Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
FireFlamesFlamie
Eset
Level 159
God Stats
8W - 5L
1,507 SR
Queue Stats
515W - 459L
1,672 Elo+
Party 2
Hel
Hel
Stonedog1
Hel
Level 160
God Stats
5W - 0L
1,955 SR
Queue Stats
183W - 64L
1,761 Elo+
Party 2
Ares
Ares
Zaian
Ares
Level 160
God Stats
3W - 1L
1,789 SR
Queue Stats
72W - 36L
1,729 Elo+
Party 2
Team Averages
Level 160
1,650 SR
1,632 Elo+

VS

Team Averages
Level 129
1,705 SR
1,654 Elo+
Osiris
Osiris
Cainnein
Osiris
Level 160
God Stats
6W - 1L
1,797 SR
Queue Stats
230W - 197L
1,685 Elo+
Party 3
Skadi
Skadi
EonLando
Skadi
Level 152
God Stats
4W - 2L
1,755 SR
Queue Stats
364W - 285L
1,611 Elo+
Party 3
Sobek
Sobek
OumaeKumiko
Sobek
Level 129
God Stats
4W - 2L
1,904 SR
Queue Stats
104W - 112L
1,527 Elo+
Solo
Yemoja
Yemoja
PogromcaTytanow
Yemoja
Level 150
God Stats
0W - 1L
1,249 SR
Queue Stats
55W - 29L
1,694 Elo+
Party 1
Zhong Kui
Zhong Kui
ZjemCiPiety
Zhong Kui
Level 54
God Stats
3W - 2L
1,820 SR
Queue Stats
61W - 24L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 5 / 7
9,293
845
13,251
9,309
4,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
16
2 / 1 / 13
8,790
799
12,193
7,663
3,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 12
8,886
808
9,550
6,399
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 12
9,445
859
11,326
12,200
5,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Zaian
Ares
15
1 / 2 / 15
9,021
820
7,053
14,719
12,880
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cainnein
Osiris
14
2 / 3 / 4
8,277
752
12,904
15,706
19,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
EonLando
Skadi
15
3 / 3 / 5
9,056
823
10,749
7,961
3,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 6
8,036
731
5,721
13,437
15,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 4 / 4
8,057
732
1,907
11,145
9,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
ZjemCiPiety
Zhong Kui
14
2 / 5 / 4
8,397
763
8,176
11,199
9,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
17
Kills
9
12
Deaths
17
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
5
7
2.1
W
Charybdis
 
Charybdis
2
1
13
8.5
L
Osiris
Cainnein
Osiris
2
3
4
1.33
L
Skadi
EonLando
Skadi
3
3
5
1.83
W
3
2
12
4.5
L
1
2
6
2
L
1
4
4
0.75
W
4
2
12
5
W
Ares
Zaian
Ares
1
2
15
4.25
L
Zhong Kui
ZjemCiPiety
Zhong Kui
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,373
Damage
39,457
50,290
Taken
59,448
28,771
Mitigated
57,237
24,610
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,251
1,601
0
364
9,309
4,224
708
2,509
6,754
0
21,354
W
Charybdis
 
Charybdis
12,193
3,796
379
837
7,663
3,279
1,019
2,574
4,958
0
24,616
L
Osiris
Cainnein
Osiris
12,904
1,320
2,759
2,228
15,706
19,655
0
8,374
7,332
0
18,532
L
Skadi
EonLando
Skadi
10,749
2,977
391
515
7,961
3,218
1,332
3,928
4,033
0
31,351
W
9,550
43
1,223
523
6,399
2,574
1,198
2,963
3,229
25,412
0
L
5,721
314
2,375
4,656
13,437
15,308
84
6,849
6,588
13,980
0
L
1,907
316
7,694
1,472
11,145
9,381
0
3,813
7,332
7,774
0
W
11,326
154
10,717
6,993
12,200
5,814
380
2,466
9,686
23,495
0
W
Ares
Zaian
Ares
7,053
359
1,483
2,091
14,719
12,880
208
4,467
9,859
10,242
0
L
Zhong Kui
ZjemCiPiety
Zhong Kui
8,176
957
0
1,841
11,199
9,675
147
4,965
6,234
19,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
41,823
126
Minions Killed
107
0
Camps Cleared
0
1,079,377
Distance Traveled
1,011,250
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,293
845
16
1
0
220,005
0
W
Charybdis
8,790
799
40
4
0
197,163
1
L
Osiris
8,277
752
7
1
0
217,264
4
L
Skadi
9,056
823
49
4
0
195,416
0
W
Eset
8,886
808
29
3
0
225,494
5
L
Sobek
8,036
731
17
2
0
244,056
1
L
Yemoja
8,057
732
7
1
0
166,106
4
W
Hel
9,445
859
36
3
0
227,630
0
W
Ares
9,021
820
5
0
0
209,085
1
L
Zhong Kui
8,397
763
27
2
0
188,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role