Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Dyroji
Charybdis
Level 109
God Stats
0W - 2L
1,537 SR
Queue Stats
10W - 17L
1,451 Elo+
Party 1
Ares
Ares
Nightking22
Ares
Level 145
God Stats
19W - 21L
1,488 SR
Queue Stats
234W - 242L
1,446 Elo+
Party 1
Achilles
Achilles
time1essDragon
Achilles
Level 129
God Stats
2W - 4L
1,395 SR
Queue Stats
190W - 186L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
yoloDog34523
Gilgamesh
Level 114
God Stats
23W - 16L
1,654 SR
Queue Stats
346W - 322L
1,506 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,482 Elo+

VS

Team Averages
Level 117
1,599 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Berzerker25
Gilgamesh
Level 83
God Stats
32W - 39L
1,587 SR
Queue Stats
164W - 218L
1,397 Elo+
Solo
Tiamat
Tiamat
ChristianS118
Tiamat
Level 140
God Stats
13W - 6L
1,572 SR
Queue Stats
325W - 310L
1,545 Elo+
Party 3
Aphrodite
Aphrodite
Coderall
Aphrodite
Level 120
God Stats
6W - 5L
1,586 SR
Queue Stats
111W - 105L
1,563 Elo+
Solo
Artemis
Artemis
F4ANNY
Artemis
Level 116
God Stats
55W - 35L
1,695 SR
Queue Stats
431W - 390L
1,561 Elo+
Party 3
Nemesis
Nemesis
M4NGELL
Nemesis
Level 126
God Stats
2W - 2L
1,556 SR
Queue Stats
535W - 481L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 4 / 1
5,145
515
2,977
6,630
3,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Dyroji
Charybdis
8
0 / 3 / 1
4,651
465
3,960
5,415
1,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,045
505
2,490
7,416
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
8
0 / 4 / 0
4,869
487
5,123
7,219
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
yoloDog34523
Gilgamesh
9
1 / 3 / 0
5,701
570
3,759
6,153
3,404
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Berzerker25
Gilgamesh
11
4 / 1 / 0
6,521
652
2,744
6,319
3,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 6
6,286
629
5,410
4,004
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Coderall
Aphrodite
10
1 / 1 / 4
5,368
537
2,104
5,188
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
F4ANNY
Artemis
10
4 / 0 / 3
5,827
583
7,042
7,208
1,951
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
M4NGELL
Nemesis
11
5 / 0 / 6
6,525
653
4,056
7,013
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Gilgamesh
Berzerker25
Gilgamesh
4
1
0
4
W
3
0
6
6
W
Aphrodite
Coderall
Aphrodite
1
1
4
3
L
Charybdis
Dyroji
Charybdis
0
3
1
0.17
W
Artemis
F4ANNY
Artemis
4
0
3
5.5
W
Nemesis
M4NGELL
Nemesis
5
0
6
8
L
1
3
0
0.33
L
Achilles
0
4
0
0
L
Gilgamesh
yoloDog34523
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
21,356
32,833
Taken
29,732
14,216
Mitigated
11,534
7,520
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,977
134
0
1,810
6,630
3,027
0
2,577
3,799
27,634
0
W
Gilgamesh
Berzerker25
Gilgamesh
2,744
751
0
2,112
6,319
3,074
0
441
5,878
1,816
29,957
W
5,410
1,003
0
1,324
4,004
1,895
460
610
3,394
28,443
0
W
Aphrodite
Coderall
Aphrodite
2,104
568
2,800
2,889
5,188
1,701
30
1,650
3,538
26,484
0
L
Charybdis
Dyroji
Charybdis
3,960
2,026
0
899
5,415
1,001
0
313
5,102
0
23,753
W
Artemis
F4ANNY
Artemis
7,042
3,377
0
1,718
7,208
1,951
0
2,158
5,050
0
33,280
W
Nemesis
M4NGELL
Nemesis
4,056
1,480
0
2,254
7,013
2,913
0
608
6,405
0
35,141
L
2,490
31
184
1,411
7,416
4,104
0
1,156
6,260
11,666
0
L
Achilles
5,123
2,121
0
1,290
7,219
2,680
0
2,097
4,948
0
29,463
L
Gilgamesh
yoloDog34523
Gilgamesh
3,759
1,216
0
1,926
6,153
3,404
0
873
5,210
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
30,527
269
Minions Killed
322
0
Camps Cleared
0
939,775
Distance Traveled
1,035,991
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,145
515
103
10
0
211,825
4
W
Gilgamesh
6,521
652
88
9
0
202,870
1
W
Tiamat
6,286
629
58
6
0
217,124
2
W
Aphrodite
5,368
537
54
5
0
180,734
0
L
Charybdis
4,651
465
38
4
0
172,101
2
W
Artemis
5,827
583
54
5
0
188,409
2
W
Nemesis
6,525
653
68
7
0
246,854
4
L
Ares
5,045
505
13
1
0
194,087
1
L
Achilles
4,869
487
53
5
0
213,154
2
L
Gilgamesh
5,701
570
62
6
0
148,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role