Player Matchup

Sobek
Sobek
NefariousMouse
Sobek
Level 76
God Stats
0W - 2L
1,432 SR
Queue Stats
21W - 29L
1,409 Elo+
Party 1
Ravana
Ravana
UKJamesA
Ravana
Level 81
God Stats
1W - 1L
1,799 SR
Queue Stats
35W - 36L
1,434 Elo+
Party 1
Scylla
Scylla
Vengabus12
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,319 Elo+
Party 1
Team Averages
Level 55
1,577 SR
1,387 Elo+

VS

Team Averages
Level 51
1,747 SR
1,597 Elo+
Ymir
Ymir
ArtioEqualsSpook
Ymir
Level 19
God Stats
3W - 0L
1,942 SR
Queue Stats
23W - 7L
1,749 Elo+
Party 2
Rama
Rama
DrunkenCelestial
Rama
Level 117
God Stats
2W - 0L
1,888 SR
Queue Stats
85W - 59L
1,687 Elo+
Party 2
Raijin
Raijin
orttox
Raijin
Level 16
God Stats
23W - 30L
1,412 SR
Queue Stats
129W - 129L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,949
597
5,848
22,976
28,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
UKJamesA
Ravana
13
3 / 3 / 1
9,654
644
10,762
9,792
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Vengabus12
Scylla
12
1 / 6 / 3
8,614
574
5,957
8,915
4,610
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
11,415
761
9,178
20,769
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 5
10,735
716
14,295
9,847
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
orttox
Raijin
14
2 / 1 / 11
10,166
678
10,988
7,060
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
8
1
5
10.5
L
0
5
3
0.3
L
Ravana
UKJamesA
Ravana
3
3
1
1.17
L
Scylla
Vengabus12
Scylla
1
6
3
0.42
W
Raijin
orttox
Raijin
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
34,461
41,683
Taken
37,676
37,831
Mitigated
30,931
5,461
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,178
1,386
0
7,623
20,769
25,332
254
6,307
14,462
32,840
0
W
14,295
10,989
0
3,901
9,847
3,401
1,718
3,064
6,783
0
54,160
L
5,848
339
0
3,046
22,976
28,301
0
10,731
11,581
17,894
0
L
Ravana
UKJamesA
Ravana
10,762
2,770
0
1,345
9,792
4,920
0
3,718
5,784
0
32,293
L
Scylla
Vengabus12
Scylla
5,957
292
0
1,070
8,915
4,610
0
4,796
3,897
21,676
0
W
Raijin
orttox
Raijin
10,988
1,252
714
1,814
7,060
2,198
377
3,165
3,895
34,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
32,316
104
Minions Killed
163
4
Camps Cleared
8
791,472
Distance Traveled
800,883
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,415
761
39
3
4
272,528
4
W
Rama
10,735
716
75
5
3
254,517
3
L
Sobek
8,949
597
16
1
0
286,609
4
L
Ravana
9,654
644
54
4
3
266,094
5
L
Scylla
8,614
574
34
2
1
238,769
0
W
Raijin
10,166
678
49
3
1
273,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role