L
1,161 SR
Queue Stats
106W - 131L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JokerP5Rrs
Chang'e
18
1 / 6 / 8
12,768
473
13,694
23,398
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
17 / 0 / 5
15,559
576
25,459
29,006
54,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Yunieverse
Hou Yi
20
10 / 2 / 9
16,261
602
40,001
24,838
9,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
lost_twice
Yemoja
14
1 / 15 / 5
10,517
390
3,452
20,180
6,586
Da Ji
nixegro
Da Ji
17
6 / 2 / 7
12,813
475
9,899
16,409
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 11 / 1
11,510
426
23,776
26,532
16,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Bunny-Spire08
King Arthur
18
5 / 4 / 4
11,887
440
20,391
31,212
33,175
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
Freyja_468
Athena
15
3 / 3 / 3
11,055
409
6,161
25,679
43,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 10 / 4
10,951
406
8,793
18,068
7,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
fidjimen
Artemis
16
1 / 8 / 2
9,549
354
9,117
18,595
12,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
35
Kills
24
25
Deaths
36
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
11
1
0.77
L
King Arthur
Bunny-Spire08
King Arthur
5
4
4
1.75
L
Athena
Freyja_468
Athena
3
3
3
1.5
W
Chang'e
JokerP5Rrs
Chang'e
1
6
8
0.83
L
7
10
4
0.9
W
17
0
5
19.5
W
Hou Yi
Yunieverse
Hou Yi
10
2
9
7.25
L
Artemis
fidjimen
Artemis
1
8
2
0.25
W
Yemoja
lost_twice
Yemoja
1
15
5
0.23
W
Da Ji
nixegro
Da Ji
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,505
Damage
68,238
113,831
Taken
120,086
85,056
Mitigated
113,009
43,792
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,776
867
943
6,543
26,532
16,088
498
4,060
22,278
73,821
0
L
King Arthur
Bunny-Spire08
King Arthur
20,391
2,028
160
4,767
31,212
33,175
0
6,118
24,782
0
87,034
L
Athena
Freyja_468
Athena
6,161
1,728
0
4,684
25,679
43,009
533
2,097
23,494
26,982
0
W
Chang'e
JokerP5Rrs
Chang'e
13,694
938
2,191
9,442
23,398
7,330
3,171
8,037
15,361
74,134
0
L
8,793
788
642
2,572
18,068
7,762
0
3,148
14,697
0
49,305
W
25,459
4,922
0
14,145
29,006
54,341
728
5,200
23,806
0
101,483
W
Hou Yi
Yunieverse
Hou Yi
40,001
19,333
0
10,033
24,838
9,959
4,956
8,213
16,625
0
198,032
L
Artemis
fidjimen
Artemis
9,117
3,308
0
2,250
18,595
12,975
215
1,327
17,264
0
63,143
W
Yemoja
lost_twice
Yemoja
3,452
1,102
2,532
1,455
20,180
6,586
608
6,591
13,589
17,856
0
W
Da Ji
nixegro
Da Ji
9,899
1,161
0
3,994
16,409
6,840
1,559
5,095
11,314
0
54,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
54,952
593
Minions Killed
467
0
Camps Cleared
0
2,427,602
Distance Traveled
2,155,795
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,510
426
114
4
0
342,009
0
L
King Arthur
11,887
440
145
5
0
492,697
2
L
Athena
11,055
409
35
1
0
506,938
1
W
Chang'e
12,768
473
122
5
0
478,662
0
L
Loki
10,951
406
67
2
0
436,624
1
W
Tyr
15,559
576
159
6
0
524,593
4
W
Hou Yi
16,261
602
241
9
0
491,070
0
L
Artemis
9,549
354
106
4
0
377,527
2
W
Yemoja
10,517
390
11
0
0
402,197
0
W
Da Ji
12,813
475
60
2
0
531,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role