Player Matchup

Da Ji
Da Ji
DamienShao
Da Ji
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 140L
1,473 Elo+
Solo
Skadi
Skadi
Deltafus
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
HUMANDEVICE
Bastet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Shinrain
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 2
Ares
Ares
Sonny1711
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,450 Elo+

VS

Team Averages
Level 99
1,399 SR
1,409 Elo+
Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FR1MEN
Anhur
Level 87
God Stats
1W - 0L
1,270 SR
Queue Stats
17W - 25L
1,249 Elo+
Solo
Sun Wukong
Sun Wukong
Jay_GLD
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,399 Elo+
Solo
Discordia
Discordia
Maruxt
Discordia
Level 108
God Stats
3W - 3L
1,461 SR
Queue Stats
217W - 238L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
dinoelli
Zhong Kui
Level 122
God Stats
1W - 2L
1,266 SR
Queue Stats
36W - 41L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 11 / 1
8,594
661
5,971
13,628
5,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Deltafus
Skadi
17
1 / 5 / 4
8,899
685
10,497
11,539
4,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
16
1 / 9 / 6
9,060
697
6,077
12,185
5,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Shinrain
Ratatoskr
14
0 / 5 / 4
7,802
600
3,219
9,831
9,195
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
17
4 / 9 / 5
10,334
795
12,533
18,069
23,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
12 / 1 / 23
12,436
957
12,587
16,749
15,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
FR1MEN
Anhur
16
6 / 4 / 17
10,745
827
8,279
9,224
3,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Jay_GLD
Sun Wukong
18
7 / 3 / 23
11,079
852
9,080
13,140
13,927
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Maruxt
Discordia
17
2 / 0 / 22
10,092
776
9,424
3,497
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
dinoelli
Zhong Kui
19
12 / 2 / 18
11,669
898
19,654
12,072
9,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
142
8
Kills
39
39
Deaths
10
20
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
1
23
23.5
L
Da Ji
2
11
1
0.23
L
Skadi
Deltafus
Skadi
1
5
4
0.6
W
Anhur
FR1MEN
Anhur
6
4
17
3.63
L
Bastet
1
9
6
0.44
W
Sun Wukong
Jay_GLD
Sun Wukong
7
3
23
6.17
W
Discordia
Maruxt
Discordia
2
0
22
13
L
Ratatoskr
Shinrain
Ratatoskr
0
5
4
0.4
L
Ares
4
9
5
0.72
W
Zhong Kui
dinoelli
Zhong Kui
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
59,024
65,252
Taken
54,682
48,533
Mitigated
43,744
5,344
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,587
3,995
3,133
7,544
16,749
15,042
1,242
4,479
12,270
0
20,738
L
Da Ji
5,971
578
378
590
13,628
5,603
0
5,714
7,914
0
13,408
L
Skadi
Deltafus
Skadi
10,497
2,880
157
1,691
11,539
4,880
0
6,060
5,479
0
35,964
W
Anhur
FR1MEN
Anhur
8,279
3,138
674
1,495
9,224
3,791
1,110
1,172
8,052
0
18,535
L
Bastet
6,077
1,784
0
250
12,185
5,806
0
5,248
6,937
0
12,266
W
Sun Wukong
Jay_GLD
Sun Wukong
9,080
1,865
955
2,737
13,140
13,927
1,140
3,134
10,006
0
21,795
W
Discordia
Maruxt
Discordia
9,424
238
1,543
1,528
3,497
1,327
980
508
2,989
25,746
0
L
Ratatoskr
Shinrain
Ratatoskr
3,219
353
0
689
9,831
9,195
0
4,048
5,783
0
5,475
L
Ares
12,533
537
241
1,348
18,069
23,049
0
8,008
10,061
23,006
0
W
Zhong Kui
dinoelli
Zhong Kui
19,654
809
744
5,052
12,072
9,657
644
3,240
8,832
37,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
56,021
92
Minions Killed
126
0
Camps Cleared
0
1,095,399
Distance Traveled
1,242,897
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,436
957
15
1
0
266,345
0
L
Da Ji
8,594
661
13
1
0
196,728
0
L
Skadi
8,899
685
43
3
0
223,411
0
W
Anhur
10,745
827
20
2
0
230,273
1
L
Bastet
9,060
697
14
1
0
222,124
2
W
Sun Wukong
11,079
852
19
1
0
254,469
0
W
Discordia
10,092
776
31
2
0
255,926
5
L
Ratatoskr
7,802
600
6
0
0
254,893
0
L
Ares
10,334
795
16
1
0
198,243
0
W
Zhong Kui
11,669
898
41
3
0
235,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role